Player Matchup

Sun Wukong
Sun Wukong
Floppi_Funds
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,161 Elo+
Solo
Chronos
Chronos
Modrige_Grotte
Chronos
Level 26
God Stats
5W - 4L
1,639 SR
Queue Stats
95W - 57L
1,586 Elo+
Party 1
Ratatoskr
Ratatoskr
Modrige_Muchte
Ratatoskr
Level 7
God Stats
2W - 5L
1,419 SR
Queue Stats
22W - 13L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
TrippleA1283
Cernunnos
Level 16
God Stats
12W - 12L
1,747 SR
Queue Stats
47W - 52L
1,485 Elo+
Solo
Neith
Neith
acenkus
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,561 SR
1,451 Elo+

VS

Team Averages
Level 21
1,532 SR
1,485 Elo+
Janus
Janus
De Nakker
Janus
Level 29
God Stats
4W - 1L
1,779 SR
Queue Stats
115W - 117L
1,439 Elo+
Solo
Fenrir
Fenrir
Lil Tyrone2151
Fenrir
Level 16
God Stats
18W - 11L
1,527 SR
Queue Stats
540W - 533L
1,489 Elo+
Solo
Khepri
Khepri
hectomodevil
Khepri
Level 28
God Stats
11W - 14L
1,489 SR
Queue Stats
141W - 135L
1,452 Elo+
Solo
Guan Yu
Guan Yu
killerjose6969
Guan Yu
Level 9
God Stats
1W - 1L
1,301 SR
Queue Stats
8W - 7L
1,518 Elo+
Solo
Neith
Neith
whothat927
Neith
Level 24
God Stats
47W - 41L
1,564 SR
Queue Stats
135W - 138L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Floppi_Funds
Sun Wukong
13
3 / 6 / 0
8,314
438
1,853
9,526
3,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 2
9,383
494
9,508
11,156
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
Modrige_Muchte
Ratatoskr
15
1 / 2 / 5
9,356
492
6,473
13,960
4,675
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
TrippleA1283
Cernunnos
12
1 / 6 / 0
7,870
414
6,222
13,654
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
acenkus
Neith
10
0 / 12 / 0
6,216
327
2,238
13,897
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
De Nakker
Janus
17
4 / 1 / 4
10,458
550
8,550
8,669
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
8 / 3 / 2
10,078
530
10,161
15,754
6,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Khepri
15
2 / 0 / 15
9,929
523
7,430
9,943
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
2 / 2 / 3
10,871
572
6,111
8,664
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
15
11 / 2 / 6
9,470
498
15,088
10,394
5,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
27
27
Deaths
8
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
De Nakker
Janus
4
1
4
6
L
Sun Wukong
Floppi_Funds
Sun Wukong
3
6
0
0.5
W
8
3
2
3
L
2
1
2
3
L
Ratatoskr
Modrige_Muchte
Ratatoskr
1
2
5
1.75
L
Cernunnos
TrippleA1283
Cernunnos
1
6
0
0.17
L
Neith
acenkus
Neith
0
12
0
0
W
Khepri
2
0
15
9.5
W
2
2
3
1.75
W
Neith
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
47,340
62,193
Taken
53,424
21,633
Mitigated
37,276
10,561
Healing
19,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
De Nakker
Janus
8,550
145
0
3,769
8,669
3,722
0
1,638
7,031
80,704
0
L
Sun Wukong
Floppi_Funds
Sun Wukong
1,853
263
0
853
9,526
3,992
536
1,768
7,414
0
17,265
W
10,161
1,631
0
6,739
15,754
6,752
0
2,289
13,465
0
59,620
L
9,508
3,170
0
4,145
11,156
4,154
0
3,149
7,808
64,850
0
L
Ratatoskr
Modrige_Muchte
Ratatoskr
6,473
2,391
0
1,312
13,960
4,675
0
2,756
10,977
0
66,411
L
Cernunnos
TrippleA1283
Cernunnos
6,222
2,936
0
2,554
13,654
4,458
0
3,629
9,985
0
39,320
L
Neith
acenkus
Neith
2,238
1,368
0
1,697
13,897
4,354
0
4,228
9,629
0
14,178
W
Khepri
7,430
367
704
2,146
9,943
12,348
852
703
9,240
40,421
0
W
6,111
1,085
0
3,044
8,664
8,843
693
513
8,151
0
56,867
W
Neith
15,088
7,509
0
3,255
10,394
5,611
2,440
4,365
6,029
0
55,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,139
Gold Earned
50,806
406
Minions Killed
535
0
Camps Cleared
0
1,698,270
Distance Traveled
1,887,177
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,458
550
151
8
0
379,857
5
L
Sun Wukong
8,314
438
41
2
0
300,268
0
W
Fenrir
10,078
530
98
5
0
396,880
1
L
Chronos
9,383
494
142
7
0
379,970
7
L
Ratatoskr
9,356
492
136
7
0
434,789
3
L
Cernunnos
7,870
414
65
3
0
319,759
0
L
Neith
6,216
327
22
1
0
263,484
1
W
Khepri
9,929
523
53
3
0
403,400
5
W
Guan Yu
10,871
572
134
7
0
396,043
3
W
Neith
9,470
498
99
5
0
310,997
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role