Player Matchup

Sun Wukong
Sun Wukong
Djordan 2K
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Achilles
Achilles
IxIAsunaIxI
Achilles
Level 17
God Stats
2W - 0L
1,747 SR
Queue Stats
28W - 14L
1,557 Elo+
Solo
Bakasura
Bakasura
SEMco36
Bakasura
Level 26
God Stats
11W - 3L
1,842 SR
Queue Stats
24W - 20L
1,473 Elo+
Solo
Ra
Ra
SuperKitor1
Ra
Level 28
God Stats
7W - 10L
1,635 SR
Queue Stats
155W - 165L
1,449 Elo+
Solo
Sol
Sol
departed_jewel87
Sol
Level 25
God Stats
3W - 3L
1,674 SR
Queue Stats
93W - 85L
1,586 Elo+
Solo
Team Averages
Level 21
1,680 SR
1,513 Elo+

VS

Team Averages
Level 20
1,505 SR
1,486 Elo+
Ymir
Ymir
BigBearCheeks
Ymir
Level 5
God Stats
9W - 10L
1,500 SR
Queue Stats
133W - 161L
1,517 Elo+
Solo
Hou Yi
Hou Yi
EDERMCARMEN
Hou Yi
Level 28
God Stats
3W - 2L
1,521 SR
Queue Stats
62W - 39L
1,479 Elo+
Solo
Olorun
Olorun
Ninja13310
Olorun
Level 20
God Stats
2W - 2L
1,515 SR
Queue Stats
97W - 88L
1,515 Elo+
Solo
Hera
Hera
Nоrth
Hera
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
charliedog555
Fenrir
Level 29
God Stats
20W - 22L
1,487 SR
Queue Stats
100W - 117L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Djordan 2K
Sun Wukong
10
1 / 4 / 1
6,128
471
2,967
6,137
4,485
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
IxIAsunaIxI
Achilles
12
5 / 3 / 6
7,612
586
9,271
12,227
4,734
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
SEMco36
Bakasura
14
5 / 2 / 1
8,153
627
4,738
7,940
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
5 / 0 / 7
8,491
653
7,464
6,656
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
7 / 1 / 4
7,928
610
7,504
7,329
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
6,381
491
4,039
11,297
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
13
4 / 3 / 0
7,603
585
5,302
7,223
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Ninja13310
Olorun
9
0 / 5 / 4
5,745
442
4,358
6,806
2,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
Nоrth
Hera
6
0 / 5 / 1
5,196
400
1,413
5,066
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 7 / 2
7,093
546
6,965
10,743
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
10
10
Deaths
23
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Sun Wukong
Djordan 2K
Sun Wukong
1
4
1
0.38
L
Hou Yi
4
3
0
1.33
W
Achilles
IxIAsunaIxI
Achilles
5
3
6
2.67
L
Olorun
Ninja13310
Olorun
0
5
4
0.4
L
Hera
Nоrth
Hera
0
5
1
0.1
W
Bakasura
SEMco36
Bakasura
5
2
1
2.75
W
5
0
7
8.5
L
4
7
2
0.71
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,944
Damage
22,077
40,289
Taken
41,135
17,927
Mitigated
15,778
15,747
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,039
414
0
1,804
11,297
5,285
120
5,924
5,165
14,489
0
W
Sun Wukong
Djordan 2K
Sun Wukong
2,967
1,444
0
79
6,137
4,485
239
0
6,137
0
16,772
L
Hou Yi
5,302
1,864
0
2,601
7,223
3,094
401
1,036
6,149
0
38,587
W
Achilles
IxIAsunaIxI
Achilles
9,271
3,774
258
2,746
12,227
4,734
0
4,454
7,753
0
34,759
L
Olorun
Ninja13310
Olorun
4,358
2,137
108
1,700
6,806
2,011
0
3,186
3,596
27,308
0
L
Hera
Nоrth
Hera
1,413
379
0
1,265
5,066
1,368
0
1,646
3,180
12,596
0
W
Bakasura
SEMco36
Bakasura
4,738
3,873
0
2,986
7,940
4,124
679
516
7,420
0
41,570
W
7,464
1,061
1,381
4,216
6,656
2,426
322
2,653
3,923
51,697
0
L
6,965
2,268
0
212
10,743
4,020
0
2,694
7,907
0
34,121
W
7,504
3,398
0
4,081
7,329
2,158
879
2,083
5,246
42,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
32,018
379
Minions Killed
238
0
Camps Cleared
0
1,298,924
Distance Traveled
1,033,414
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,381
491
24
2
0
260,849
0
W
Sun Wukong
6,128
471
29
2
0
228,159
1
L
Hou Yi
7,603
585
83
6
0
174,443
1
W
Achilles
7,612
586
52
4
0
260,430
5
L
Olorun
5,745
442
48
4
0
218,484
1
L
Hera
5,196
400
25
2
0
134,373
4
W
Bakasura
8,153
627
111
9
0
292,574
0
W
Ra
8,491
653
113
9
0
275,879
0
L
Fenrir
7,093
546
58
4
0
245,265
3
W
Sol
7,928
610
74
6
0
241,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role