Player Matchup

Tsukuyomi
Tsukuyomi
Grimou
Tsukuyomi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
Hallyatog
Aphrodite
Level 16
God Stats
1W - 2L
1,514 SR
Queue Stats
25W - 19L
1,513 Elo+
Party 1
Tiamat
Tiamat
Jirafurri
Tiamat
Level 29
God Stats
75W - 69L
1,580 SR
Queue Stats
197W - 190L
1,579 Elo+
Solo
Guan Yu
Guan Yu
Tarkaero
Guan Yu
Level 7
God Stats
3W - 2L
1,590 SR
Queue Stats
5W - 4L
1,569 Elo+
Party 1
Artio
Artio
pseudoalacon
Artio
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,653 Elo+
Party 1
Team Averages
Level 15
1,537 SR
1,545 Elo+

VS

Team Averages
Level 23
1,621 SR
1,542 Elo+
Kukulkan
Kukulkan
Be1azar
Kukulkan
Level 29
God Stats
12W - 8L
1,662 SR
Queue Stats
158W - 159L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Draefx
Baron Samedi
Level 26
God Stats
1W - 3L
1,297 SR
Queue Stats
19W - 16L
1,588 Elo+
Solo
Da Ji
Da Ji
Grex15
Da Ji
Level 26
God Stats
5W - 1L
1,737 SR
Queue Stats
177W - 171L
1,528 Elo+
Party 2
Neith
Neith
LittleSnipes
Neith
Level 16
God Stats
16W - 15L
1,906 SR
Queue Stats
229W - 256L
1,573 Elo+
Solo
Tyr
Tyr
VivaCristoelRey
Tyr
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 36L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grimou
Tsukuyomi
12
2 / 7 / 2
6,971
498
4,507
12,434
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Hallyatog
Aphrodite
11
1 / 4 / 0
6,743
482
3,812
9,492
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Jirafurri
Tiamat
15
2 / 0 / 2
8,647
618
6,371
7,430
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Tarkaero
Guan Yu
12
3 / 5 / 0
6,919
494
6,653
9,818
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 6 / 1
5,554
397
2,085
9,846
5,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Be1azar
Kukulkan
15
1 / 1 / 2
8,578
613
2,682
3,573
1,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Draefx
Baron Samedi
13
6 / 2 / 3
7,433
531
8,293
7,932
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Grex15
Da Ji
12
3 / 4 / 5
7,652
547
5,705
11,077
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 8
8,289
592
9,212
5,130
1,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 2 / 1
8,966
640
9,190
11,953
7,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
21
22
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Be1azar
Kukulkan
1
1
2
2
W
Baron Samedi
Draefx
Baron Samedi
6
2
3
3.75
W
Da Ji
Grex15
Da Ji
3
4
5
1.38
L
Tsukuyomi
Grimou
Tsukuyomi
2
7
2
0.43
L
Aphrodite
Hallyatog
Aphrodite
1
4
0
0.25
L
Tiamat
Jirafurri
Tiamat
2
0
2
3
W
5
0
8
9
L
Guan Yu
Tarkaero
Guan Yu
3
5
0
0.6
W
6
2
1
3.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,428
Damage
35,082
49,020
Taken
39,665
27,866
Mitigated
19,616
12,751
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Be1azar
Kukulkan
2,682
407
0
510
3,573
1,408
382
1,708
1,865
66,823
0
W
Baron Samedi
Draefx
Baron Samedi
8,293
824
189
1,558
7,932
4,937
195
5,038
2,894
28,734
0
W
Da Ji
Grex15
Da Ji
5,705
1,424
0
3,972
11,077
3,896
0
1,811
9,241
0
39,870
L
Tsukuyomi
Grimou
Tsukuyomi
4,507
1,813
0
2,728
12,434
3,843
0
864
11,524
0
37,169
L
Aphrodite
Hallyatog
Aphrodite
3,812
990
676
3,897
9,492
3,871
340
4,606
4,472
38,600
0
L
Tiamat
Jirafurri
Tiamat
6,371
263
0
2,758
7,430
5,130
130
1,103
6,309
61,015
0
W
9,212
4,402
0
3,769
5,130
1,921
384
2,407
2,723
0
53,732
L
Guan Yu
Tarkaero
Guan Yu
6,653
1,116
85
1,257
9,818
9,148
466
1,088
8,730
0
26,673
W
9,190
1,706
0
4,280
11,953
7,454
156
1,304
10,189
0
58,136
L
2,085
486
309
1,041
9,846
5,874
0
2,557
7,010
12,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
40,918
355
Minions Killed
514
0
Camps Cleared
0
1,396,023
Distance Traveled
1,339,274
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,578
613
170
12
0
260,340
4
W
Baron Samedi
7,433
531
43
3
0
282,479
3
W
Da Ji
7,652
547
75
5
0
253,397
5
L
Tsukuyomi
6,971
498
80
6
0
280,842
1
L
Aphrodite
6,743
482
67
5
0
243,968
3
L
Tiamat
8,647
618
137
10
0
295,089
4
W
Neith
8,289
592
99
7
0
264,789
2
L
Guan Yu
6,919
494
52
4
0
291,833
0
W
Tyr
8,966
640
127
9
0
278,269
2
L
Artio
5,554
397
19
1
0
284,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role