Player Matchup

Chaac
Chaac
BE BURN FC
Chaac
Level 141
God Stats
188W - 155L
1,557 SR
Queue Stats
920W - 1,033L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
WarboyF150
Baron Samedi
Level 84
God Stats
2W - 2L
1,689 SR
Queue Stats
26W - 22L
1,521 Elo+
Solo
Cthulhu
Cthulhu
vvombraider70
Cthulhu
Level 139
God Stats
37W - 27L
1,555 SR
Queue Stats
155W - 131L
1,556 Elo+
Solo
Team Averages
Level 121
1,601 SR
1,530 Elo+

VS

Team Averages
Level 85
1,506 SR
1,505 Elo+
Izanami
Izanami
DankTree420--
Izanami
Level 87
God Stats
6W - 2L
1,241 SR
Queue Stats
229W - 189L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
KingEv14
Cu Chulainn
Level 82
God Stats
2W - 5L
1,454 SR
Queue Stats
200W - 228L
1,362 Elo+
Solo
Baron Samedi
Baron Samedi
Pixelman52
Baron Samedi
Level 87
God Stats
4W - 1L
1,823 SR
Queue Stats
19W - 22L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
10 / 12 / 14
21,120
681
31,398
53,547
75,440
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
WarboyF150
Baron Samedi
20
10 / 10 / 8
19,526
630
15,924
30,891
38,627
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
20
7 / 5 / 13
22,113
713
24,887
44,507
59,189
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 9 / 8
22,307
720
38,886
29,317
15,250
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
KingEv14
Cu Chulainn
20
9 / 7 / 17
21,835
704
30,301
34,173
43,395
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Pixelman52
Baron Samedi
20
4 / 11 / 19
19,168
618
39,317
27,370
25,613
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
71
27
Kills
27
27
Deaths
27
35
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chaac
10
12
14
1.42
W
Izanami
14
9
8
2
W
Cu Chulainn
KingEv14
Cu Chulainn
9
7
17
2.5
W
Baron Samedi
Pixelman52
Baron Samedi
4
11
19
1.23
L
Baron Samedi
WarboyF150
Baron Samedi
10
10
8
1.4
L
Cthulhu
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,209
Damage
108,504
128,945
Taken
90,860
173,256
Mitigated
84,258
36,795
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
31,398
9,463
0
12,629
53,547
75,440
1,289
18,429
35,118
15,303
128,745
W
Izanami
38,886
25,261
0
6,831
29,317
15,250
2,205
14,773
14,544
0
198,554
W
Cu Chulainn
KingEv14
Cu Chulainn
30,301
9,431
0
2,021
34,173
43,395
747
15,128
19,045
2,292
98,121
W
Baron Samedi
Pixelman52
Baron Samedi
39,317
2,310
2,982
6,553
27,370
25,613
308
14,713
12,657
96,943
0
L
Baron Samedi
WarboyF150
Baron Samedi
15,924
207
4,783
5,955
30,891
38,627
1,196
8,442
22,449
63,331
0
L
Cthulhu
24,887
133
5,410
8,018
44,507
59,189
583
13,326
31,181
80,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,759
Gold Earned
63,310
291
Minions Killed
366
0
Camps Cleared
0
1,480,519
Distance Traveled
1,413,950
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
21,120
681
137
4
0
461,881
2
W
Izanami
22,307
720
178
6
0
416,807
3
W
Cu Chulainn
21,835
704
112
4
0
534,049
5
W
Baron Samedi
19,168
618
76
2
0
463,094
2
L
Baron Samedi
19,526
630
80
3
0
456,598
7
L
Cthulhu
22,113
713
74
2
0
562,040
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role