Player Matchup

Sobek
Sobek
DückOut
Sobek
Level 21
God Stats
2W - 4L
1,082 SR
Queue Stats
77W - 104L
1,254 Elo+
Solo
Nike
Nike
Gurkenbrater
Nike
Level 29
God Stats
6W - 2L
1,791 SR
Queue Stats
64W - 79L
1,418 Elo+
Solo
Da Ji
Da Ji
Zerttdam
Da Ji
Level 3
God Stats
2W - 2L
1,213 SR
Queue Stats
5W - 2L
1,606 Elo+
Solo
Poseidon
Poseidon
bafla10
Poseidon
Level 27
God Stats
4W - 0L
1,825 SR
Queue Stats
86W - 65L
1,573 Elo+
Solo
Neith
Neith
siggeboi
Neith
Level 19
God Stats
8W - 3L
1,500 SR
Queue Stats
119W - 99L
1,541 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,479 Elo+

VS

Team Averages
Level 16
1,591 SR
1,457 Elo+
Ares
Ares
ByNExXon
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,309 Elo+
Solo
Baron Samedi
Baron Samedi
Marx5377
Baron Samedi
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 36L
1,500 Elo+
Solo
Thor
Thor
NogitsunE9
Thor
Level 6
God Stats
2W - 2L
1,460 SR
Queue Stats
14W - 16L
1,514 Elo+
Solo
King Arthur
King Arthur
RRHanzo
King Arthur
Level 27
God Stats
5W - 7L
1,607 SR
Queue Stats
63W - 47L
1,550 Elo+
Solo
Izanami
Izanami
Trei_Hunter
Izanami
Level 18
God Stats
9W - 15L
1,888 SR
Queue Stats
473W - 490L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DückOut
Sobek
8
0 / 0 / 6
5,530
553
1,848
4,348
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 2
5,822
582
5,189
6,808
2,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Zerttdam
Da Ji
9
4 / 2 / 1
5,699
570
3,333
6,886
2,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
bafla10
Poseidon
11
4 / 1 / 0
6,418
642
3,526
3,700
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
siggeboi
Neith
9
6 / 0 / 0
5,744
574
3,666
4,032
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 5 / 0
4,108
411
1,498
4,947
2,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Marx5377
Baron Samedi
9
1 / 2 / 0
5,192
519
2,286
5,098
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 0
4,566
457
2,376
3,588
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RRHanzo
King Arthur
8
1 / 3 / 1
5,071
507
5,008
9,945
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Trei_Hunter
Izanami
6
0 / 3 / 0
4,245
425
1,543
4,429
980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
16
Kills
3
3
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
0
0
W
Sobek
DückOut
Sobek
0
0
6
3
W
2
0
2
3
L
Baron Samedi
Marx5377
Baron Samedi
1
2
0
0.5
L
1
3
0
0.33
L
King Arthur
RRHanzo
King Arthur
1
3
1
0.5
L
Izanami
Trei_Hunter
Izanami
0
3
0
0
W
Da Ji
Zerttdam
Da Ji
4
2
1
2.25
W
Poseidon
bafla10
Poseidon
4
1
0
4
W
Neith
siggeboi
Neith
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,562
Damage
12,711
25,774
Taken
28,007
9,770
Mitigated
12,484
8,299
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,498
316
0
144
4,947
2,065
0
1,187
3,760
5,387
0
W
Sobek
DückOut
Sobek
1,848
484
0
1,896
4,348
2,763
0
1,178
3,130
8,063
0
W
5,189
1,168
0
1,000
6,808
2,632
0
0
6,508
0
29,663
L
Baron Samedi
Marx5377
Baron Samedi
2,286
74
30
2,286
5,098
2,236
0
2,616
2,482
19,987
0
L
2,376
793
0
538
3,588
901
0
300
3,288
0
11,797
L
King Arthur
RRHanzo
King Arthur
5,008
833
0
3,158
9,945
6,302
0
0
9,945
0
21,366
L
Izanami
Trei_Hunter
Izanami
1,543
721
0
716
4,429
980
0
1,271
3,158
0
14,399
W
Da Ji
Zerttdam
Da Ji
3,333
1,044
0
2,769
6,886
2,115
0
0
6,811
0
28,346
W
Poseidon
bafla10
Poseidon
3,526
628
0
0
3,700
1,068
162
1,351
2,191
35,959
0
W
Neith
siggeboi
Neith
3,666
2,623
0
2,634
4,032
1,192
880
1,010
2,975
0
26,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,213
Gold Earned
23,182
259
Minions Killed
142
0
Camps Cleared
0
955,647
Distance Traveled
816,283
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,108
411
4
0
0
120,328
1
W
Sobek
5,530
553
10
1
0
200,455
4
W
Nike
5,822
582
66
7
0
199,925
1
L
Baron Samedi
5,192
519
45
5
0
169,910
1
L
Thor
4,566
457
30
3
0
204,450
0
L
King Arthur
5,071
507
36
4
0
187,937
0
L
Izanami
4,245
425
27
3
0
133,658
3
W
Da Ji
5,699
570
53
5
0
184,210
0
W
Poseidon
6,418
642
76
8
0
206,347
0
W
Neith
5,744
574
54
5
0
164,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role