Player Matchup

Chernobog
Chernobog
Chupingole2L
Chernobog
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
KGS_BR
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,100 Elo+
Solo
Loki
Loki
SirHercolez
Loki
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ViniPipi
Tsukuyomi
Level 24
God Stats
23W - 28L
1,332 SR
Queue Stats
322W - 378L
1,389 Elo+
Solo
Izanami
Izanami
dicarential
Izanami
Level 28
God Stats
3W - 4L
1,345 SR
Queue Stats
47W - 51L
1,442 Elo+
Solo
Team Averages
Level 13
1,435 SR
1,386 Elo+

VS

Team Averages
Level 20
1,464 SR
1,452 Elo+
Ullr
Ullr
Ch1neseN1nj4
Ullr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,774 Elo+
Solo
Sol
Sol
Leogamer2302341
Sol
Level 27
God Stats
2W - 1L
1,171 SR
Queue Stats
26W - 30L
1,351 Elo+
Solo
Nemesis
Nemesis
MathzTTV
Nemesis
Level 13
God Stats
3W - 5L
1,441 SR
Queue Stats
8W - 13L
1,369 Elo+
Solo
Bellona
Bellona
Mattnucks
Bellona
Level 29
God Stats
17W - 12L
1,485 SR
Queue Stats
166W - 197L
1,401 Elo+
Solo
Yemoja
Yemoja
Mrnoob_py
Yemoja
Level 26
God Stats
4W - 0L
1,725 SR
Queue Stats
44W - 49L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chupingole2L
Chernobog
11
0 / 7 / 3
6,922
385
3,593
9,883
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
KGS_BR
Artemis
6
0 / 8 / 0
5,455
303
682
6,262
1,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 7 / 2
5,470
304
2,186
9,591
1,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
ViniPipi
Tsukuyomi
12
2 / 6 / 2
7,381
410
4,075
11,298
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
dicarential
Izanami
15
3 / 4 / 2
9,162
509
5,900
12,452
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
29 / 1 / 2
12,628
702
29,120
12,299
6,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 3
9,407
523
5,136
8,541
2,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MathzTTV
Nemesis
15
0 / 2 / 3
9,236
513
1,061
11,396
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Mattnucks
Bellona
9
0 / 0 / 1
7,612
423
396
3,669
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

Yemoja
Mrnoob_py
Yemoja
14
0 / 2 / 22
10,419
579
1,152
9,305
9,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
5
Kills
32
32
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
29
1
2
30
L
Chernobog
Chupingole2L
Chernobog
0
7
3
0.21
L
Artemis
KGS_BR
Artemis
0
8
0
0
W
3
2
3
2.25
W
Nemesis
MathzTTV
Nemesis
0
2
3
0.75
W
Bellona
Mattnucks
Bellona
0
0
1
0.5
W
Yemoja
Mrnoob_py
Yemoja
0
2
22
5.5
L
0
7
2
0.14
L
Tsukuyomi
ViniPipi
Tsukuyomi
2
6
2
0.5
L
Izanami
dicarential
Izanami
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,436
Damage
36,865
49,486
Taken
45,210
12,507
Mitigated
24,126
5,433
Healing
20,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,120
14,574
0
3,884
12,299
6,153
8,570
0
12,299
0
97,313
L
Chernobog
Chupingole2L
Chernobog
3,593
2,361
0
358
9,883
2,495
0
357
9,526
0
21,362
L
Artemis
KGS_BR
Artemis
682
433
0
0
6,262
1,115
341
981
5,281
0
5,367
W
5,136
295
0
2,705
8,541
2,684
3,192
0
8,541
44,890
0
W
Nemesis
MathzTTV
Nemesis
1,061
0
0
5,769
11,396
3,642
261
0
11,396
0
67,753
W
Bellona
Mattnucks
Bellona
396
0
0
904
3,669
2,185
331
0
3,669
0
20,031
W
Yemoja
Mrnoob_py
Yemoja
1,152
531
4,388
2,495
9,305
9,462
1,672
0
9,305
11,135
0
L
2,186
670
0
0
9,591
1,887
55
1,709
7,882
0
8,100
L
Tsukuyomi
ViniPipi
Tsukuyomi
4,075
1,013
0
2,235
11,298
3,297
0
2,037
9,261
0
28,920
L
Izanami
dicarential
Izanami
5,900
2,697
0
2,840
12,452
3,713
220
1,204
11,248
0
65,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
49,302
258
Minions Killed
398
0
Camps Cleared
0
1,357,176
Distance Traveled
1,499,619
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,628
702
133
7
0
355,297
3
L
Chernobog
6,922
385
50
3
0
281,136
0
L
Artemis
5,455
303
13
1
0
136,737
2
W
Sol
9,407
523
88
5
0
314,885
1
W
Nemesis
9,236
513
114
6
0
388,501
5
W
Bellona
7,612
423
44
2
0
119,480
0
W
Yemoja
10,419
579
19
1
0
321,456
3
L
Loki
5,470
304
10
1
0
331,346
2
L
Tsukuyomi
7,381
410
61
3
0
315,618
0
L
Izanami
9,162
509
124
7
0
292,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role