Player Matchup

Gilgamesh
Gilgamesh
AlbertoRex_14
Gilgamesh
Level 68
God Stats
13W - 13L
1,668 SR
Queue Stats
184W - 212L
1,330 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FreshChupa
Ah Muzen Cab
Level 114
God Stats
1W - 3L
1,357 SR
Queue Stats
132W - 133L
1,462 Elo+
Party 1
Tiamat
Tiamat
KnusperKimme66
Tiamat
Level 115
God Stats
3W - 2L
1,744 SR
Queue Stats
227W - 211L
1,498 Elo+
Party 1
Ymir
Ymir
Raul-Galindo-Zaf
Ymir
Level 15
God Stats
5W - 10L
1,296 SR
Queue Stats
12W - 21L
1,196 Elo+
Party 2
Danzaburou
Danzaburou
berberecho33
Danzaburou
Level 29
God Stats
5W - 9L
1,518 SR
Queue Stats
67W - 89L
1,378 Elo+
Party 2
Team Averages
Level 68
1,517 SR
1,373 Elo+

VS

Team Averages
Level 63
1,428 SR
1,456 Elo+
Sobek
Sobek
AeroFluide
Sobek
Level 45
God Stats
8W - 6L
1,439 SR
Queue Stats
72W - 83L
1,439 Elo+
Party 4
Chang'e
Chang'e
Fosecas
Chang'e
Level 58
God Stats
5W - 2L
1,239 SR
Queue Stats
100W - 97L
1,500 Elo+
Party 3
Cupid
Cupid
LaM3N4C3
Cupid
Level 28
God Stats
2W - 3L
1,111 SR
Queue Stats
101W - 124L
1,339 Elo+
Party 4
Set
Set
alvarocaveda
Set
Level 105
God Stats
6W - 0L
1,848 SR
Queue Stats
222W - 197L
1,481 Elo+
Party 3
Osiris
Osiris
chusacossj
Osiris
Level 81
God Stats
9W - 7L
1,504 SR
Queue Stats
158W - 155L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlbertoRex_14
Gilgamesh
13
1 / 7 / 4
8,026
502
7,355
12,717
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
FreshChupa
Ah Muzen Cab
15
2 / 0 / 0
8,673
542
5,897
8,769
3,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 0 / 1
8,949
559
6,433
7,415
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 2
6,657
416
3,147
12,127
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
berberecho33
Danzaburou
12
5 / 1 / 1
8,266
517
9,485
10,973
3,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 1 / 5
7,111
444
2,579
10,642
5,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Fosecas
Chang'e
14
0 / 0 / 1
7,444
465
2,354
6,840
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
LaM3N4C3
Cupid
12
2 / 1 / 4
7,318
457
3,928
7,152
1,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 2 / 5
8,849
553
12,723
11,688
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
chusacossj
Osiris
16
7 / 4 / 2
9,759
610
10,220
14,797
12,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
14
14
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
1
5
2.5
L
Gilgamesh
AlbertoRex_14
Gilgamesh
1
7
4
0.43
W
Chang'e
Fosecas
Chang'e
0
0
1
0.5
L
Ah Muzen Cab
FreshChupa
Ah Muzen Cab
2
0
0
2
L
0
0
1
0.5
W
Cupid
LaM3N4C3
Cupid
2
1
4
4
L
0
6
2
0.17
W
5
2
5
3.75
L
Danzaburou
berberecho33
Danzaburou
5
1
1
5.5
W
Osiris
chusacossj
Osiris
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,317
Damage
31,804
52,001
Taken
51,119
21,355
Mitigated
27,304
18,473
Healing
17,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,579
156
0
3,476
10,642
5,986
0
1,130
9,512
18,791
0
L
Gilgamesh
AlbertoRex_14
Gilgamesh
7,355
2,833
366
2,787
12,717
6,018
658
1,163
11,554
0
45,536
W
Chang'e
Fosecas
Chang'e
2,354
205
254
3,759
6,840
2,205
0
3,461
2,919
41,757
0
L
Ah Muzen Cab
FreshChupa
Ah Muzen Cab
5,897
2,377
0
5,925
8,769
3,359
0
958
7,811
0
73,006
L
6,433
548
0
2,767
7,415
3,501
568
1,912
5,503
59,331
0
W
Cupid
LaM3N4C3
Cupid
3,928
1,466
84
3,449
7,152
1,855
0
413
6,739
0
38,730
L
3,147
591
87
1,164
12,127
4,541
0
888
11,239
23,244
0
W
12,723
6,465
0
1,540
11,688
4,690
0
3,377
8,151
0
76,676
L
Danzaburou
berberecho33
Danzaburou
9,485
4,163
657
4,720
10,973
3,936
0
1,999
8,974
0
45,441
W
Osiris
chusacossj
Osiris
10,220
3,417
0
4,850
14,797
12,568
0
562
14,218
9,978
47,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
40,481
438
Minions Killed
454
0
Camps Cleared
0
1,491,398
Distance Traveled
1,594,259
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,111
444
7
0
0
331,646
1
L
Gilgamesh
8,026
502
73
5
0
282,926
3
W
Chang'e
7,444
465
79
5
0
304,951
6
L
Ah Muzen Cab
8,673
542
116
7
0
296,085
3
L
Tiamat
8,949
559
128
8
0
321,812
2
W
Cupid
7,318
457
110
7
0
277,048
1
L
Ymir
6,657
416
47
3
0
263,095
1
W
Set
8,849
553
139
9
0
352,147
6
L
Danzaburou
8,266
517
74
5
0
327,480
2
W
Osiris
9,759
610
119
7
0
328,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role