Player Matchup

Pele
Pele
PratPlayzz
Pele
Level 28
God Stats
2W - 1L
1,764 SR
Queue Stats
84W - 88L
1,431 Elo+
Solo
Neith
Neith
ScrinnodStudios
Neith
Level 6
God Stats
8W - 5L
1,620 SR
Queue Stats
8W - 7L
1,461 Elo+
Solo
Zeus
Zeus
cepter00
Zeus
Level 27
God Stats
9W - 2L
1,745 SR
Queue Stats
55W - 40L
1,529 Elo+
Party 1
Bacchus
Bacchus
ikedatomato2007
Bacchus
Level 27
God Stats
6W - 3L
1,565 SR
Queue Stats
57W - 37L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
jayhasfleas
Baron Samedi
Level 28
God Stats
29W - 23L
1,537 SR
Queue Stats
348W - 377L
1,427 Elo+
Solo
Team Averages
Level 23
1,646 SR
1,483 Elo+

VS

Team Averages
Level 19
1,556 SR
1,378 Elo+
Anubis
Anubis
DarthVader20-ans
Anubis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 17L
1,420 Elo+
Solo
Chang'e
Chang'e
MKD Nick
Chang'e
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 205L
1,401 Elo+
Solo
Fenrir
Fenrir
Podromos
Fenrir
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 41L
1,141 Elo+
Solo
Cabrakan
Cabrakan
ViperZuluBravo
Cabrakan
Level 29
God Stats
6W - 8L
1,662 SR
Queue Stats
90W - 106L
1,369 Elo+
Solo
Neith
Neith
Visimajoris
Neith
Level 14
God Stats
33W - 45L
1,619 SR
Queue Stats
305W - 354L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 13
10,738
1,074
10,445
13,915
10,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 1 / 15
10,975
1,098
17,880
7,722
3,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
17
8 / 1 / 11
10,621
1,062
12,931
6,728
2,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 18
10,845
1,085
11,925
11,858
18,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
jayhasfleas
Baron Samedi
19
8 / 1 / 19
12,320
1,232
14,781
10,067
4,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

241

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
10,067
1,007
7,742
16,638
8,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
MKD Nick
Chang'e
16
0 / 9 / 7
9,652
965
5,476
15,377
5,895
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Podromos
Fenrir
16
7 / 8 / 2
11,459
1,146
11,656
18,746
7,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
14
0 / 8 / 2
8,518
852
5,312
14,793
9,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 1 / 5
10,808
1,081
14,237
10,809
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
33
Kills
11
11
Deaths
33
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Chang'e
MKD Nick
Chang'e
0
9
7
0.39
L
Fenrir
Podromos
Fenrir
7
8
2
1
W
7
6
13
2.25
W
5
1
15
12.5
L
Cabrakan
0
8
2
0.13
L
3
1
5
5.5
W
Zeus
8
1
11
13.5
W
5
2
18
7
W
Baron Samedi
jayhasfleas
Baron Samedi
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,962
Damage
44,423
50,290
Taken
76,363
39,041
Mitigated
35,745
11,944
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,742
469
0
2,028
16,638
8,307
0
10,310
6,328
30,624
0
L
Chang'e
MKD Nick
Chang'e
5,476
938
2,152
1,803
15,377
5,895
0
7,390
7,987
32,266
0
L
Fenrir
Podromos
Fenrir
11,656
2,998
0
895
18,746
7,725
0
7,841
10,905
0
20,599
W
10,445
2,114
0
939
13,915
10,618
0
5,303
8,612
0
14,439
W
17,880
7,411
0
2,248
7,722
3,516
0
1,409
6,313
0
38,494
L
Cabrakan
5,312
389
0
0
14,793
9,515
0
9,571
5,222
8,399
0
L
14,237
6,971
0
778
10,809
4,303
0
4,525
6,284
0
44,888
W
Zeus
12,931
3,972
0
0
6,728
2,126
0
3,109
3,619
33,063
0
W
11,925
572
0
0
11,858
18,022
0
4,682
7,176
23,005
0
W
Baron Samedi
jayhasfleas
Baron Samedi
14,781
1,222
4,452
4,305
10,067
4,759
0
4,027
6,040
43,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,499
Gold Earned
50,504
190
Minions Killed
189
4
Camps Cleared
6
878,120
Distance Traveled
742,641
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,067
1,007
57
6
0
146,176
3
L
Chang'e
9,652
965
55
6
2
154,463
3
L
Fenrir
11,459
1,146
11
1
3
190,339
1
W
Pele
10,738
1,074
9
1
0
159,051
0
W
Neith
10,975
1,098
60
6
0
187,858
2
L
Cabrakan
8,518
852
10
1
0
84,596
0
L
Neith
10,808
1,081
56
6
1
167,067
0
W
Zeus
10,621
1,062
42
4
2
162,535
1
W
Bacchus
10,845
1,085
14
1
2
182,014
0
W
Baron Samedi
12,320
1,232
65
7
0
186,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role