Player Matchup

Merlin
Merlin
GrassTrainer
Merlin
Level 15
God Stats
12W - 6L
1,626 SR
Queue Stats
35W - 31L
1,480 Elo+
Party 3
Bellona
Bellona
Gregozou
Bellona
Level 7
God Stats
4W - 5L
1,398 SR
Queue Stats
29W - 22L
1,417 Elo+
Solo
Ares
Ares
YellowPenguin892
Ares
Level 15
God Stats
11W - 4L
1,333 SR
Queue Stats
32W - 26L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
ZeTrixi
Kukulkan
Level 26
God Stats
26W - 18L
1,614 SR
Queue Stats
116W - 120L
1,511 Elo+
Party 1
Neith
Neith
lesihka
Neith
Level 29
God Stats
10W - 14L
1,457 SR
Queue Stats
170W - 176L
1,535 Elo+
Party 1
Team Averages
Level 18
1,486 SR
1,485 Elo+

VS

Team Averages
Level 18
1,493 SR
1,484 Elo+
Izanami
Izanami
Leyrrat
Izanami
Level 28
God Stats
8W - 3L
1,499 SR
Queue Stats
13W - 10L
1,389 Elo+
Solo
Ymir
Ymir
MisterEnGaming
Ymir
Level 6
God Stats
6W - 1L
1,383 SR
Queue Stats
46W - 25L
1,560 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RegentLuitpold
Cu Chulainn
Level 27
God Stats
3W - 4L
1,358 SR
Queue Stats
132W - 97L
1,648 Elo+
Solo
Poseidon
Poseidon
belminas
Poseidon
Level 24
God Stats
3W - 0L
1,775 SR
Queue Stats
65W - 40L
1,529 Elo+
Party 2
Jing Wei
Jing Wei
frujke
Jing Wei
Level 6
God Stats
4W - 3L
1,449 SR
Queue Stats
6W - 8L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 5 / 8
9,397
940
11,629
10,550
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Gregozou
Bellona
16
2 / 8 / 6
10,117
1,012
10,281
19,089
16,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 5 / 5
10,483
1,048
11,173
17,312
19,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
ZeTrixi
Kukulkan
15
2 / 2 / 6
9,662
966
10,806
7,540
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
lesihka
Neith
15
2 / 1 / 4
9,545
955
7,381
5,323
2,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

136

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leyrrat
Izanami
16
6 / 3 / 7
10,502
1,050
13,408
8,776
3,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 13
10,165
1,017
4,790
13,391
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
RegentLuitpold
Cu Chulainn
16
4 / 0 / 11
10,574
1,057
14,864
11,822
10,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
belminas
Poseidon
16
7 / 2 / 10
10,954
1,095
14,367
12,205
5,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
frujke
Jing Wei
16
3 / 4 / 13
10,156
1,016
8,269
9,789
3,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
11
Kills
21
21
Deaths
11
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
5
8
0.8
L
Bellona
Gregozou
Bellona
2
8
6
0.63
W
Izanami
Leyrrat
Izanami
6
3
7
3.17
W
1
2
13
3.75
W
Cu Chulainn
RegentLuitpold
Cu Chulainn
4
0
11
9.5
L
5
5
5
1.5
L
Kukulkan
ZeTrixi
Kukulkan
2
2
6
2.5
W
Poseidon
belminas
Poseidon
7
2
10
6
W
Jing Wei
frujke
Jing Wei
3
4
13
2.38
L
Neith
lesihka
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,270
Damage
55,698
59,814
Taken
55,983
46,545
Mitigated
37,676
2,730
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,629
219
0
0
10,550
4,897
0
3,991
6,559
40,918
0
L
Bellona
Gregozou
Bellona
10,281
2,281
0
888
19,089
16,451
0
6,393
12,696
47
26,295
W
Izanami
Leyrrat
Izanami
13,408
10,968
538
825
8,776
3,384
0
6,725
2,051
0
39,209
W
4,790
940
0
1,372
13,391
14,713
0
7,975
5,416
9,740
0
W
Cu Chulainn
RegentLuitpold
Cu Chulainn
14,864
2,112
0
236
11,822
10,488
0
5,024
6,798
5,011
35,617
L
11,173
27
0
235
17,312
19,255
0
5,624
11,688
17,903
0
L
Kukulkan
ZeTrixi
Kukulkan
10,806
517
795
402
7,540
3,406
0
2,632
4,908
28,376
0
W
Poseidon
belminas
Poseidon
14,367
2,921
0
3,046
12,205
5,184
0
7,502
4,703
37,326
0
W
Jing Wei
frujke
Jing Wei
8,269
5,961
0
920
9,789
3,907
0
6,429
3,360
0
17,149
L
Neith
lesihka
Neith
7,381
2,944
0
410
5,323
2,536
0
2,362
2,961
0
26,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
52,351
196
Minions Killed
209
6
Camps Cleared
5
986,968
Distance Traveled
953,366
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,397
940
65
7
2
187,603
0
L
Bellona
10,117
1,012
36
4
2
190,210
0
W
Izanami
10,502
1,050
56
6
1
165,641
2
W
Ymir
10,165
1,017
9
1
0
177,737
2
W
Cu Chulainn
10,574
1,057
48
5
2
241,208
0
L
Ares
10,483
1,048
11
1
2
203,260
0
L
Kukulkan
9,662
966
44
4
0
223,511
0
W
Poseidon
10,954
1,095
65
7
2
192,063
2
W
Jing Wei
10,156
1,016
31
3
0
176,717
2
L
Neith
9,545
955
40
4
0
182,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role