Player Matchup

Mercury
Mercury
CHANG02100
Mercury
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 76L
1,386 Elo+
Solo
Nox
Nox
Nayrue66
Nox
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 36L
1,300 Elo+
Party 1
Anubis
Anubis
Syphnétic
Anubis
Level 21
God Stats
7W - 6L
1,527 SR
Queue Stats
26W - 52L
1,283 Elo+
Solo
Gilgamesh
Gilgamesh
Yuukell
Gilgamesh
Level 18
God Stats
2W - 7L
1,340 SR
Queue Stats
39W - 92L
1,220 Elo+
Party 1
Sol
Sol
chocolateaplle
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,199 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,278 Elo+

VS

Team Averages
Level 14
1,464 SR
1,414 Elo+
Sun Wukong
Sun Wukong
Arne05
Sun Wukong
Level 8
God Stats
2W - 1L
1,566 SR
Queue Stats
104W - 126L
1,359 Elo+
Solo
Ares
Ares
FooFuFu
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
GortrixEu
Neith
Level 26
God Stats
2W - 1L
1,653 SR
Queue Stats
18W - 17L
1,414 Elo+
Solo
Kukulkan
Kukulkan
NeeleistLost
Kukulkan
Level 27
God Stats
2W - 1L
1,412 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
No13Brett
Fenrir
Level 7
God Stats
5W - 3L
1,191 SR
Queue Stats
16W - 15L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHANG02100
Mercury
12
1 / 7 / 4
7,935
441
5,202
13,365
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 7 / 2
8,182
455
4,325
8,591
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Syphnétic
Anubis
16
7 / 3 / 2
10,016
556
13,631
11,190
5,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Yuukell
Gilgamesh
13
4 / 5 / 0
8,515
473
10,643
16,258
14,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 10 / 1
7,399
411
5,218
11,131
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arne05
Sun Wukong
14
3 / 3 / 1
8,594
477
8,102
10,497
8,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
FooFuFu
Ares
13
0 / 4 / 12
8,700
483
4,269
10,653
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
GortrixEu
Neith
17
19 / 2 / 2
11,428
635
18,778
13,488
5,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NeeleistLost
Kukulkan
15
4 / 5 / 4
9,552
531
8,975
12,014
3,136
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
No13Brett
Fenrir
15
6 / 4 / 4
9,580
532
5,862
13,530
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
16
Kills
32
32
Deaths
18
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arne05
Sun Wukong
3
3
1
1.17
L
Mercury
CHANG02100
Mercury
1
7
4
0.43
W
Ares
FooFuFu
Ares
0
4
12
1.5
W
Neith
GortrixEu
Neith
19
2
2
10
L
2
7
2
0.43
W
Kukulkan
NeeleistLost
Kukulkan
4
5
4
1.2
W
Fenrir
No13Brett
Fenrir
6
4
4
2
L
Anubis
Syphnétic
Anubis
7
3
2
2.67
L
Gilgamesh
Yuukell
Gilgamesh
4
5
0
0.8
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,019
Damage
45,986
60,535
Taken
60,182
31,522
Mitigated
30,217
13,130
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arne05
Sun Wukong
8,102
2,706
0
1,551
10,497
8,527
725
0
10,497
0
39,742
L
Mercury
CHANG02100
Mercury
5,202
1,901
0
2,528
13,365
4,511
0
949
12,416
163
39,840
W
Ares
FooFuFu
Ares
4,269
475
0
689
10,653
7,398
385
5,804
4,607
19,409
0
W
Neith
GortrixEu
Neith
18,778
11,439
0
5,196
13,488
5,012
1,701
3,830
9,584
0
72,305
L
4,325
805
0
673
8,591
3,085
657
2,524
6,067
27,651
0
W
Kukulkan
NeeleistLost
Kukulkan
8,975
922
0
1,149
12,014
3,136
1,572
10,121
1,893
53,314
0
W
Fenrir
No13Brett
Fenrir
5,862
1,884
0
4,994
13,530
6,144
0
3,026
10,504
0
66,407
L
Anubis
Syphnétic
Anubis
13,631
725
0
5,683
11,190
5,909
575
4,553
6,637
64,134
0
L
Gilgamesh
Yuukell
Gilgamesh
10,643
3,158
0
2,615
16,258
14,065
616
549
15,709
0
40,802
L
5,218
1,197
0
1,631
11,131
3,952
729
4,669
6,462
23,958
1,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,047
Gold Earned
47,854
362
Minions Killed
429
0
Camps Cleared
0
1,469,286
Distance Traveled
1,659,788
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,594
477
67
4
0
346,687
3
L
Mercury
7,935
441
66
4
0
338,452
1
W
Ares
8,700
483
27
2
0
325,713
0
W
Neith
11,428
635
113
6
0
335,957
4
L
Nox
8,182
455
64
4
0
294,099
4
W
Kukulkan
9,552
531
108
6
0
332,692
5
W
Fenrir
9,580
532
114
6
0
318,739
0
L
Anubis
10,016
556
110
6
0
284,960
1
L
Gilgamesh
8,515
473
75
4
0
310,736
0
L
Sol
7,399
411
47
3
0
241,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role