Player Matchup

Tsukuyomi
Tsukuyomi
DiddleFiddle96
Tsukuyomi
Level 11
God Stats
186W - 155L
1,462 SR
Queue Stats
392W - 358L
1,312 Elo+
Solo
Arachne
Arachne
GtUaJada
Arachne
Level 7
God Stats
3W - 5L
1,420 SR
Queue Stats
56W - 93L
1,275 Elo+
Solo
Artemis
Artemis
SmiteMainAccount
Artemis
Level 4
God Stats
1W - 0L
1,294 SR
Queue Stats
34W - 18L
1,500 Elo+
Solo
Geb
Geb
nitrix_xGqD
Geb
Level 17
God Stats
2W - 1L
1,238 SR
Queue Stats
29W - 41L
1,331 Elo+
Solo
Kali
Kali
rapid_pastime3
Kali
Level 21
God Stats
7W - 4L
1,653 SR
Queue Stats
198W - 232L
1,347 Elo+
Solo
Team Averages
Level 12
1,413 SR
1,353 Elo+

VS

Team Averages
Level 18
1,371 SR
1,288 Elo+
Nike
Nike
ANUBYSX89
Nike
Level 29
God Stats
5W - 14L
1,346 SR
Queue Stats
297W - 684L
1,266 Elo+
Solo
Ne Zha
Ne Zha
J-R-R0GERS
Ne Zha
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 68L
1,156 Elo+
Solo
Ares
Ares
bysky xd
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,383 Elo+
Solo
Neith
Neith
chrisdeadth3
Neith
Level 14
God Stats
10W - 15L
1,329 SR
Queue Stats
19W - 35L
1,220 Elo+
Solo
Chang'e
Chang'e
eeddfc
Chang'e
Level 11
God Stats
28W - 33L
1,178 SR
Queue Stats
129W - 133L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiddleFiddle96
Tsukuyomi
20
12 / 1 / 11
17,015
1,063
36,523
31,692
24,013
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
GtUaJada
Arachne
20
6 / 6 / 10
13,729
858
12,056
19,640
8,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 1 / 7
15,617
976
15,577
4,519
1,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 12 / 22
15,339
959
36,410
32,176
48,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 9 / 12
16,305
1,019
23,285
25,819
12,160
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
1 / 14 / 6
13,877
867
2,763
25,082
12,300
Ne Zha
J-R-R0GERS
Ne Zha
20
17 / 8 / 5
18,668
1,167
41,358
37,152
20,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
20
4 / 5 / 11
14,349
897
10,156
25,111
17,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
1 / 10 / 15
14,386
899
16,045
20,449
9,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
eeddfc
Chang'e
20
5 / 5 / 15
15,607
975
31,574
27,358
11,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
80
42
Kills
28
29
Deaths
42
62
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nike
1
14
6
0.29
W
Tsukuyomi
DiddleFiddle96
Tsukuyomi
12
1
11
17.5
W
Arachne
GtUaJada
Arachne
6
6
10
1.83
L
Ne Zha
J-R-R0GERS
Ne Zha
17
8
5
2.44
W
12
1
7
15.5
L
Ares
4
5
11
1.9
L
1
10
15
0.85
L
Chang'e
eeddfc
Chang'e
5
5
15
2.5
W
2
12
22
1.08
W
10
9
12
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,851
Damage
101,896
113,846
Taken
135,152
94,681
Mitigated
71,987
19,607
Healing
45,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
2,763
1,580
0
0
25,082
12,300
0
5,599
19,483
0
21,905
W
Tsukuyomi
DiddleFiddle96
Tsukuyomi
36,523
15,441
215
9,600
31,692
24,013
0
9,540
22,152
0
72,083
W
Arachne
GtUaJada
Arachne
12,056
9,408
0
2,219
19,640
8,124
0
4,925
14,715
0
25,610
L
Ne Zha
J-R-R0GERS
Ne Zha
41,358
31,010
0
17,262
37,152
20,403
0
5,059
32,093
0
66,284
W
15,577
9,856
0
930
4,519
1,697
0
778
3,741
0
29,518
L
Ares
10,156
2,689
0
3,663
25,111
17,627
0
9,900
15,211
23,955
0
L
16,045
6,438
0
2,240
20,449
9,768
0
5,022
15,427
0
36,093
L
Chang'e
eeddfc
Chang'e
31,574
4,607
10,825
11,917
27,358
11,889
0
10,830
16,528
83,639
0
W
36,410
5,187
0
0
32,176
48,687
0
17,712
14,293
71,852
0
W
23,285
13,972
0
6,643
25,819
12,160
0
8,775
17,044
0
44,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,005
Gold Earned
76,887
233
Minions Killed
290
4
Camps Cleared
7
1,237,340
Distance Traveled
1,288,654
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,877
867
25
2
6
204,868
0
W
Tsukuyomi
17,015
1,063
73
5
0
307,885
0
W
Arachne
13,729
858
23
1
0
281,168
0
L
Ne Zha
18,668
1,167
54
3
1
279,029
0
W
Artemis
15,617
976
28
2
1
117,479
0
L
Ares
14,349
897
23
1
0
265,974
1
L
Neith
14,386
899
34
2
0
237,409
0
L
Chang'e
15,607
975
154
10
0
301,374
1
W
Geb
15,339
959
73
5
0
328,904
2
W
Kali
16,305
1,019
36
2
3
201,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role