Player Matchup

Neith
Neith
SuckHotFartsPls
Neith
Level 79
God Stats
1W - 0L
1,807 SR
Queue Stats
5W - 3L
1,538 Elo+
Solo
Hel
Hel
Vcly
Hel
Level 51
God Stats
2W - 0L
1,695 SR
Queue Stats
13W - 19L
1,355 Elo+
Solo
Geb
Geb
sirpinneapple123
Geb
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,509 Elo+
Solo
Team Averages
Level 56
1,667 SR
1,467 Elo+

VS

Team Averages
Level 57
1,694 SR
1,644 Elo+
Cerberus
Cerberus
ShaneDRG
Cerberus
Level 106
God Stats
1W - 3L
1,628 SR
Queue Stats
73W - 69L
1,543 Elo+
Solo
Ra
Ra
laredodios52
Ra
Level 38
God Stats
20W - 12L
1,622 SR
Queue Stats
98W - 121L
1,432 Elo+
Solo
Hercules
Hercules
sSilencePleasee
Hercules
Level 28
God Stats
6W - 2L
1,833 SR
Queue Stats
30W - 8L
1,957 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 3
14,994
652
20,293
17,222
6,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Vcly
Hel
18
1 / 3 / 7
13,974
608
14,947
22,635
10,057
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 7
13,558
589
10,255
30,114
25,080
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ShaneDRG
Cerberus
17
3 / 2 / 9
14,894
648
18,854
31,469
44,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
3 / 2 / 10
14,536
632
21,615
13,852
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
12
7 / 5 / 3
13,257
576
14,106
19,468
16,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
8
Kills
13
13
Deaths
9
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ShaneDRG
Cerberus
3
2
9
3.75
W
5
5
3
1.3
W
Hel
Vcly
Hel
1
3
7
1.5
L
3
2
10
4
L
Hercules
7
5
3
1.7
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,495
Damage
54,575
69,971
Taken
64,789
41,482
Mitigated
66,734
29,438
Healing
29,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ShaneDRG
Cerberus
18,854
627
0
12,213
31,469
44,109
897
11,173
20,296
75,296
0
W
20,293
14,009
0
3,422
17,222
6,345
2,588
8,976
8,130
0
98,877
W
Hel
Vcly
Hel
14,947
540
10,442
13,463
22,635
10,057
644
12,549
9,686
107,706
0
L
21,615
1,517
4,405
6,212
13,852
6,232
1,812
8,993
4,859
111,886
0
L
Hercules
14,106
5,086
0
6,519
19,468
16,393
1,581
6,288
13,180
0
35,922
W
10,255
1,680
0
2,111
30,114
25,080
727
18,832
10,780
25,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
42,687
274
Minions Killed
317
0
Camps Cleared
0
1,289,016
Distance Traveled
1,099,471
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,894
648
147
6
0
423,570
4
W
Neith
14,994
652
119
5
0
367,461
1
W
Hel
13,974
608
142
6
0
478,849
2
L
Ra
14,536
632
131
6
0
433,029
1
L
Hercules
13,257
576
39
2
0
242,872
3
W
Geb
13,558
589
13
1
0
442,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role