Player Matchup

Ymir
Ymir
ArgHGaston
Ymir
Level 24
God Stats
5W - 3L
1,814 SR
Queue Stats
59W - 60L
1,496 Elo+
Solo
Medusa
Medusa
Vitor_5BR5
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,372 Elo+
Solo
Mercury
Mercury
costura16
Mercury
Level 28
God Stats
32W - 42L
1,305 SR
Queue Stats
257W - 314L
1,370 Elo+
Solo
Bacchus
Bacchus
dacaixaST
Bacchus
Level 17
God Stats
32W - 28L
1,439 SR
Queue Stats
309W - 351L
1,318 Elo+
Solo
Ra
Ra
jeffcarlos33
Ra
Level 4
God Stats
0W - 3L
1,233 SR
Queue Stats
0W - 4L
1,243 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,360 Elo+

VS

Team Averages
Level 23
1,446 SR
1,483 Elo+
Nike
Nike
ANFRANELI
Nike
Level 23
God Stats
1W - 1L
1,265 SR
Queue Stats
121W - 118L
1,387 Elo+
Solo
Ullr
Ullr
CapitainMorrigan
Ullr
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
46W - 44L
1,554 Elo+
Solo
Yemoja
Yemoja
Mrnoob_py
Yemoja
Level 26
God Stats
4W - 0L
1,811 SR
Queue Stats
44W - 49L
1,379 Elo+
Solo
Rama
Rama
bizerrolouc
Rama
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
lokiloukinho
Tiamat
Level 7
God Stats
1W - 3L
1,156 SR
Queue Stats
12W - 10L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,839
570
10,974
15,906
9,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Vitor_5BR5
Medusa
13
0 / 6 / 3
7,732
407
6,240
10,824
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
costura16
Mercury
16
5 / 3 / 3
9,990
526
7,914
14,087
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
dacaixaST
Bacchus
14
3 / 1 / 0
8,759
461
3,322
8,491
7,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 9 / 3
8,588
452
3,016
9,159
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 2 / 4
9,577
504
5,463
11,412
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
13 / 2 / 0
11,798
621
11,909
14,683
6,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Mrnoob_py
Yemoja
15
0 / 2 / 6
9,786
515
2,360
9,751
5,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 2 / 4
9,851
518
8,886
12,500
4,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
16
7 / 2 / 3
10,773
567
11,285
8,527
6,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
25
25
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
1
2
4
1.5
L
2
6
3
0.58
W
13
2
0
6.5
W
Yemoja
Mrnoob_py
Yemoja
0
2
6
1.5
L
Medusa
Vitor_5BR5
Medusa
0
6
3
0.25
W
4
2
4
3
L
Mercury
costura16
Mercury
5
3
3
2.17
L
Bacchus
dacaixaST
Bacchus
3
1
0
3
L
0
9
3
0.17
W
Tiamat
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,466
Damage
39,903
58,467
Taken
56,873
28,193
Mitigated
31,314
8,470
Healing
22,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,463
706
0
2,878
11,412
8,655
609
5,521
5,891
0
41,665
L
10,974
1,936
0
2,715
15,906
9,825
36
207
15,165
52,722
0
W
11,909
3,370
0
2,312
14,683
6,373
1,577
4,974
9,697
0
72,659
W
Yemoja
Mrnoob_py
Yemoja
2,360
547
4,412
3,179
9,751
5,415
1,144
3,353
6,358
19,773
0
L
Medusa
Vitor_5BR5
Medusa
6,240
2,743
0
500
10,824
2,745
1,012
3,086
7,738
0
34,718
W
8,886
7,817
0
6,589
12,500
4,541
5,290
753
11,747
0
68,968
L
Mercury
costura16
Mercury
7,914
1,527
0
2,894
14,087
5,520
91
2,481
11,539
0
55,790
L
Bacchus
dacaixaST
Bacchus
3,322
72
0
1,950
8,491
7,337
87
1,442
7,049
38,237
0
L
3,016
827
161
250
9,159
2,766
542
6,429
2,730
41,100
0
W
Tiamat
11,285
1,186
0
2,637
8,527
6,330
1,516
2,480
5,868
48,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
51,785
412
Minions Killed
463
0
Camps Cleared
0
1,707,659
Distance Traveled
1,692,711
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,577
504
85
4
0
361,004
1
L
Ymir
10,839
570
90
5
0
319,245
2
W
Ullr
11,798
621
120
6
0
334,524
2
W
Yemoja
9,786
515
37
2
0
316,496
5
L
Medusa
7,732
407
61
3
0
314,576
0
W
Rama
9,851
518
119
6
0
305,199
3
L
Mercury
9,990
526
106
6
0
403,894
4
L
Bacchus
8,759
461
57
3
0
367,272
4
L
Ra
8,588
452
98
5
0
302,672
2
W
Tiamat
10,773
567
102
5
0
375,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role