Player Matchup

Fafnir
Fafnir
AUsedTire
Fafnir
Level 29
God Stats
3W - 6L
1,430 SR
Queue Stats
131W - 93L
1,563 Elo+
Solo
Cernunnos
Cernunnos
AceBad
Cernunnos
Level 27
God Stats
6W - 4L
1,681 SR
Queue Stats
308W - 235L
1,624 Elo+
Solo
Thanatos
Thanatos
Blodreinaheda
Thanatos
Level 25
God Stats
16W - 7L
1,671 SR
Queue Stats
28W - 14L
1,564 Elo+
Solo
Scylla
Scylla
DFC1
Scylla
Level 20
God Stats
3W - 3L
1,479 SR
Queue Stats
66W - 76L
1,502 Elo+
Solo
Hercules
Hercules
manigoldo221188
Hercules
Level 14
God Stats
5W - 10L
1,409 SR
Queue Stats
189W - 255L
1,425 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,535 Elo+

VS

Team Averages
Level 16
1,550 SR
1,611 Elo+
Olorun
Olorun
Langeee
Olorun
Level 6
God Stats
2W - 0L
1,426 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Tyr
Tyr
LuzbelitoSQ
Tyr
Level 24
God Stats
36W - 22L
1,687 SR
Queue Stats
122W - 98L
1,589 Elo+
Solo
Agni
Agni
Sorapam
Agni
Level 6
God Stats
4W - 1L
1,787 SR
Queue Stats
31W - 30L
1,753 Elo+
Solo
Bacchus
Bacchus
rokefeler11
Bacchus
Level 16
God Stats
5W - 8L
1,348 SR
Queue Stats
24W - 23L
1,429 Elo+
Solo
Nemesis
Nemesis
ØnlyHades
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AUsedTire
Fafnir
14
3 / 4 / 8
10,305
491
9,119
21,044
17,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
AceBad
Cernunnos
19
9 / 6 / 6
12,536
597
16,651
21,371
8,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Blodreinaheda
Thanatos
17
7 / 5 / 6
11,199
533
13,562
20,768
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
DFC1
Scylla
12
1 / 7 / 4
7,485
356
5,058
11,015
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
0 / 5 / 4
7,336
349
3,026
20,387
9,533
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Langeee
Olorun
16
1 / 5 / 9
9,911
472
11,266
14,512
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 2 / 11
11,945
569
15,519
16,205
14,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Agni
Sorapam
Agni
17
10 / 3 / 9
11,845
564
20,592
11,447
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
rokefeler11
Bacchus
14
2 / 8 / 8
9,133
435
8,301
12,842
10,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
ØnlyHades
Nemesis
20
8 / 3 / 5
12,394
590
15,150
17,107
8,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
20
Kills
27
27
Deaths
21
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AUsedTire
Fafnir
3
4
8
1.75
L
Cernunnos
AceBad
Cernunnos
9
6
6
2
L
Thanatos
Blodreinaheda
Thanatos
7
5
6
2
L
Scylla
DFC1
Scylla
1
7
4
0.43
W
Olorun
Langeee
Olorun
1
5
9
1.1
W
6
2
11
5.75
W
Agni
Sorapam
Agni
10
3
9
4.83
L
Hercules
0
5
4
0.4
W
Bacchus
rokefeler11
Bacchus
2
8
8
0.75
W
Nemesis
ØnlyHades
Nemesis
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,416
Damage
70,828
94,585
Taken
72,113
47,924
Mitigated
41,607
39,934
Healing
23,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AUsedTire
Fafnir
9,119
1,400
243
8,367
21,044
17,762
327
10,183
10,669
43,901
0
L
Cernunnos
AceBad
Cernunnos
16,651
10,643
0
7,553
21,371
8,928
3,266
9,309
11,886
0
96,008
L
Thanatos
Blodreinaheda
Thanatos
13,562
4,488
0
16,366
20,768
8,169
216
6,306
14,190
0
69,958
L
Scylla
DFC1
Scylla
5,058
690
0
743
11,015
3,532
222
6,441
4,196
19,038
0
W
Olorun
Langeee
Olorun
11,266
5,048
686
8,104
14,512
4,577
564
1,572
12,940
64,640
0
W
15,519
3,777
0
6,474
16,205
14,447
470
3,716
12,357
0
83,889
W
Agni
Sorapam
Agni
20,592
2,535
0
2,767
11,447
3,918
1,061
2,068
9,293
68,168
0
L
Hercules
3,026
875
0
6,662
20,387
9,533
247
6,770
13,485
0
14,940
W
Bacchus
rokefeler11
Bacchus
8,301
525
0
0
12,842
10,576
138
3,455
9,230
25,128
0
W
Nemesis
ØnlyHades
Nemesis
15,150
6,846
0
5,966
17,107
8,089
0
2,881
14,116
0
91,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
55,228
390
Minions Killed
526
0
Camps Cleared
0
1,751,960
Distance Traveled
2,097,601
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,305
491
61
3
0
378,160
3
L
Cernunnos
12,536
597
158
8
0
308,691
0
L
Thanatos
11,199
533
113
5
0
393,272
4
L
Scylla
7,485
356
32
2
0
372,419
3
W
Olorun
9,911
472
97
5
0
387,732
1
W
Tyr
11,945
569
148
7
0
451,285
6
W
Agni
11,845
564
104
5
0
401,870
8
L
Hercules
7,336
349
26
1
0
299,418
0
W
Bacchus
9,133
435
47
2
0
389,363
5
W
Nemesis
12,394
590
130
6
0
467,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role