Player Matchup

Hel
Hel
CoolHussain
Hel
Level 128
God Stats
2W - 2L
1,363 SR
Queue Stats
246W - 189L
1,541 Elo+
Party 2
Medusa
Medusa
Cooll0Ahmed
Medusa
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
163W - 131L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
FarisBu50
Nu Wa
Level 146
God Stats
4W - 1L
1,514 SR
Queue Stats
195W - 150L
1,570 Elo+
Party 2
Izanami
Izanami
MuraSamee
Izanami
Level 128
God Stats
9W - 4L
1,538 SR
Queue Stats
129W - 105L
1,717 Elo+
Party 2
Zhong Kui
Zhong Kui
Stabiler_Nacken
Zhong Kui
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 97L
1,577 Elo+
Solo
Team Averages
Level 135
1,483 SR
1,584 Elo+

VS

Team Averages
Level 103
1,550 SR
1,502 Elo+
Amaterasu
Amaterasu
Hxrt
Amaterasu
Level 84
God Stats
26W - 15L
1,551 SR
Queue Stats
754W - 766L
1,483 Elo+
Party 1
Terra
Terra
JohnLFC1997
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,542 Elo+
Solo
Freya
Freya
Kiokco
Freya
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Raashnu
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Sfyrat
Ah Puch
Level 117
God Stats
4W - 1L
1,697 SR
Queue Stats
285W - 272L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 18
11,172
745
13,597
15,992
8,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
20
9 / 3 / 17
12,421
828
14,142
13,390
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
FarisBu50
Nu Wa
19
7 / 1 / 19
11,592
773
21,190
13,050
5,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MuraSamee
Izanami
19
6 / 3 / 18
12,191
813
16,420
16,593
7,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Stabiler_Nacken
Zhong Kui
18
5 / 3 / 19
11,732
782
18,180
23,199
17,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hxrt
Amaterasu
13
0 / 8 / 5
8,322
555
5,120
17,789
11,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

19
5 / 5 / 5
12,276
818
17,484
21,760
26,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Kiokco
Freya
16
1 / 8 / 8
9,827
655
8,676
19,609
9,238
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Raashnu
Sun Wukong
19
4 / 6 / 2
11,080
739
12,497
17,226
10,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Sfyrat
Ah Puch
19
3 / 4 / 8
10,911
727
28,738
12,372
5,199
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
41
31
Kills
13
13
Deaths
31
91
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
W
Medusa
9
3
17
5.83
W
Nu Wa
FarisBu50
Nu Wa
7
1
19
16.5
L
Amaterasu
Hxrt
Amaterasu
0
8
5
0.31
L
5
5
5
1.5
L
Freya
Kiokco
Freya
1
8
8
0.63
W
Izanami
MuraSamee
Izanami
6
3
18
5
L
Sun Wukong
Raashnu
Sun Wukong
4
6
2
0.83
L
Ah Puch
Sfyrat
Ah Puch
3
4
8
1.75
W
Zhong Kui
Stabiler_Nacken
Zhong Kui
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,529
Damage
72,515
82,224
Taken
88,756
45,041
Mitigated
62,822
54,585
Healing
32,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,597
551
25,015
8,967
15,992
8,194
513
12,185
3,807
21,894
0
W
Medusa
14,142
5,961
1,027
1,519
13,390
6,113
976
9,574
3,816
0
36,961
W
Nu Wa
FarisBu50
Nu Wa
21,190
5,968
1,844
2,101
13,050
5,380
678
9,902
3,148
31,840
0
L
Amaterasu
Hxrt
Amaterasu
5,120
476
1,188
2,855
17,789
11,423
0
10,497
7,292
0
13,162
L
17,484
804
8,123
6,967
21,760
26,280
0
12,280
9,480
37,805
0
L
Freya
Kiokco
Freya
8,676
2,343
1,419
3,715
19,609
9,238
0
12,704
6,905
22,895
0
W
Izanami
MuraSamee
Izanami
16,420
12,940
1,642
1,060
16,593
7,451
3,251
8,691
7,902
0
42,647
L
Sun Wukong
Raashnu
Sun Wukong
12,497
1,534
2,016
2,628
17,226
10,682
0
9,002
8,224
0
34,604
L
Ah Puch
Sfyrat
Ah Puch
28,738
1,598
960
2,663
12,372
5,199
0
8,484
3,888
58,438
0
W
Zhong Kui
Stabiler_Nacken
Zhong Kui
18,180
1,291
3,667
7,743
23,199
17,903
1,419
14,546
8,653
32,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,108
Gold Earned
52,416
231
Minions Killed
178
0
Camps Cleared
0
1,371,675
Distance Traveled
1,288,832
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,172
745
17
1
0
312,233
5
W
Medusa
12,421
828
44
3
0
290,610
0
W
Nu Wa
11,592
773
43
3
0
257,394
0
L
Amaterasu
8,322
555
11
1
0
233,816
0
L
Terra
12,276
818
37
2
0
265,449
3
L
Freya
9,827
655
32
2
0
224,894
1
W
Izanami
12,191
813
82
5
0
247,308
2
L
Sun Wukong
11,080
739
35
2
0
275,212
0
L
Ah Puch
10,911
727
63
4
0
289,461
0
W
Zhong Kui
11,732
782
45
3
0
264,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role