Player Matchup

Thor
Thor
Kirbish
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,380 Elo+
Solo
Nike
Nike
Nayrue66
Nike
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 36L
1,270 Elo+
Party 1
Odin
Odin
SohleGreif33
Odin
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 13L
1,118 Elo+
Solo
Gilgamesh
Gilgamesh
Yuukell
Gilgamesh
Level 18
God Stats
2W - 7L
1,252 SR
Queue Stats
39W - 92L
1,199 Elo+
Party 1
Rama
Rama
feifanli
Rama
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,450 SR
1,293 Elo+

VS

Team Averages
Level 20
1,406 SR
1,427 Elo+
Loki
Loki
BerryYung
Loki
Level 12
God Stats
3W - 3L
1,230 SR
Queue Stats
55W - 50L
1,495 Elo+
Solo
Medusa
Medusa
Dargness2021
Medusa
Level 28
God Stats
39W - 73L
1,420 SR
Queue Stats
45W - 84L
1,305 Elo+
Solo
Neith
Neith
KelitCZE
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Manu98891
Poseidon
Level 25
God Stats
3W - 9L
1,382 SR
Queue Stats
97W - 111L
1,395 Elo+
Solo
Apollo
Apollo
SSBO_LuCiLl
Apollo
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 105L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kirbish
Thor
17
8 / 1 / 2
11,480
574
9,160
14,277
6,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
16
1 / 2 / 6
10,389
519
7,681
13,916
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 9 / 2
8,426
421
3,180
14,075
10,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Yuukell
Gilgamesh
15
6 / 3 / 7
10,364
518
9,136
15,083
10,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
17
11 / 1 / 5
11,714
586
10,888
14,834
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 1 / 1
9,814
491
8,445
10,834
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
13
2 / 9 / 3
8,548
427
10,441
14,859
6,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
KelitCZE
Neith
12
2 / 8 / 7
7,871
394
9,035
11,623
3,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Manu98891
Poseidon
16
6 / 5 / 2
10,036
502
14,304
12,269
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
2 / 3 / 2
8,565
428
5,138
9,453
3,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
26
Kills
16
16
Deaths
26
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
4
1
1
4.5
L
Medusa
2
9
3
0.39
L
Neith
KelitCZE
Neith
2
8
7
0.69
W
Thor
Kirbish
Thor
8
1
2
9
L
Poseidon
Manu98891
Poseidon
6
5
2
1.4
W
Nike
1
2
6
2
L
Apollo
2
3
2
1
W
0
9
2
0.11
W
Gilgamesh
Yuukell
Gilgamesh
6
3
7
3.17
W
Rama
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
47,363
72,185
Taken
59,038
46,912
Mitigated
20,578
20,702
Healing
12,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,445
1,642
0
6,186
10,834
4,115
0
0
10,713
0
75,408
L
Medusa
10,441
5,306
0
980
14,859
6,062
798
0
14,659
0
42,643
L
Neith
KelitCZE
Neith
9,035
4,654
0
1,905
11,623
3,403
696
0
11,423
0
23,846
W
Thor
Kirbish
Thor
9,160
2,405
0
4,829
14,277
6,096
1,833
984
13,187
0
63,810
L
Poseidon
Manu98891
Poseidon
14,304
1,208
0
750
12,269
3,704
134
0
12,169
70,889
0
W
Nike
7,681
1,607
0
2,714
13,916
13,660
1,333
2,256
11,482
0
51,874
L
Apollo
5,138
2,815
294
2,624
9,453
3,294
2,594
0
9,358
0
49,747
W
3,180
1,326
0
461
14,075
10,697
349
3,704
10,039
0
28,642
W
Gilgamesh
Yuukell
Gilgamesh
9,136
2,010
0
2,993
15,083
10,850
1,730
3,152
11,769
0
33,538
W
Rama
10,888
9,430
0
9,705
14,834
5,609
7,631
3,290
11,404
0
82,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,373
Gold Earned
44,834
398
Minions Killed
476
0
Camps Cleared
0
1,875,475
Distance Traveled
1,792,843
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,814
491
145
7
0
430,408
1
L
Medusa
8,548
427
60
3
0
298,936
4
L
Neith
7,871
394
37
2
0
322,637
0
W
Thor
11,480
574
108
5
0
398,168
4
L
Poseidon
10,036
502
135
7
0
382,839
1
W
Nike
10,389
519
89
4
0
369,436
5
L
Apollo
8,565
428
99
5
0
358,023
4
W
Odin
8,426
421
44
2
0
340,840
2
W
Gilgamesh
10,364
518
38
2
0
392,244
1
W
Rama
11,714
586
119
6
0
374,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role