Player Matchup

Ymir
Ymir
BISON77226
Ymir
Level 29
God Stats
15W - 13L
1,573 SR
Queue Stats
50W - 58L
1,357 Elo+
Solo
Neith
Neith
DeeTricksterz
Neith
Level 12
God Stats
20W - 14L
1,784 SR
Queue Stats
767W - 771L
1,377 Elo+
Party 1
Hun Batz
Hun Batz
EnVi-Blitz
Hun Batz
Level 28
God Stats
9W - 1L
1,500 SR
Queue Stats
939W - 917L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
Halbast-BigBrain
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,182 Elo+
Solo
Kukulkan
Kukulkan
fercho0_sanchez
Kukulkan
Level 25
God Stats
30W - 29L
1,502 SR
Queue Stats
63W - 72L
1,335 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,331 Elo+

VS

Team Averages
Level 24
1,402 SR
1,463 Elo+
Cthulhu
Cthulhu
CCTass
Cthulhu
Level 29
God Stats
3W - 16L
1,242 SR
Queue Stats
83W - 109L
1,432 Elo+
Solo
Thanatos
Thanatos
ICEY3642
Thanatos
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
79W - 93L
1,500 Elo+
Solo
Mulan
Mulan
ThatSEnoughMeaT
Mulan
Level 28
God Stats
15W - 21L
1,499 SR
Queue Stats
110W - 113L
1,548 Elo+
Solo
Artemis
Artemis
markolcay96
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,611 Elo+
Solo
Merlin
Merlin
paradox2923
Merlin
Level 29
God Stats
4W - 11L
1,270 SR
Queue Stats
61W - 99L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
8,060
448
5,049
8,674
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 1 / 4
8,373
465
5,157
7,624
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
EnVi-Blitz
Hun Batz
18
9 / 1 / 2
10,346
575
8,367
11,244
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
5 / 12 / 2
8,048
447
5,943
15,343
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
15
9 / 2 / 6
9,931
552
8,394
9,817
3,913
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CCTass
Cthulhu
14
1 / 1 / 3
7,811
434
8,776
9,187
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ICEY3642
Thanatos
11
2 / 10 / 6
7,546
419
4,434
13,502
4,353
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 0 / 2
10,414
579
6,884
7,482
5,126
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
markolcay96
Artemis
6
1 / 5 / 1
5,844
325
2,470
4,402
1,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
6 / 14 / 1
7,763
431
6,428
13,352
3,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
28
Kills
16
18
Deaths
30
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Cthulhu
CCTass
Cthulhu
1
1
3
2.5
W
3
1
4
5
W
Hun Batz
EnVi-Blitz
Hun Batz
9
1
2
10
W
5
12
2
0.5
L
Thanatos
ICEY3642
Thanatos
2
10
6
0.5
L
6
0
2
7
W
Kukulkan
9
2
6
6
L
Artemis
markolcay96
Artemis
1
5
1
0.3
L
Merlin
6
14
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,910
Damage
28,992
52,702
Taken
47,925
30,042
Mitigated
21,184
13,274
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,049
1,241
0
627
8,674
4,984
0
3,440
4,833
26,306
0
L
Cthulhu
CCTass
Cthulhu
8,776
97
0
3,576
9,187
6,584
0
2,350
6,837
42,770
0
W
5,157
2,436
0
3,704
7,624
2,615
260
3,870
3,404
0
34,860
W
Hun Batz
EnVi-Blitz
Hun Batz
8,367
1,575
0
3,899
11,244
5,214
282
319
10,860
0
81,331
W
5,943
1,517
105
1,654
15,343
13,316
578
4,553
10,245
0
24,492
L
Thanatos
ICEY3642
Thanatos
4,434
1,441
0
4,390
13,502
4,353
0
3,182
10,195
0
26,615
L
6,884
701
0
1,786
7,482
5,126
201
1,227
6,205
0
52,395
W
Kukulkan
8,394
1,178
502
2,783
9,817
3,913
910
1,428
8,156
50,934
0
L
Artemis
markolcay96
Artemis
2,470
1,434
0
0
4,402
1,392
60
2,760
1,642
0
7,951
L
Merlin
6,428
1,833
0
0
13,352
3,729
240
3,924
9,153
25,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,758
Gold Earned
39,378
404
Minions Killed
298
0
Camps Cleared
0
1,599,462
Distance Traveled
1,464,655
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,060
448
43
2
0
343,161
6
L
Cthulhu
7,811
434
59
3
0
358,214
1
W
Neith
8,373
465
78
4
0
286,433
7
W
Hun Batz
10,346
575
143
8
0
371,772
1
W
Guan Yu
8,048
447
39
2
0
318,385
4
L
Thanatos
7,546
419
47
3
0
333,730
1
L
Mulan
10,414
579
137
8
0
335,151
1
W
Kukulkan
9,931
552
101
6
0
279,711
4
L
Artemis
5,844
325
9
1
0
191,731
0
L
Merlin
7,763
431
46
3
0
245,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role