Player Matchup

Danzaburou
Danzaburou
Exitqt
Danzaburou
Level 25
God Stats
30W - 17L
1,686 SR
Queue Stats
89W - 62L
1,636 Elo+
Party 1
Cerberus
Cerberus
Gatsuqt
Cerberus
Level 18
God Stats
12W - 4L
1,737 SR
Queue Stats
59W - 36L
1,700 Elo+
Party 1
Nox
Nox
Inkoks92
Nox
Level 26
God Stats
5W - 2L
1,623 SR
Queue Stats
74W - 46L
1,645 Elo+
Solo
Bakasura
Bakasura
RagingMewTwo
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,671 Elo+
Solo
Amaterasu
Amaterasu
ShyLuBu
Amaterasu
Level 22
God Stats
3W - 2L
1,335 SR
Queue Stats
13W - 6L
1,595 Elo+
Solo
Team Averages
Level 22
1,576 SR
1,649 Elo+

VS

Team Averages
Level 19
1,634 SR
1,600 Elo+
Awilix
Awilix
AdibouKheyAuDD
Awilix
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,532 Elo+
Solo
Izanami
Izanami
CrackersSalati
Izanami
Level 25
God Stats
21W - 12L
1,770 SR
Queue Stats
307W - 281L
1,573 Elo+
Solo
Guan Yu
Guan Yu
SoulLad
Guan Yu
Level 7
God Stats
2W - 4L
1,577 SR
Queue Stats
65W - 67L
1,514 Elo+
Solo
Hades
Hades
TacoLars
Hades
Level 16
God Stats
1W - 1L
1,745 SR
Queue Stats
4W - 3L
1,745 Elo+
Solo
Merlin
Merlin
iAskel
Merlin
Level 27
God Stats
19W - 20L
1,577 SR
Queue Stats
88W - 65L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Exitqt
Danzaburou
10
9 / 0 / 1
6,991
699
6,466
4,857
1,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Gatsuqt
Cerberus
8
1 / 1 / 8
5,632
563
3,335
8,016
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 0 / 1
5,808
581
2,693
3,838
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
RagingMewTwo
Bakasura
12
2 / 0 / 4
6,333
633
2,983
5,767
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ShyLuBu
Amaterasu
10
7 / 0 / 2
6,225
623
5,037
6,293
3,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,614
461
1,904
5,883
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 1
4,714
471
5,024
6,547
1,467
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
SoulLad
Guan Yu
6
0 / 5 / 0
4,339
434
2,203
6,506
3,139
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
TacoLars
Hades
7
0 / 5 / 0
4,245
425
2,242
5,579
1,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
iAskel
Merlin
10
0 / 2 / 0
5,534
553
2,506
4,254
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
20
Kills
1
1
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
5
1
0.1
W
Danzaburou
Exitqt
Danzaburou
9
0
1
9.5
W
Cerberus
Gatsuqt
Cerberus
1
1
8
5
W
1
0
1
1.5
W
Bakasura
RagingMewTwo
Bakasura
2
0
4
4
W
Amaterasu
ShyLuBu
Amaterasu
7
0
2
8
L
Guan Yu
SoulLad
Guan Yu
0
5
0
0
L
Hades
TacoLars
Hades
0
5
0
0
L
Merlin
iAskel
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,514
Damage
13,879
28,771
Taken
28,769
12,404
Mitigated
8,498
11,812
Healing
6,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,904
903
0
2,295
5,883
1,263
0
311
5,367
0
15,123
L
5,024
3,963
0
745
6,547
1,467
46
2,461
4,046
0
30,238
W
Danzaburou
Exitqt
Danzaburou
6,466
4,024
0
2,766
4,857
1,389
0
1,107
3,750
0
32,133
W
Cerberus
Gatsuqt
Cerberus
3,335
245
0
3,588
8,016
4,471
0
1,135
6,881
11,405
0
W
2,693
276
0
1,159
3,838
1,171
575
1,803
1,611
26,144
0
W
Bakasura
RagingMewTwo
Bakasura
2,983
2,296
0
2,341
5,767
2,031
178
117
5,628
0
42,030
W
Amaterasu
ShyLuBu
Amaterasu
5,037
2,823
0
1,958
6,293
3,342
187
118
6,153
0
22,357
L
Guan Yu
SoulLad
Guan Yu
2,203
548
0
718
6,506
3,139
0
0
6,381
0
13,857
L
Hades
TacoLars
Hades
2,242
212
57
1,224
5,579
1,330
210
974
4,605
13,071
0
L
Merlin
iAskel
Merlin
2,506
130
0
965
4,254
1,299
0
2,000
1,842
29,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
23,446
302
Minions Killed
236
0
Camps Cleared
0
1,004,154
Distance Traveled
904,058
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,614
461
37
4
0
198,963
3
L
Izanami
4,714
471
63
6
0
169,224
3
W
Danzaburou
6,991
699
65
7
0
187,624
3
W
Cerberus
5,632
563
20
2
0
204,393
3
W
Nox
5,808
581
72
7
0
198,830
3
W
Bakasura
6,333
633
101
10
0
222,405
2
W
Amaterasu
6,225
623
44
4
0
190,902
4
L
Guan Yu
4,339
434
28
3
0
191,742
0
L
Hades
4,245
425
29
3
0
180,018
2
L
Merlin
5,534
553
79
8
0
164,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role