Player Matchup

Medusa
Medusa
EmilyAvivi
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Hqllon
Set
Level 80
God Stats
29W - 20L
1,513 SR
Queue Stats
261W - 283L
1,432 Elo+
Solo
Cerberus
Cerberus
Zerkah
Cerberus
Level 68
God Stats
20W - 15L
1,492 SR
Queue Stats
91W - 81L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
x74potions
Baron Samedi
Level 125
God Stats
10W - 6L
1,601 SR
Queue Stats
135W - 105L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
可以赢但是没必要
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 82
1,521 SR
1,495 Elo+

VS

Team Averages
Level 66
1,526 SR
1,419 Elo+
Thanatos
Thanatos
ADFiv5
Thanatos
Level 82
God Stats
8W - 12L
1,519 SR
Queue Stats
261W - 269L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
D3vast
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,390 Elo+
Party 1
Agni
Agni
Droop69
Agni
Level 122
God Stats
2W - 4L
1,472 SR
Queue Stats
171W - 202L
1,389 Elo+
Solo
Yemoja
Yemoja
KAmehameaa
Yemoja
Level 49
God Stats
29W - 30L
1,540 SR
Queue Stats
176W - 212L
1,405 Elo+
Party 1
Izanami
Izanami
w1lbo
Izanami
Level 46
God Stats
14W - 17L
1,601 SR
Queue Stats
114W - 114L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmilyAvivi
Medusa
12
2 / 5 / 4
7,262
519
5,009
8,650
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
Hqllon
Set
14
3 / 3 / 1
8,234
588
9,155
7,767
2,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Zerkah
Cerberus
12
3 / 3 / 6
7,675
548
5,298
10,689
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
x74potions
Baron Samedi
15
5 / 1 / 1
8,598
614
5,554
4,897
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 1
7,785
556
4,908
10,725
4,777
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ADFiv5
Thanatos
11
1 / 3 / 2
6,831
488
3,092
9,667
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
D3vast
Amaterasu
13
2 / 3 / 1
7,408
529
3,281
9,650
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Droop69
Agni
12
2 / 6 / 3
7,271
519
6,796
8,740
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
KAmehameaa
Yemoja
11
3 / 2 / 5
7,336
524
6,191
6,227
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
w1lbo
Izanami
12
5 / 4 / 3
7,849
561
7,150
9,487
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
18
Kills
13
13
Deaths
18
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ADFiv5
Thanatos
1
3
2
0.67
L
Amaterasu
D3vast
Amaterasu
2
3
1
0.83
L
Agni
Droop69
Agni
2
6
3
0.58
W
Medusa
EmilyAvivi
Medusa
2
5
4
0.8
W
Set
Hqllon
Set
3
3
1
1.17
L
Yemoja
KAmehameaa
Yemoja
3
2
5
2.75
W
Cerberus
Zerkah
Cerberus
3
3
6
2
L
Izanami
w1lbo
Izanami
5
4
3
1.63
W
Baron Samedi
x74potions
Baron Samedi
5
1
1
5.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,924
Damage
26,510
42,728
Taken
43,771
18,469
Mitigated
17,017
14,691
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ADFiv5
Thanatos
3,092
991
0
7,167
9,667
3,119
0
2,672
6,995
0
34,763
L
Amaterasu
D3vast
Amaterasu
3,281
1,811
0
1,849
9,650
4,594
0
479
9,171
0
30,331
L
Agni
Droop69
Agni
6,796
723
0
1,224
8,740
2,883
0
5,166
3,574
37,744
0
W
Medusa
EmilyAvivi
Medusa
5,009
2,017
0
1,662
8,650
2,624
0
2,828
5,724
0
40,993
W
Set
Hqllon
Set
9,155
4,362
0
1,451
7,767
2,974
440
1,553
6,170
0
51,496
L
Yemoja
KAmehameaa
Yemoja
6,191
862
745
1,449
6,227
2,969
60
3,556
2,671
22,185
0
W
Cerberus
Zerkah
Cerberus
5,298
591
0
2,985
10,689
5,970
0
4,127
6,490
26,008
0
L
Izanami
w1lbo
Izanami
7,150
4,834
0
2,656
9,487
3,452
0
3,887
5,600
0
52,588
W
Baron Samedi
x74potions
Baron Samedi
5,554
963
344
2,051
4,897
2,124
404
2,409
2,299
49,257
0
W
4,908
1,005
0
6,198
10,725
4,777
0
1,633
9,058
55,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
36,695
440
Minions Killed
357
0
Camps Cleared
0
1,325,152
Distance Traveled
1,295,717
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,831
488
79
6
0
283,643
5
L
Amaterasu
7,408
529
73
5
0
260,509
3
L
Agni
7,271
519
77
6
0
259,488
3
W
Medusa
7,262
519
78
6
0
230,659
3
W
Set
8,234
588
102
7
0
267,797
3
L
Yemoja
7,336
524
19
1
0
230,894
6
W
Cerberus
7,675
548
51
4
0
270,172
7
L
Izanami
7,849
561
109
8
0
261,183
3
W
Baron Samedi
8,598
614
107
8
0
266,021
8
W
Ao Kuang
7,785
556
102
7
0
290,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role