Player Matchup

Xing Tian
Xing Tian
FullBFace
Xing Tian
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mariokidkiller5
Cthulhu
Level 23
God Stats
65W - 41L
1,570 SR
Queue Stats
88W - 87L
1,477 Elo+
Party 1
Zeus
Zeus
NightZed
Zeus
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
18W - 20L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
PANGHOM
Sun Wukong
Level 7
God Stats
3W - 2L
1,551 SR
Queue Stats
3W - 4L
1,393 Elo+
Party 2
Nemesis
Nemesis
WindwyNN
Nemesis
Level 6
God Stats
3W - 4L
1,491 SR
Queue Stats
4W - 4L
1,451 Elo+
Party 2
Team Averages
Level 17
1,522 SR
1,468 Elo+

VS

Team Averages
Level 22
1,562 SR
1,466 Elo+
Izanami
Izanami
Oakleydokie
Izanami
Level 29
God Stats
220W - 220L
1,509 SR
Queue Stats
282W - 301L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Onelll
Kukulkan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 143L
1,356 Elo+
Solo
Merlin
Merlin
dargonfish
Merlin
Level 28
God Stats
7W - 2L
2,053 SR
Queue Stats
123W - 42L
1,939 Elo+
Solo
Neith
Neith
elrodrideracing
Neith
Level 4
God Stats
1W - 1L
1,245 SR
Queue Stats
1W - 3L
1,177 Elo+
Solo
Sun Wukong
Sun Wukong
noshameweeb
Sun Wukong
Level 25
God Stats
52W - 37L
1,502 SR
Queue Stats
142W - 137L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FullBFace
Xing Tian
20
3 / 7 / 12
14,154
1,011
13,919
41,571
50,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
4 / 2 / 15
13,285
949
13,178
29,112
19,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
7 / 7 / 10
13,844
989
23,516
12,577
4,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
PANGHOM
Sun Wukong
18
3 / 11 / 9
12,124
866
10,875
29,936
27,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
WindwyNN
Nemesis
18
3 / 11 / 10
12,544
896
12,623
25,653
12,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Oakleydokie
Izanami
20
7 / 2 / 15
14,400
1,029
19,930
12,627
3,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Onelll
Kukulkan
20
5 / 3 / 18
13,587
971
17,716
12,731
4,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
dargonfish
Merlin
20
21 / 0 / 14
18,274
1,305
52,820
14,042
4,773
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 12 / 21
13,181
942
20,394
20,740
8,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
noshameweeb
Sun Wukong
20
3 / 3 / 20
13,985
999
18,880
19,136
18,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
126
20
Kills
38
38
Deaths
20
56
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FullBFace
Xing Tian
3
7
12
1.29
L
4
2
15
5.75
L
Zeus
7
7
10
1.71
W
Izanami
Oakleydokie
Izanami
7
2
15
7.25
W
Kukulkan
Onelll
Kukulkan
5
3
18
4.67
L
Sun Wukong
PANGHOM
Sun Wukong
3
11
9
0.68
L
Nemesis
WindwyNN
Nemesis
3
11
10
0.73
W
Merlin
dargonfish
Merlin
21
0
14
28
W
2
12
21
1.04
W
Sun Wukong
noshameweeb
Sun Wukong
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,111
Damage
129,740
138,849
Taken
79,276
114,109
Mitigated
39,684
12,281
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FullBFace
Xing Tian
13,919
1,008
0
4,384
41,571
50,852
0
19,382
22,189
45,119
0
L
13,178
446
1,311
0
29,112
19,314
0
16,616
12,496
43,292
0
L
Zeus
23,516
2,185
0
0
12,577
4,844
0
7,225
5,352
59,895
0
W
Izanami
Oakleydokie
Izanami
19,930
13,858
0
2,296
12,627
3,949
0
9,821
2,806
0
45,620
W
Kukulkan
Onelll
Kukulkan
17,716
2,087
0
156
12,731
4,600
0
7,358
5,373
31,090
0
L
Sun Wukong
PANGHOM
Sun Wukong
10,875
1,462
0
1,980
29,936
27,039
0
14,346
15,590
0
26,784
L
Nemesis
WindwyNN
Nemesis
12,623
5,167
0
4,606
25,653
12,060
0
13,254
12,399
0
26,613
W
Merlin
dargonfish
Merlin
52,820
3,140
0
353
14,042
4,773
0
10,173
3,869
106,751
0
W
20,394
9,647
0
2,295
20,740
8,007
0
11,337
9,403
0
35,056
W
Sun Wukong
noshameweeb
Sun Wukong
18,880
4,452
0
2,107
19,136
18,355
0
11,924
7,212
287
35,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,951
Gold Earned
73,427
250
Minions Killed
276
8
Camps Cleared
9
1,364,641
Distance Traveled
1,277,063
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
14,154
1,011
63
5
1
267,880
1
L
Cthulhu
13,285
949
60
4
0
315,793
0
L
Zeus
13,844
989
69
5
0
197,103
2
W
Izanami
14,400
1,029
47
3
1
248,086
0
W
Kukulkan
13,587
971
36
3
0
255,796
0
L
Sun Wukong
12,124
866
39
3
1
283,786
0
L
Nemesis
12,544
896
19
1
6
300,079
3
W
Merlin
18,274
1,305
123
9
4
283,491
0
W
Neith
13,181
942
33
2
0
217,898
0
W
Sun Wukong
13,985
999
37
3
4
271,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role