Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
VortexOldWolf
Tyr
Level 109
God Stats
35W - 31L
1,554 SR
Queue Stats
733W - 652L
1,423 Elo+
Party 3
Gilgamesh
Gilgamesh
WelshmanDan_
Gilgamesh
Level 120
God Stats
37W - 23L
1,678 SR
Queue Stats
606W - 544L
1,489 Elo+
Party 3
Eset
Eset
saKos6694
Eset
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,300 Elo+
Party 1
Aphrodite
Aphrodite
xXCoCo_CupCaKeXx
Aphrodite
Level 118
God Stats
71W - 55L
1,491 SR
Queue Stats
207W - 195L
1,417 Elo+
Party 1
Team Averages
Level 121
1,545 SR
1,426 Elo+

VS

Team Averages
Level 76
1,583 SR
1,483 Elo+
Izanami
Izanami
GDNeed9
Izanami
Level 100
God Stats
5W - 4L
1,801 SR
Queue Stats
378W - 402L
1,493 Elo+
Solo
Hel
Hel
MasterAskarus
Hel
Level 37
God Stats
3W - 3L
1,608 SR
Queue Stats
12W - 14L
1,478 Elo+
Solo
Hades
Hades
Nyntax
Hades
Level 64
God Stats
27W - 23L
1,576 SR
Queue Stats
396W - 430L
1,450 Elo+
Party 2
Fenrir
Fenrir
Reedzzy
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
xBademeister007
Erlang Shen
Level 118
God Stats
32W - 39L
1,429 SR
Queue Stats
395W - 402L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
6 / 0 / 2
4,987
712
5,570
3,371
850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
1 / 0 / 0
5,014
716
1,549
3,056
1,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
WelshmanDan_
Gilgamesh
7
1 / 0 / 1
4,463
638
252
2,384
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
8
2 / 1 / 1
4,744
678
2,370
1,952
471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
7
2 / 0 / 6
4,705
672
2,020
3,274
2,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GDNeed9
Izanami
4
0 / 4 / 0
3,270
467
1,235
3,907
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 4 / 0
3,466
495
1,105
5,324
1,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Nyntax
Hades
6
0 / 3 / 1
3,748
535
1,342
4,640
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Reedzzy
Fenrir
7
1 / 0 / 0
4,022
575
282
3,138
844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
xBademeister007
Erlang Shen
8
0 / 1 / 0
4,408
630
1,478
4,575
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
2
7
L
Izanami
GDNeed9
Izanami
0
4
0
0
L
0
4
0
0
L
Hades
Nyntax
Hades
0
3
1
0.17
L
Fenrir
Reedzzy
Fenrir
1
0
0
1
W
1
0
0
1
W
Gilgamesh
WelshmanDan_
Gilgamesh
1
0
1
1.5
W
Eset
2
1
1
2.5
L
Erlang Shen
xBademeister007
Erlang Shen
0
1
0
0
W
Aphrodite
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,761
Damage
5,442
14,037
Taken
21,584
6,019
Mitigated
5,632
7,562
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,570
2,450
0
1,138
3,371
850
1,108
636
2,735
0
20,899
L
Izanami
GDNeed9
Izanami
1,235
1,005
0
325
3,907
628
0
501
3,256
0
10,030
L
1,105
67
530
1,255
5,324
1,111
0
1,194
3,955
7,253
0
L
Hades
Nyntax
Hades
1,342
0
87
745
4,640
1,446
0
2,370
2,270
10,397
0
L
Fenrir
Reedzzy
Fenrir
282
36
0
2,046
3,138
844
0
0
3,138
0
14,417
W
1,549
408
0
851
3,056
1,357
0
0
3,056
0
25,465
W
Gilgamesh
WelshmanDan_
Gilgamesh
252
0
0
1,469
2,384
808
0
0
2,384
0
15,276
W
Eset
2,370
223
0
567
1,952
471
0
1,056
610
19,361
0
L
Erlang Shen
xBademeister007
Erlang Shen
1,478
797
0
2,512
4,575
1,603
0
0
4,575
0
23,219
W
Aphrodite
2,020
161
1,611
1,926
3,274
2,533
612
469
2,805
9,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,913
Gold Earned
18,914
210
Minions Killed
159
0
Camps Cleared
0
638,829
Distance Traveled
605,919
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,987
712
31
4
0
92,452
0
L
Izanami
3,270
467
23
3
0
88,724
1
L
Hel
3,466
495
3
0
0
124,348
1
L
Hades
3,748
535
29
4
0
128,355
0
L
Fenrir
4,022
575
39
6
0
145,956
2
W
Tyr
5,014
716
71
10
0
144,757
2
W
Gilgamesh
4,463
638
47
7
0
159,180
1
W
Eset
4,744
678
42
6
0
127,232
3
L
Erlang Shen
4,408
630
65
9
0
118,536
2
W
Aphrodite
4,705
672
19
3
0
115,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role