Player Matchup

Zhong Kui
Zhong Kui
Shenkei
Zhong Kui
Level 29
God Stats
4W - 3L
1,813 SR
Queue Stats
118W - 121L
1,566 Elo+
Solo
Ra
Ra
Whispers
Ra
Level 15
God Stats
3W - 7L
1,475 SR
Queue Stats
104W - 117L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Xalahorn
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 30L
1,576 Elo+
Party 1
Yemoja
Yemoja
Zalathan
Yemoja
Level 26
God Stats
7W - 5L
1,500 SR
Queue Stats
46W - 39L
1,576 Elo+
Party 1
Chaac
Chaac
krems66
Chaac
Level 15
God Stats
3W - 3L
1,741 SR
Queue Stats
106W - 71L
1,456 Elo+
Solo
Team Averages
Level 23
1,606 SR
1,523 Elo+

VS

Team Averages
Level 18
1,548 SR
1,443 Elo+
Aphrodite
Aphrodite
Allissent
Aphrodite
Level 27
God Stats
19W - 11L
1,605 SR
Queue Stats
65W - 63L
1,437 Elo+
Party 2
Bastet
Bastet
BigPipa
Bastet
Level 7
God Stats
8W - 2L
1,856 SR
Queue Stats
50W - 30L
1,626 Elo+
Solo
Eset
Eset
Guardian32rus
Eset
Level 24
God Stats
9W - 6L
1,574 SR
Queue Stats
113W - 119L
1,484 Elo+
Party 2
Medusa
Medusa
PochesalManty
Medusa
Level 5
God Stats
5W - 5L
1,206 SR
Queue Stats
16W - 19L
1,170 Elo+
Party 2
Tyr
Tyr
Toooommy
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Shenkei
Zhong Kui
17
8 / 7 / 3
11,285
513
21,040
24,403
16,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 10 / 4
9,008
409
6,117
16,047
10,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Xalahorn
Jing Wei
16
7 / 5 / 9
10,172
462
15,438
22,060
8,776
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zalathan
Yemoja
16
5 / 7 / 9
10,914
496
12,438
22,178
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
krems66
Chaac
15
2 / 9 / 3
9,343
425
15,828
29,924
35,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Allissent
Aphrodite
15
1 / 4 / 11
10,622
483
5,564
19,304
9,172
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
BigPipa
Bastet
20
10 / 1 / 9
13,579
617
25,262
19,462
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 7 / 9
13,050
593
20,932
17,775
7,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 9 / 4
11,726
533
14,810
20,044
6,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
12 / 2 / 9
13,986
636
25,708
30,991
32,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
23
Kills
38
38
Deaths
23
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Allissent
Aphrodite
1
4
11
1.63
W
Bastet
BigPipa
Bastet
10
1
9
14.5
W
9
7
9
1.93
W
6
9
4
0.89
L
Zhong Kui
Shenkei
Zhong Kui
8
7
3
1.36
W
12
2
9
8.25
L
1
10
4
0.3
L
Jing Wei
Xalahorn
Jing Wei
7
5
9
2.3
L
Yemoja
Zalathan
Yemoja
5
7
9
1.36
L
Chaac
krems66
Chaac
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,861
Damage
92,276
114,612
Taken
107,576
81,818
Mitigated
64,042
42,538
Healing
57,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Allissent
Aphrodite
5,564
343
6,857
11,108
19,304
9,172
828
9,574
9,480
24,437
0
W
Bastet
BigPipa
Bastet
25,262
6,688
0
9,219
19,462
8,183
5,651
5,550
13,640
0
107,017
W
20,932
916
2,244
6,773
17,775
7,300
539
10,238
7,132
95,792
0
W
14,810
8,570
0
1,879
20,044
6,923
4,931
9,954
9,768
0
53,346
L
Zhong Kui
Shenkei
Zhong Kui
21,040
2,463
0
9,677
24,403
16,510
192
7,082
16,841
75,556
0
W
25,708
4,733
0
19,698
30,991
32,464
204
6,984
22,656
0
90,279
L
6,117
704
1,211
2,434
16,047
10,293
0
4,712
11,181
47,983
0
L
Jing Wei
Xalahorn
Jing Wei
15,438
12,264
0
7,535
22,060
8,776
0
5,057
16,865
0
51,875
L
Yemoja
Zalathan
Yemoja
12,438
2,088
5,648
5,075
22,178
11,113
0
5,617
16,389
38,981
0
L
Chaac
krems66
Chaac
15,828
2,941
0
10,958
29,924
35,126
712
2,990
26,840
0
64,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,722
Gold Earned
62,963
453
Minions Killed
565
0
Camps Cleared
0
1,756,401
Distance Traveled
2,099,449
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,622
483
33
2
0
392,003
4
W
Bastet
13,579
617
165
8
0
484,729
6
W
Eset
13,050
593
138
6
0
374,267
4
W
Medusa
11,726
533
92
4
0
351,729
2
L
Zhong Kui
11,285
513
138
6
0
338,167
2
W
Tyr
13,986
636
137
6
0
496,721
4
L
Ra
9,008
409
107
5
0
343,394
2
L
Jing Wei
10,172
462
74
3
0
319,998
3
L
Yemoja
10,914
496
46
2
0
391,239
5
L
Chaac
9,343
425
88
4
0
363,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role