Player Matchup

Gilgamesh
Gilgamesh
GhostsHiredGun
Gilgamesh
Level 28
God Stats
10W - 8L
1,500 SR
Queue Stats
90W - 105L
1,516 Elo+
Solo
Neith
Neith
Heaven270
Neith
Level 12
God Stats
103W - 103L
1,821 SR
Queue Stats
390W - 374L
1,659 Elo+
Solo
Ao Kuang
Ao Kuang
Kinuss
Ao Kuang
Level 25
God Stats
0W - 2L
1,312 SR
Queue Stats
21W - 12L
1,678 Elo+
Solo
Set
Set
NewAgeDawn
Set
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Аxiamander
Ra
Level 7
God Stats
3W - 2L
1,705 SR
Queue Stats
13W - 13L
1,522 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,575 Elo+

VS

Team Averages
Level 16
1,546 SR
1,585 Elo+
Jormungandr
Jormungandr
BigPipa
Jormungandr
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 30L
1,604 Elo+
Solo
Neith
Neith
ChampChad
Neith
Level 12
God Stats
149W - 137L
1,494 SR
Queue Stats
297W - 321L
1,590 Elo+
Solo
Hou Yi
Hou Yi
Spectral1992
Hou Yi
Level 27
God Stats
2W - 0L
1,753 SR
Queue Stats
7W - 6L
1,429 Elo+
Solo
Sylvanus
Sylvanus
Zeetrah
Sylvanus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 140L
1,712 Elo+
Solo
Fenrir
Fenrir
tolgasyus
Fenrir
Level 28
God Stats
13W - 11L
1,484 SR
Queue Stats
105W - 99L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GhostsHiredGun
Gilgamesh
9
0 / 1 / 2
5,070
461
1,771
4,814
1,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
Heaven270
Neith
9
2 / 2 / 1
5,888
535
7,027
5,428
1,598
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Kinuss
Ao Kuang
9
1 / 2 / 0
5,385
490
1,346
6,758
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 0
6,104
555
4,119
7,772
2,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
5,794
527
2,468
6,603
1,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigPipa
Jormungandr
9
2 / 2 / 3
5,788
526
4,457
8,246
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
ChampChad
Neith
12
5 / 1 / 1
6,864
624
3,973
3,767
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
10
1 / 1 / 3
5,596
509
1,529
4,173
1,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Zeetrah
Sylvanus
12
2 / 0 / 2
6,628
603
5,326
7,730
6,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
tolgasyus
Fenrir
10
2 / 0 / 2
5,884
535
2,967
8,492
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
12
12
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BigPipa
Jormungandr
2
2
3
1.75
W
Neith
ChampChad
Neith
5
1
1
5.5
L
Gilgamesh
GhostsHiredGun
Gilgamesh
0
1
2
1
L
Neith
Heaven270
Neith
2
2
1
1.25
L
Ao Kuang
Kinuss
Ao Kuang
1
2
0
0.5
L
0
3
0
0
W
Hou Yi
1
1
3
2.5
W
Sylvanus
Zeetrah
Sylvanus
2
0
2
3
W
Fenrir
tolgasyus
Fenrir
2
0
2
3
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,731
Damage
18,252
31,375
Taken
32,408
9,677
Mitigated
15,696
8,849
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BigPipa
Jormungandr
4,457
754
0
2,233
8,246
3,371
0
520
7,726
23,235
0
W
Neith
ChampChad
Neith
3,973
1,466
0
2,204
3,767
1,195
814
1,326
2,441
0
39,659
L
Gilgamesh
GhostsHiredGun
Gilgamesh
1,771
152
0
1,564
4,814
1,535
99
1,139
3,675
0
16,138
L
Neith
Heaven270
Neith
7,027
3,899
0
2,489
5,428
1,598
252
2,276
3,152
0
35,504
L
Ao Kuang
Kinuss
Ao Kuang
1,346
86
0
701
6,758
1,856
0
1,356
5,402
28,688
0
L
4,119
917
0
2,124
7,772
2,723
0
4,142
3,630
0
42,923
W
Hou Yi
1,529
460
0
1,155
4,173
1,138
288
719
3,454
0
20,557
W
Sylvanus
Zeetrah
Sylvanus
5,326
2,031
832
5,261
7,730
6,973
0
278
7,452
38,744
0
W
Fenrir
tolgasyus
Fenrir
2,967
897
0
4,254
8,492
3,019
620
971
7,521
0
23,773
L
2,468
281
163
1,808
6,603
1,965
0
870
5,733
31,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
30,760
321
Minions Killed
293
0
Camps Cleared
0
1,044,540
Distance Traveled
989,963
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,788
526
28
3
0
197,259
4
W
Neith
6,864
624
74
7
0
191,868
3
L
Gilgamesh
5,070
461
28
3
0
239,524
2
L
Neith
5,888
535
74
7
0
183,301
0
L
Ao Kuang
5,385
490
65
6
0
196,171
1
L
Set
6,104
555
85
8
0
218,538
5
W
Hou Yi
5,596
509
47
4
0
185,431
0
W
Sylvanus
6,628
603
87
8
0
189,408
5
W
Fenrir
5,884
535
57
5
0
225,997
4
L
Ra
5,794
527
69
6
0
207,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role