Player Matchup

Cthulhu
Cthulhu
Loko36
Cthulhu
Level 142
God Stats
10W - 14L
1,612 SR
Queue Stats
403W - 385L
1,529 Elo+
Solo
Danzaburou
Danzaburou
XMaRkK_10_
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,096 Elo+
Party 4
Pele
Pele
Xarlycasch906
Pele
Level 135
God Stats
7W - 13L
1,596 SR
Queue Stats
732W - 687L
1,527 Elo+
Party 1
Ganesha
Ganesha
Zeuxriuk
Ganesha
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,244 Elo+
Party 4
King Arthur
King Arthur
era2038
King Arthur
Level 22
God Stats
12W - 13L
1,484 SR
Queue Stats
131W - 91L
1,562 Elo+
Party 1
Team Averages
Level 80
1,538 SR
1,391 Elo+

VS

Team Averages
Level 107
1,613 SR
1,564 Elo+
Fenrir
Fenrir
BulletToothLeon
Fenrir
Level 156
God Stats
7W - 13L
1,535 SR
Queue Stats
230W - 199L
1,484 Elo+
Solo
Vulcan
Vulcan
LetaLix
Vulcan
Level 145
God Stats
6W - 6L
1,542 SR
Queue Stats
403W - 392L
1,528 Elo+
Party 2
Horus
Horus
MichaelSkoonFBI
Horus
Level 50
God Stats
10W - 4L
1,781 SR
Queue Stats
270W - 168L
1,668 Elo+
Party 3
Aphrodite
Aphrodite
PotatoNiinja
Aphrodite
Level 133
God Stats
15W - 18L
1,477 SR
Queue Stats
411W - 409L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
Scooberino
Cernunnos
Level 49
God Stats
181W - 93L
1,729 SR
Queue Stats
358W - 240L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Loko36
Cthulhu
19
2 / 10 / 7
12,481
446
21,401
34,883
17,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
XMaRkK_10_
Danzaburou
18
2 / 15 / 5
12,414
443
5,566
22,629
6,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 10 / 11
15,777
563
25,310
33,764
15,531
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
Zeuxriuk
Ganesha
18
0 / 5 / 15
12,358
441
9,921
21,162
23,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
era2038
King Arthur
20
10 / 5 / 8
15,271
545
23,426
47,374
49,160
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 8
15,879
567
13,515
29,608
14,773
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
LetaLix
Vulcan
20
5 / 7 / 10
15,958
570
25,440
19,083
9,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 2 / 23
16,500
589
23,355
34,522
51,113
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
PotatoNiinja
Aphrodite
20
5 / 3 / 13
15,297
546
28,247
22,490
12,065
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Scooberino
Cernunnos
20
18 / 5 / 8
18,059
645
45,135
32,479
15,880
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
107
23
Kills
45
45
Deaths
23
46
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
6
8
2.17
W
Vulcan
LetaLix
Vulcan
5
7
10
1.43
L
Cthulhu
Loko36
Cthulhu
2
10
7
0.55
W
8
2
23
9.75
W
Aphrodite
PotatoNiinja
Aphrodite
5
3
13
3.83
W
Cernunnos
Scooberino
Cernunnos
18
5
8
4.4
L
Danzaburou
XMaRkK_10_
Danzaburou
2
15
5
0.3
L
9
10
11
1.45
L
Ganesha
Zeuxriuk
Ganesha
0
5
15
1.5
L
King Arthur
era2038
King Arthur
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,624
Damage
135,692
159,812
Taken
138,182
112,056
Mitigated
103,003
36,778
Healing
69,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,515
3,766
0
10,959
29,608
14,773
2,088
7,177
22,043
0
117,141
W
Vulcan
LetaLix
Vulcan
25,440
7,270
0
3,756
19,083
9,172
1,610
3,860
15,076
115,084
0
L
Cthulhu
Loko36
Cthulhu
21,401
1,595
1,496
11,068
34,883
17,032
0
8,079
26,764
83,627
0
W
23,355
8,370
2,321
9,700
34,522
51,113
964
7,715
26,376
11,374
52,617
W
Aphrodite
PotatoNiinja
Aphrodite
28,247
3,842
11,695
14,019
22,490
12,065
1,486
4,828
17,279
102,088
0
W
Cernunnos
Scooberino
Cernunnos
45,135
29,173
0
16,956
32,479
15,880
7,009
6,898
25,346
0
157,307
L
Danzaburou
XMaRkK_10_
Danzaburou
5,566
2,384
414
2,119
22,629
6,960
3,212
3,449
19,096
0
62,563
L
25,310
4,977
0
6,589
33,764
15,531
473
15,599
18,055
0
104,015
L
Ganesha
Zeuxriuk
Ganesha
9,921
139
0
1,623
21,162
23,373
363
3,876
17,210
42,512
0
L
King Arthur
era2038
King Arthur
23,426
2,315
0
13,469
47,374
49,160
0
25,791
20,929
0
89,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,301
Gold Earned
81,693
579
Minions Killed
698
0
Camps Cleared
0
2,528,919
Distance Traveled
2,621,946
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,879
567
163
6
0
535,180
2
W
Vulcan
15,958
570
150
5
0
481,838
0
L
Cthulhu
12,481
446
128
5
0
522,113
2
W
Horus
16,500
589
74
3
0
575,891
9
W
Aphrodite
15,297
546
134
5
0
515,835
5
W
Cernunnos
18,059
645
177
6
0
513,202
2
L
Danzaburou
12,414
443
131
5
0
421,561
0
L
Pele
15,777
563
149
5
0
488,304
0
L
Ganesha
12,358
441
19
1
0
553,285
0
L
King Arthur
15,271
545
152
5
0
543,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role