Player Matchup

Danzaburou
Danzaburou
Angeltl4
Danzaburou
Level 29
God Stats
194W - 184L
1,569 SR
Queue Stats
208W - 212L
1,517 Elo+
Solo
Bastet
Bastet
BigPipa
Bastet
Level 6
God Stats
8W - 2L
1,724 SR
Queue Stats
50W - 30L
1,559 Elo+
Solo
Odin
Odin
DrFegtDeinRasen
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Solo
Bacchus
Bacchus
M3tamorphosis1
Bacchus
Level 11
God Stats
7W - 4L
1,625 SR
Queue Stats
10W - 8L
1,550 Elo+
Solo
Scylla
Scylla
xDistri
Scylla
Level 18
God Stats
4W - 1L
1,659 SR
Queue Stats
68W - 54L
1,594 Elo+
Solo
Team Averages
Level 15
1,616 SR
1,565 Elo+

VS

Team Averages
Level 18
1,626 SR
1,547 Elo+
Gilgamesh
Gilgamesh
AdibouKheyAuDD
Gilgamesh
Level 21
God Stats
5W - 6L
1,745 SR
Queue Stats
59W - 57L
1,547 Elo+
Solo
Chang'e
Chang'e
DrunkenCrab
Chang'e
Level 18
God Stats
5W - 3L
1,656 SR
Queue Stats
11W - 9L
1,693 Elo+
Solo
Hercules
Hercules
Haverstad
Hercules
Level 30
God Stats
13W - 14L
1,649 SR
Queue Stats
316W - 359L
1,510 Elo+
Solo
Cupid
Cupid
Mcm6495
Cupid
Level 15
God Stats
0W - 1L
1,581 SR
Queue Stats
1W - 2L
1,552 Elo+
Solo
Artemis
Artemis
Seraph2077
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeltl4
Danzaburou
12
8 / 0 / 2
7,341
667
6,978
4,820
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
BigPipa
Bastet
11
3 / 0 / 4
6,501
591
3,798
7,621
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 1 / 4
5,551
505
3,768
6,286
3,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 1 / 3
6,211
565
2,336
5,258
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
xDistri
Scylla
11
0 / 2 / 2
6,220
565
2,617
3,976
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdibouKheyAuDD
Gilgamesh
9
1 / 4 / 0
5,635
512
5,330
8,257
3,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
DrunkenCrab
Chang'e
11
2 / 2 / 0
6,257
569
3,504
5,949
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Haverstad
Hercules
8
1 / 1 / 0
5,211
474
1,926
6,150
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cupid
Mcm6495
Cupid
8
0 / 4 / 0
4,942
449
1,210
4,956
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Seraph2077
Artemis
7
0 / 5 / 0
4,690
426
829
4,013
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
4
4
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AdibouKheyAuDD
Gilgamesh
1
4
0
0.25
W
Danzaburou
Angeltl4
Danzaburou
8
0
2
9
W
Bastet
BigPipa
Bastet
3
0
4
5
W
2
1
4
4
L
Chang'e
DrunkenCrab
Chang'e
2
2
0
1
L
Hercules
Haverstad
Hercules
1
1
0
1
W
3
1
3
4.5
L
Cupid
Mcm6495
Cupid
0
4
0
0
L
Artemis
Seraph2077
Artemis
0
5
0
0
W
Scylla
xDistri
Scylla
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,497
Damage
12,799
27,961
Taken
29,325
12,659
Mitigated
10,943
13,803
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AdibouKheyAuDD
Gilgamesh
5,330
1,823
0
1,123
8,257
3,579
535
992
6,887
0
30,265
W
Danzaburou
Angeltl4
Danzaburou
6,978
2,577
0
3,512
4,820
1,689
451
408
4,376
0
42,731
W
Bastet
BigPipa
Bastet
3,798
983
0
3,728
7,621
2,285
179
556
7,005
0
36,285
W
3,768
1,768
0
2,880
6,286
3,815
849
0
6,286
0
15,317
L
Chang'e
DrunkenCrab
Chang'e
3,504
204
0
2,430
5,949
1,657
0
1,403
4,478
35,385
0
L
Hercules
Haverstad
Hercules
1,926
239
0
2,920
6,150
2,663
0
1,929
4,177
0
11,641
W
2,336
358
0
2,442
5,258
3,633
458
119
5,135
9,010
0
L
Cupid
Mcm6495
Cupid
1,210
480
0
554
4,956
1,749
767
0
4,931
0
19,406
L
Artemis
Seraph2077
Artemis
829
194
0
15
4,013
1,295
248
489
3,524
0
15,454
W
Scylla
xDistri
Scylla
2,617
264
0
1,241
3,976
1,237
520
2,137
1,655
37,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
26,735
278
Minions Killed
260
0
Camps Cleared
0
1,023,740
Distance Traveled
919,879
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,635
512
66
6
0
169,847
3
W
Danzaburou
7,341
667
74
7
0
181,814
0
W
Bastet
6,501
591
83
8
0
221,162
3
W
Odin
5,551
505
26
2
0
203,094
2
L
Chang'e
6,257
569
89
8
0
188,814
2
L
Hercules
5,211
474
20
2
0
208,646
3
W
Bacchus
6,211
565
5
0
0
233,155
4
L
Cupid
4,942
449
50
5
0
156,281
0
L
Artemis
4,690
426
35
3
0
196,291
0
W
Scylla
6,220
565
90
8
0
184,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role