Player Matchup

Neith
Neith
ImJavivi
Neith
Level 49
God Stats
9W - 8L
1,666 SR
Queue Stats
141W - 185L
1,436 Elo+
Party 4
Zhong Kui
Zhong Kui
Thomaass835
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 91L
1,318 Elo+
Party 3
Set
Set
jesus4503
Set
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 218L
1,477 Elo+
Party 4
Eset
Eset
kiki-fortuito22
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,159 Elo+
Party 4
Odin
Odin
xXDestiny136Xx
Odin
Level 37
God Stats
11W - 11L
1,581 SR
Queue Stats
201W - 228L
1,376 Elo+
Party 3
Team Averages
Level 37
1,549 SR
1,353 Elo+

VS

Team Averages
Level 41
1,690 SR
1,552 Elo+
Gilgamesh
Gilgamesh
BocataVegano
Gilgamesh
Level 15
God Stats
26W - 6L
2,101 SR
Queue Stats
161W - 101L
1,767 Elo+
Party 2
Apollo
Apollo
DonAdmo
Apollo
Level 85
God Stats
1W - 0L
1,405 SR
Queue Stats
116W - 80L
1,586 Elo+
Party 2
Thor
Thor
Izanlog17
Thor
Level 28
God Stats
5W - 2L
1,855 SR
Queue Stats
287W - 181L
1,634 Elo+
Party 2
Tiamat
Tiamat
NastyGirl_GB
Tiamat
Level 55
God Stats
19W - 29L
1,529 SR
Queue Stats
615W - 635L
1,423 Elo+
Party 1
Ymir
Ymir
OdinFusion-KInG
Ymir
Level 24
God Stats
14W - 13L
1,561 SR
Queue Stats
180W - 218L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImJavivi
Neith
7
0 / 5 / 2
5,073
390
3,748
6,032
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Thomaass835
Zhong Kui
9
0 / 4 / 2
5,594
430
2,869
7,082
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 7 / 4
6,463
497
6,403
12,559
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 5 / 2
5,694
438
4,628
7,623
1,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 6 / 2
6,638
511
5,298
8,590
3,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BocataVegano
Gilgamesh
11
4 / 3 / 10
7,533
579
10,155
11,773
6,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
DonAdmo
Apollo
14
9 / 0 / 3
8,746
673
5,473
6,539
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
13
8 / 3 / 5
8,154
627
5,261
9,792
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
12
4 / 2 / 12
7,852
604
7,207
8,903
4,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 10
7,581
583
2,372
7,055
3,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
8
Kills
27
27
Deaths
8
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BocataVegano
Gilgamesh
4
3
10
3
W
Apollo
DonAdmo
Apollo
9
0
3
10.5
L
Neith
ImJavivi
Neith
0
5
2
0.2
W
Thor
8
3
5
3.5
W
Tiamat
4
2
12
5
W
2
0
10
7
L
Zhong Kui
Thomaass835
Zhong Kui
0
4
2
0.25
L
2
7
4
0.57
L
2
5
2
0.6
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,946
Damage
30,468
41,886
Taken
44,062
14,518
Mitigated
19,921
7,782
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BocataVegano
Gilgamesh
10,155
2,325
0
2,685
11,773
6,531
634
1,340
10,351
2,166
28,051
W
Apollo
DonAdmo
Apollo
5,473
3,436
0
3,182
6,539
2,201
2,879
1,124
5,345
0
52,982
L
Neith
ImJavivi
Neith
3,748
837
0
721
6,032
1,468
0
1,570
4,462
0
15,772
W
Thor
5,261
1,367
0
3,071
9,792
3,692
0
980
8,770
0
42,524
W
Tiamat
7,207
717
0
4,326
8,903
4,288
375
2,032
6,617
36,981
0
W
2,372
643
0
1,258
7,055
3,209
200
1,505
5,482
17,762
0
L
Zhong Kui
Thomaass835
Zhong Kui
2,869
416
246
2,299
7,082
3,410
379
784
6,298
25,150
0
L
6,403
2,103
0
2,487
12,559
3,983
0
2,384
10,175
0
27,315
L
4,628
139
517
1,512
7,623
1,950
0
2,527
5,096
15,030
0
L
5,298
1,983
0
0
8,590
3,707
0
2,656
5,934
0
23,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
39,866
202
Minions Killed
321
0
Camps Cleared
0
1,151,244
Distance Traveled
1,285,391
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,533
579
58
4
0
263,590
0
W
Apollo
8,746
673
97
7
0
260,643
2
L
Neith
5,073
390
28
2
0
181,298
0
W
Thor
8,154
627
74
6
0
261,882
1
W
Tiamat
7,852
604
62
5
0
258,447
0
W
Ymir
7,581
583
30
2
0
240,829
2
L
Zhong Kui
5,594
430
45
3
0
243,722
0
L
Set
6,463
497
58
4
0
233,259
3
L
Eset
5,694
438
25
2
0
213,176
2
L
Odin
6,638
511
46
4
0
279,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role