Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CyberhippieEU
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 197L
1,405 Elo+
Solo
Apollo
Apollo
TheDenyingAsian
Apollo
Level 116
God Stats
3W - 12L
1,282 SR
Queue Stats
270W - 296L
1,414 Elo+
Solo
Bacchus
Bacchus
inazumajesse
Bacchus
Level 62
God Stats
2W - 1L
1,709 SR
Queue Stats
59W - 43L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
isma_9007
Gilgamesh
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,573 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,449 Elo+

VS

Team Averages
Level 88
1,445 SR
1,411 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Ichiisonnn
Cupid
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,304 Elo+
Solo
Artio
Artio
hawketian
Artio
Level 98
God Stats
2W - 3L
1,227 SR
Queue Stats
181W - 190L
1,408 Elo+
Party 1
Bellona
Bellona
joshuacui
Bellona
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 95L
1,400 Elo+
Party 1
Chang'e
Chang'e
АнгелаМеркель
Chang'e
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 153L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 5 / 12
9,656
690
15,456
23,706
22,777
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 9 / 6
8,522
609
8,382
20,889
17,353
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 4 / 9
10,028
716
18,279
14,395
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
inazumajesse
Bacchus
15
4 / 8 / 4
9,045
646
13,199
16,076
10,440
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
isma_9007
Gilgamesh
17
3 / 5 / 8
9,990
714
12,430
24,745
12,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
12 / 2 / 17
11,794
842
27,244
14,629
7,202
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cupid
19
5 / 2 / 22
11,237
803
17,339
11,980
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
hawketian
Artio
18
5 / 3 / 19
10,847
775
13,607
24,531
31,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
joshuacui
Bellona
15
1 / 6 / 17
9,635
688
9,121
17,985
20,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 2 / 20
12,061
862
23,770
14,869
8,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
126
15
Kills
31
31
Deaths
15
39
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
12
1.6
W
Neith
 
Neith
12
2
17
10.25
L
2
9
6
0.56
W
Cupid
5
2
22
8
L
4
4
9
2.13
W
Artio
hawketian
Artio
5
3
19
4.83
L
Bacchus
inazumajesse
Bacchus
4
8
4
0.75
L
Gilgamesh
isma_9007
Gilgamesh
3
5
8
1.4
W
Bellona
joshuacui
Bellona
1
6
17
1.58
W
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,746
Damage
91,081
99,811
Taken
83,994
69,866
Mitigated
72,930
36,843
Healing
51,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
15,456
500
2,703
10,087
23,706
22,777
0
7,580
15,776
32,303
0
W
Neith
 
Neith
27,244
19,157
2,151
3,745
14,629
7,202
785
4,576
9,978
0
43,979
L
8,382
2,859
2,335
4,105
20,889
17,353
0
7,945
12,519
429
14,297
W
Cupid
17,339
7,057
2,652
3,406
11,980
5,295
2,158
4,442
7,463
0
38,105
L
18,279
12,274
1,913
3,474
14,395
6,505
0
6,049
8,171
0
37,743
W
Artio
hawketian
Artio
13,607
149
4,879
8,196
24,531
31,082
129
8,342
15,964
26,315
0
L
Bacchus
inazumajesse
Bacchus
13,199
1,555
1,456
1,524
16,076
10,440
0
6,230
9,538
22,138
0
L
Gilgamesh
isma_9007
Gilgamesh
12,430
1,858
1,561
7,685
24,745
12,791
0
8,710
15,760
0
23,494
W
Bellona
joshuacui
Bellona
9,121
2,673
1,539
1,732
17,985
20,473
165
6,005
11,865
0
13,191
W
23,770
1,424
14,988
7,811
14,869
8,878
1,695
5,701
9,093
41,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,241
Gold Earned
55,574
153
Minions Killed
147
0
Camps Cleared
0
1,127,875
Distance Traveled
1,276,842
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,656
690
67
5
0
210,160
0
W
Neith
11,794
842
43
3
0
228,339
2
L
Vamana
8,522
609
7
1
0
215,047
1
W
Cupid
11,237
803
38
3
0
256,284
0
L
Apollo
10,028
716
45
3
0
212,840
0
W
Artio
10,847
775
27
2
0
281,591
0
L
Bacchus
9,045
646
12
1
0
223,206
0
L
Gilgamesh
9,990
714
22
2
0
266,622
0
W
Bellona
9,635
688
12
1
0
231,432
0
W
Chang'e
12,061
862
27
2
0
279,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role