Player Matchup

Thanatos
Thanatos
Platinum III
CHKISPIKI
Thanatos
Platinum III
Level 129
God Stats
0W - 1L
1,293 SR
Queue Stats
166W - 155L
1,799 MMR
Solo
Ganesha
Ganesha
Platinum IV
Jormmungand
Ganesha
Platinum IV
Level 155
God Stats
8W - 12L
1,562 SR
Queue Stats
418W - 412L
1,856 MMR
Solo
Chernobog
Chernobog
Diamond III
NotIderigho
Chernobog
Diamond III
Level 108
God Stats
6W - 3L
1,799 SR
Queue Stats
162W - 152L
2,113 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Yarnest
Sun Wukong
Platinum V
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
llReignll
Thoth
Diamond III
Level 148
God Stats
51W - 59L
1,603 SR
Queue Stats
569W - 560L
2,238 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,552 SR
1,901 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,579 SR
1,883 MMR
Nemesis
Nemesis
Diamond II
Elder
Nemesis
Diamond II
Level 128
God Stats
54W - 34L
1,717 SR
Queue Stats
158W - 139L
2,288 MMR
Solo
Chiron
Chiron
Platinum II
HodaLaDew
Chiron
Platinum II
Level 120
God Stats
3W - 3L
1,478 SR
Queue Stats
181W - 181L
1,762 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
SafeSquash90418
Cu Chulainn
Diamond V
Level 122
God Stats
39W - 28L
1,699 SR
Queue Stats
284W - 275L
2,081 MMR
Solo
Khepri
Khepri
Platinum V
WetVillage
Khepri
Platinum V
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
226W - 214L
1,786 MMR
Solo
Janus
Janus
Platinum V
YEPCOCC
Janus
Platinum V
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHKISPIKI
Thanatos
19
3 / 6 / 10
12,947
462
9,008
20,289
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Jormmungand
Ganesha
17
0 / 8 / 14
11,579
414
12,885
27,661
23,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
NotIderigho
Chernobog
20
10 / 6 / 5
16,171
578
21,469
27,913
13,260
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Yarnest
Sun Wukong
19
1 / 5 / 6
12,651
452
14,164
33,870
30,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
llReignll
Thoth
20
8 / 4 / 5
13,217
472
20,292
13,249
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
TiamatSetApolloAthenaLoki

VS

Bans
King ArthurSobekTsukuyomiYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elder
Nemesis
20
10 / 6 / 5
16,592
593
17,430
23,090
12,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
HodaLaDew
Chiron
20
9 / 4 / 10
17,542
627
33,791
22,217
8,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
SafeSquash90418
Cu Chulainn
20
4 / 4 / 9
15,880
567
19,940
26,768
31,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
WetVillage
Khepri
18
0 / 5 / 16
15,332
548
5,359
23,720
24,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
YEPCOCC
Janus
20
5 / 3 / 12
17,905
639
20,659
16,704
6,791
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
22
Kills
28
29
Deaths
22
40
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CHKISPIKI
Thanatos
3
6
10
1.33
W
Nemesis
Elder
Nemesis
10
6
5
2.08
W
Chiron
HodaLaDew
Chiron
9
4
10
3.5
L
Ganesha
Jormmungand
Ganesha
0
8
14
0.88
L
Chernobog
NotIderigho
Chernobog
10
6
5
2.08
W
Cu Chulainn
SafeSquash90418
Cu Chulainn
4
4
9
2.13
W
Khepri
WetVillage
Khepri
0
5
16
1.6
W
Janus
YEPCOCC
Janus
5
3
12
3.67
L
Sun Wukong
Yarnest
Sun Wukong
1
5
6
0.8
L
Thoth
llReignll
Thoth
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,818
Damage
97,179
122,982
Taken
112,499
80,886
Mitigated
84,456
44,124
Healing
37,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CHKISPIKI
Thanatos
9,008
1,913
0
16,318
20,289
8,513
0
2,200
18,021
0
92,972
W
Nemesis
Elder
Nemesis
17,430
9,940
0
4,921
23,090
12,935
4,144
6,615
16,475
0
129,789
W
Chiron
HodaLaDew
Chiron
33,791
16,524
1,892
8,533
22,217
8,868
6,527
6,549
15,546
0
157,835
L
Ganesha
Jormmungand
Ganesha
12,885
1,286
0
3,103
27,661
23,427
0
8,233
19,310
38,542
0
L
Chernobog
NotIderigho
Chernobog
21,469
16,297
0
8,520
27,913
13,260
1,204
6,727
21,120
0
127,161
W
Cu Chulainn
SafeSquash90418
Cu Chulainn
19,940
4,341
0
7,766
26,768
31,816
680
5,470
21,298
280
101,614
W
Khepri
WetVillage
Khepri
5,359
1,114
0
6,331
23,720
24,046
24
9,117
14,603
22,557
0
W
Janus
YEPCOCC
Janus
20,659
2,192
985
7,288
16,704
6,791
2,339
7,049
9,655
163,412
0
L
Sun Wukong
Yarnest
Sun Wukong
14,164
2,324
0
13,724
33,870
30,531
260
5,917
27,825
64
87,060
L
Thoth
llReignll
Thoth
20,292
437
147
2,312
13,249
5,155
0
3,017
10,148
109,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,565
Gold Earned
83,251
774
Minions Killed
788
0
Camps Cleared
0
2,614,031
Distance Traveled
2,810,975
39
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,947
462
134
5
0
544,698
5
W
Nemesis
16,592
593
132
5
0
583,839
17
W
Chiron
17,542
627
202
7
0
522,900
8
L
Ganesha
11,579
414
10
0
0
515,432
9
L
Chernobog
16,171
578
219
8
0
486,693
8
W
Cu Chulainn
15,880
567
180
6
0
534,751
6
W
Khepri
15,332
548
26
1
0
568,769
8
W
Janus
17,905
639
248
9
0
600,716
10
L
Sun Wukong
12,651
452
180
6
0
546,051
11
L
Thoth
13,217
472
231
8
0
521,157
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role