Player Matchup

King Arthur
King Arthur
Ghostlinkrock
King Arthur
Level 27
God Stats
7W - 9L
1,691 SR
Queue Stats
89W - 84L
1,597 Elo+
Solo
Izanami
Izanami
Xalahorn
Izanami
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
43W - 30L
1,780 Elo+
Party 1
Athena
Athena
Zalathan
Athena
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 39L
1,780 Elo+
Party 1
Baba Yaga
Baba Yaga
bigblackdizenuts
Baba Yaga
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,036 Elo+
Solo
Kukulkan
Kukulkan
krems66
Kukulkan
Level 15
God Stats
21W - 13L
1,602 SR
Queue Stats
106W - 71L
1,469 Elo+
Solo
Team Averages
Level 20
1,559 SR
1,532 Elo+

VS

Team Averages
Level 14
1,652 SR
1,536 Elo+
Jormungandr
Jormungandr
BigPipa
Jormungandr
Level 7
God Stats
3W - 1L
1,756 SR
Queue Stats
50W - 30L
1,597 Elo+
Solo
Hachiman
Hachiman
Nullton
Hachiman
Level 4
God Stats
2W - 3L
1,708 SR
Queue Stats
4W - 9L
1,653 Elo+
Solo
Olorun
Olorun
Slaker54
Olorun
Level 23
God Stats
2W - 1L
1,384 SR
Queue Stats
29W - 28L
1,513 Elo+
Solo
Cupid
Cupid
Whispers
Cupid
Level 15
God Stats
53W - 50L
1,579 SR
Queue Stats
104W - 117L
1,421 Elo+
Solo
Loki
Loki
丿零灬碎
Loki
Level 20
God Stats
3W - 2L
1,836 SR
Queue Stats
67W - 67L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ghostlinkrock
King Arthur
10
0 / 2 / 0
6,022
502
3,397
7,875
4,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Xalahorn
Izanami
10
2 / 5 / 1
6,495
541
4,135
7,306
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
Zalathan
Athena
8
0 / 4 / 3
5,738
478
2,336
8,548
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
8
0 / 5 / 2
5,444
454
2,467
6,883
1,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
krems66
Kukulkan
11
4 / 5 / 0
6,800
567
7,276
7,810
3,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigPipa
Jormungandr
12
7 / 1 / 5
7,312
609
10,542
9,820
4,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Nullton
Hachiman
10
2 / 5 / 4
5,884
490
1,207
5,736
1,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Slaker54
Olorun
12
2 / 0 / 0
7,128
594
4,926
6,027
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Whispers
Cupid
11
5 / 1 / 4
6,876
573
5,078
5,284
1,610
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 2
6,610
551
3,011
7,357
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
18
21
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigPipa
Jormungandr
7
1
5
9.5
L
King Arthur
Ghostlinkrock
King Arthur
0
2
0
0
W
Hachiman
Nullton
Hachiman
2
5
4
0.8
W
Olorun
Slaker54
Olorun
2
0
0
2
W
Cupid
Whispers
Cupid
5
1
4
7
L
Izanami
Xalahorn
Izanami
2
5
1
0.5
L
Athena
Zalathan
Athena
0
4
3
0.38
L
Baba Yaga
0
5
2
0.2
L
Kukulkan
krems66
Kukulkan
4
5
0
0.8
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
24,764
38,422
Taken
34,224
16,158
Mitigated
12,106
8,368
Healing
15,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigPipa
Jormungandr
10,542
2,103
0
4,928
9,820
4,560
390
3,698
6,122
43,249
0
L
King Arthur
Ghostlinkrock
King Arthur
3,397
435
0
2,718
7,875
4,920
0
4,926
2,949
0
30,956
W
Hachiman
Nullton
Hachiman
1,207
632
0
377
5,736
1,834
0
4,147
1,589
0
12,710
W
Olorun
Slaker54
Olorun
4,926
2,732
68
4,019
6,027
1,893
630
0
6,027
42,944
0
W
Cupid
Whispers
Cupid
5,078
2,818
0
2,424
5,284
1,610
132
1,032
4,252
0
28,818
L
Izanami
Xalahorn
Izanami
4,135
2,842
0
1,249
7,306
2,163
698
2,756
4,550
0
31,948
L
Athena
Zalathan
Athena
2,336
582
0
602
8,548
3,922
100
4,822
3,726
11,831
0
L
Baba Yaga
2,467
233
0
1,964
6,883
1,948
0
528
6,355
26,696
0
L
Kukulkan
krems66
Kukulkan
7,276
1,600
0
1,835
7,810
3,205
700
2,436
5,374
39,989
0
W
3,011
902
0
3,423
7,357
2,209
0
3,202
4,155
0
35,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,499
Gold Earned
33,810
252
Minions Killed
336
0
Camps Cleared
0
1,107,116
Distance Traveled
1,114,251
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,312
609
69
6
0
231,679
2
L
King Arthur
6,022
502
64
5
0
234,357
6
W
Hachiman
5,884
490
29
2
0
170,015
1
W
Olorun
7,128
594
101
8
0
212,900
2
W
Cupid
6,876
573
56
5
0
224,463
0
L
Izanami
6,495
541
66
6
0
181,152
0
L
Athena
5,738
478
9
1
0
256,781
4
L
Baba Yaga
5,444
454
52
4
0
240,528
0
L
Kukulkan
6,800
567
61
5
0
194,298
1
W
Loki
6,610
551
81
7
0
275,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role