Player Matchup

Cthulhu
Cthulhu
Antique_Serpent
Cthulhu
Level 28
God Stats
30W - 27L
1,520 SR
Queue Stats
425W - 564L
1,315 Elo+
Solo
Baron Samedi
Baron Samedi
KnackyLu
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,302 Elo+
Party 1
Mercury
Mercury
Linesval
Mercury
Level 16
God Stats
18W - 12L
1,469 SR
Queue Stats
88W - 88L
1,175 Elo+
Solo
Thor
Thor
ellmarokino036
Thor
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,667 Elo+
Party 1
Aphrodite
Aphrodite
natalimilman
Aphrodite
Level 25
God Stats
18W - 21L
1,304 SR
Queue Stats
30W - 39L
1,296 Elo+
Solo
Team Averages
Level 17
1,459 SR
1,351 Elo+

VS

Team Averages
Level 15
1,304 SR
1,201 Elo+
Artemis
Artemis
Croissant3520
Artemis
Level 18
God Stats
4W - 4L
1,460 SR
Queue Stats
54W - 54L
1,342 Elo+
Solo
Ah Puch
Ah Puch
Hondhunter2
Ah Puch
Level 24
God Stats
1W - 3L
1,533 SR
Queue Stats
85W - 86L
1,396 Elo+
Solo
Ravana
Ravana
erponcho_1005
Ravana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,142 Elo+
Solo
Bellona
Bellona
sorrow_darkix
Bellona
Level 11
God Stats
0W - 8L
1,102 SR
Queue Stats
1W - 11L
1,063 Elo+
Party 2
Gilgamesh
Gilgamesh
sorrow_yonax
Gilgamesh
Level 13
God Stats
0W - 11L
927 SR
Queue Stats
1W - 12L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 3
17,237
492
17,447
28,723
33,007
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
KnackyLu
Baron Samedi
20
3 / 15 / 11
14,535
415
13,527
27,405
13,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Linesval
Mercury
20
12 / 9 / 5
18,392
525
21,247
33,391
17,487
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 13 / 8
17,566
502
28,674
34,560
17,526
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
natalimilman
Aphrodite
20
10 / 8 / 9
18,363
525
27,152
38,192
34,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
6 / 4 / 3
17,674
505
13,152
18,572
9,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Hondhunter2
Ah Puch
20
11 / 4 / 8
19,467
556
40,016
33,620
13,558
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 20 / 5
12,838
367
7,792
24,768
10,411
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
20
10 / 12 / 16
15,498
443
20,706
33,381
33,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
sorrow_yonax
Gilgamesh
20
20 / 7 / 12
19,820
566
45,365
34,386
29,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
94
46
Kills
50
51
Deaths
47
36
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
6
3
1.08
L
Artemis
6
4
3
1.88
L
Ah Puch
Hondhunter2
Ah Puch
11
4
8
3.75
W
Baron Samedi
KnackyLu
Baron Samedi
3
15
11
0.57
W
Mercury
Linesval
Mercury
12
9
5
1.61
W
16
13
8
1.54
L
3
20
5
0.28
W
Aphrodite
natalimilman
Aphrodite
10
8
9
1.81
L
Bellona
10
12
16
1.5
L
Gilgamesh
sorrow_yonax
Gilgamesh
20
7
12
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,047
Damage
127,031
162,271
Taken
144,727
115,910
Mitigated
95,473
52,081
Healing
26,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,447
1,182
1,021
6,030
28,723
33,007
2,788
11,530
17,193
111,040
0
L
Artemis
13,152
7,505
0
6,064
18,572
9,131
9,196
5,384
13,188
0
124,365
L
Ah Puch
Hondhunter2
Ah Puch
40,016
3,036
0
17,050
33,620
13,558
682
15,906
17,714
164,855
0
W
Baron Samedi
KnackyLu
Baron Samedi
13,527
3,147
820
3,905
27,405
13,794
828
4,669
22,736
76,567
0
W
Mercury
Linesval
Mercury
21,247
9,118
0
880
33,391
17,487
8,491
2,258
31,133
0
108,062
W
28,674
8,312
0
1,274
34,560
17,526
1,006
7,780
26,780
0
88,681
L
7,792
4,846
0
1,618
24,768
10,411
1,358
12,154
12,614
0
41,170
W
Aphrodite
natalimilman
Aphrodite
27,152
2,065
14,841
23,310
38,192
34,096
4,630
13,779
24,413
111,728
0
L
Bellona
20,706
9,852
0
774
33,381
33,087
1,116
11,376
22,005
0
40,178
L
Gilgamesh
sorrow_yonax
Gilgamesh
45,365
15,950
0
1,129
34,386
29,286
1,605
13,306
21,080
0
138,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,093
Gold Earned
85,297
801
Minions Killed
726
0
Camps Cleared
0
2,755,480
Distance Traveled
2,792,217
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
17,237
492
181
5
0
479,079
0
L
Artemis
17,674
505
199
6
0
495,105
0
L
Ah Puch
19,467
556
240
7
0
590,969
1
W
Baron Samedi
14,535
415
122
3
0
493,552
0
W
Mercury
18,392
525
158
5
0
718,756
1
W
Thor
17,566
502
127
4
0
520,839
0
L
Ravana
12,838
367
51
1
0
464,039
0
W
Aphrodite
18,363
525
213
6
0
543,254
4
L
Bellona
15,498
443
31
1
0
581,784
5
L
Gilgamesh
19,820
566
205
6
0
660,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role