Player Matchup

Pele
Pele
TotalDerpFace
Pele
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 92L
1,574 Elo+
Solo
Terra
Terra
YouSee33__
Terra
Level 157
God Stats
3W - 4L
1,599 SR
Queue Stats
469W - 427L
1,488 Elo+
Solo
Hera
Hera
arretedetegratte
Hera
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,601 Elo+
Solo
Neith
Neith
bicjaxon
Neith
Level 160
God Stats
2W - 6L
1,500 SR
Queue Stats
831W - 843L
1,529 Elo+
Solo
Ymir
Ymir
wakera
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 115
1,520 SR
1,538 Elo+

VS

Team Averages
Level 130
1,716 SR
1,544 Elo+
Jormungandr
Jormungandr
TrackS37
Jormungandr
Level 121
God Stats
9W - 0L
1,901 SR
Queue Stats
249W - 234L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
adamello0424
Aphrodite
Level 151
God Stats
6W - 3L
1,753 SR
Queue Stats
146W - 165L
1,556 Elo+
Solo
Xbalanque
Xbalanque
baratol
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ichika59
Discordia
Level 106
God Stats
3W - 3L
1,649 SR
Queue Stats
240W - 231L
1,556 Elo+
Party 1
Hun Batz
Hun Batz
ickksk
Hun Batz
Level 127
God Stats
3W - 0L
1,776 SR
Queue Stats
106W - 79L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 4
11,362
710
11,827
16,613
7,176
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
16
2 / 4 / 8
10,146
634
11,528
23,907
18,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 5
11,005
688
9,905
14,765
7,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
bicjaxon
Neith
18
2 / 4 / 7
10,733
671
14,285
18,571
8,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
wakera
Ymir
17
0 / 4 / 10
10,938
684
6,382
20,759
27,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TrackS37
Jormungandr
20
5 / 1 / 15
12,473
780
20,556
17,663
19,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
adamello0424
Aphrodite
17
2 / 3 / 12
10,762
673
7,464
10,453
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
baratol
Xbalanque
17
4 / 4 / 12
11,313
707
17,271
14,593
6,381
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
ichika59
Discordia
18
7 / 2 / 10
11,592
725
24,289
11,072
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
ickksk
Hun Batz
20
6 / 5 / 12
12,301
769
17,430
13,918
5,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
15
Kills
24
24
Deaths
15
34
Assists
61
Player
Kills
Deaths
Assists
KDA
L
8
7
4
1.43
W
Jormungandr
TrackS37
Jormungandr
5
1
15
12.5
L
Terra
2
4
8
1.5
W
Aphrodite
adamello0424
Aphrodite
2
3
12
2.67
L
3
5
5
1.1
W
Xbalanque
baratol
Xbalanque
4
4
12
2.5
L
Neith
bicjaxon
Neith
2
4
7
1.38
W
Discordia
ichika59
Discordia
7
2
10
6
W
Hun Batz
ickksk
Hun Batz
6
5
12
2.4
L
Ymir
wakera
Ymir
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,927
Damage
87,010
94,615
Taken
67,699
68,731
Mitigated
42,133
45,216
Healing
35,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,827
1,996
1,304
1,992
16,613
7,176
0
10,042
6,571
0
26,390
W
Jormungandr
TrackS37
Jormungandr
20,556
2,186
4,150
5,279
17,663
19,503
973
6,170
11,493
52,736
0
L
Terra
11,528
699
13,839
10,703
23,907
18,109
585
13,827
10,080
20,118
0
W
Aphrodite
adamello0424
Aphrodite
7,464
0
14,273
4,709
10,453
5,971
98
4,972
5,481
23,723
0
L
9,905
1,513
2,842
1,945
14,765
7,297
901
6,983
7,782
27,581
0
W
Xbalanque
baratol
Xbalanque
17,271
3,787
2,731
1,274
14,593
6,381
2,891
6,280
8,313
0
32,875
L
Neith
bicjaxon
Neith
14,285
5,622
2,597
6,118
18,571
8,512
1,392
9,945
8,626
0
39,700
W
Discordia
ichika59
Discordia
24,289
469
591
788
11,072
4,526
1,284
6,058
5,014
37,921
0
W
Hun Batz
ickksk
Hun Batz
17,430
2,298
699
752
13,918
5,752
649
4,335
9,583
0
29,603
L
Ymir
wakera
Ymir
6,382
367
1,063
2,813
20,759
27,637
356
11,512
9,247
10,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,184
Gold Earned
58,441
142
Minions Killed
167
0
Camps Cleared
0
1,354,702
Distance Traveled
1,494,002
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,362
710
20
1
0
279,215
1
W
Jormungandr
12,473
780
36
2
0
333,304
2
L
Terra
10,146
634
15
1
0
319,336
1
W
Aphrodite
10,762
673
49
3
0
294,111
0
L
Hera
11,005
688
36
2
0
280,193
2
W
Xbalanque
11,313
707
30
2
0
273,572
0
L
Neith
10,733
671
57
4
0
250,162
5
W
Discordia
11,592
725
20
1
0
301,812
2
W
Hun Batz
12,301
769
32
2
0
291,203
1
L
Ymir
10,938
684
14
1
0
225,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role