Player Matchup

King Arthur
King Arthur
Bungalowsa
King Arthur
Level 29
God Stats
0W - 1L
1,337 SR
Queue Stats
51W - 59L
1,608 Elo+
Solo
Ares
Ares
DocWeigle
Ares
Level 26
God Stats
1W - 1L
1,740 SR
Queue Stats
24W - 33L
1,388 Elo+
Solo
Zeus
Zeus
RyoHirosee
Zeus
Level 4
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Ao Kuang
Ao Kuang
TianYu
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,392 Elo+
Solo
Medusa
Medusa
halemari26
Medusa
Level 29
God Stats
18W - 26L
1,435 SR
Queue Stats
90W - 93L
1,474 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,511 Elo+

VS

Team Averages
Level 13
1,577 SR
1,522 Elo+
Tiamat
Tiamat
AIDEN4EVER10
Tiamat
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,697 Elo+
Solo
Bellona
Bellona
C_Howrehghee
Bellona
Level 8
God Stats
6W - 8L
1,537 SR
Queue Stats
12W - 17L
1,450 Elo+
Solo
Eset
Eset
chiddykissbang
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,331 Elo+
Solo
Ares
Ares
sparkman132
Ares
Level 18
God Stats
32W - 26L
1,476 SR
Queue Stats
112W - 112L
1,469 Elo+
Solo
Artemis
Artemis
人间留客2
Artemis
Level 23
God Stats
23W - 9L
1,872 SR
Queue Stats
151W - 75L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bungalowsa
King Arthur
17
6 / 7 / 11
11,144
1,013
11,507
24,240
28,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
17
1 / 3 / 17
10,372
943
7,487
17,011
17,647
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 14 / 10
10,713
974
13,875
21,727
8,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
TianYu
Ao Kuang
17
9 / 8 / 6
11,529
1,048
16,250
23,744
10,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
halemari26
Medusa
16
2 / 11 / 9
10,208
928
14,574
22,677
10,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

51

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 5 / 15
10,799
982
3,837
9,832
9,029
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
C_Howrehghee
Bellona
19
9 / 3 / 17
12,635
1,149
13,413
13,121
13,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 5 / 18
11,995
1,090
13,196
12,118
6,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 7 / 24
11,576
1,052
10,177
24,059
27,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
20
30 / 1 / 10
17,331
1,576
62,542
10,809
7,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
127
21
Kills
43
43
Deaths
21
53
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
5
15
1.5
L
King Arthur
Bungalowsa
King Arthur
6
7
11
1.64
W
Bellona
C_Howrehghee
Bellona
9
3
17
5.83
L
Ares
1
3
17
3.17
L
3
14
10
0.57
L
Ao Kuang
TianYu
Ao Kuang
9
8
6
1.5
W
3
5
18
2.4
L
Medusa
halemari26
Medusa
2
11
9
0.59
W
1
7
24
1.86
W
Artemis
30
1
10
35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,693
Damage
103,165
109,399
Taken
69,939
76,130
Mitigated
63,860
8,275
Healing
13,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,837
829
84
1,205
9,832
9,029
0
4,201
5,631
10,487
0
L
King Arthur
Bungalowsa
King Arthur
11,507
933
0
0
24,240
28,937
0
7,439
16,801
359
25,683
W
Bellona
C_Howrehghee
Bellona
13,413
4,375
729
807
13,121
13,793
0
8,602
4,519
0
24,602
L
Ares
7,487
414
986
480
17,011
17,647
0
6,910
10,101
11,741
0
L
13,875
2,195
0
929
21,727
8,248
0
1,082
20,645
34,557
0
L
Ao Kuang
TianYu
Ao Kuang
16,250
5,352
0
4,935
23,744
10,470
0
6,496
17,248
33,729
0
W
13,196
1,171
1,959
1,092
12,118
6,260
0
6,950
5,168
44,192
0
L
Medusa
halemari26
Medusa
14,574
6,839
0
945
22,677
10,828
0
5,283
17,394
0
37,319
W
10,177
1,252
0
799
24,059
27,550
0
12,741
11,318
22,011
0
W
Artemis
62,542
52,350
0
6,394
10,809
7,228
0
5,352
5,457
0
85,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,966
Gold Earned
64,336
171
Minions Killed
186
4
Camps Cleared
8
866,612
Distance Traveled
857,883
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,799
982
10
1
0
110,550
0
L
King Arthur
11,144
1,013
27
2
0
190,129
0
W
Bellona
12,635
1,149
25
2
1
169,650
0
L
Ares
10,372
943
8
1
1
178,142
0
L
Zeus
10,713
974
64
6
2
155,632
0
L
Ao Kuang
11,529
1,048
35
3
1
186,500
0
W
Eset
11,995
1,090
82
7
0
198,877
1
L
Medusa
10,208
928
37
3
0
156,209
0
W
Ares
11,576
1,052
15
1
1
193,872
0
W
Artemis
17,331
1,576
54
5
6
184,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role