Player Matchup

Fenrir
Fenrir
Gold IV
Boogienator
Fenrir
Gold IV
Level 123
God Stats
5W - 6L
1,471 SR
Queue Stats
258W - 265L
1,445 MMR
Party 2
Sobek
Sobek
Silver I
Krichna
Sobek
Silver I
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold V
Pigonthefield
Ra
Gold V
Level 160
God Stats
11W - 4L
1,273 SR
Queue Stats
115W - 123L
1,303 MMR
Party 2
Odin
Odin
Gold V
arretedetegratte
Odin
Gold V
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,315 MMR
Solo
Chernobog
Chernobog
Gold V
bouchbouch2
Chernobog
Gold V
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,510 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,449 SR
1,415 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,604 SR
1,336 MMR
Guan Yu
Guan Yu
Silver I
ItzBenjyyy
Guan Yu
Silver I
Level 68
God Stats
0W - 2L
1,247 SR
Queue Stats
56W - 66L
1,301 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
SurgAAAtPT
Kumbhakarna
Bronze III
Level 32
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 5L
1,309 MMR
Solo
Thanatos
Thanatos
Gold V
Winghamboy42
Thanatos
Gold V
Level 148
God Stats
4W - 6L
1,598 SR
Queue Stats
177W - 174L
1,321 MMR
Solo
Anhur
Anhur
Gold V
c3on
Anhur
Gold V
Level 160
God Stats
11W - 8L
1,826 SR
Queue Stats
250W - 246L
1,365 MMR
Solo
Chang'e
Chang'e
Gold IV
ozan2005
Chang'e
Gold IV
Level 107
God Stats
40W - 31L
1,620 SR
Queue Stats
201W - 186L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 4 / 10
18,386
634
22,000
26,943
14,563
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Krichna
Sobek
18
2 / 3 / 16
14,587
503
9,298
26,001
34,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 7 / 16
16,494
569
23,832
15,580
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 1 / 18
16,303
562
17,651
21,050
30,366
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
bouchbouch2
Chernobog
20
9 / 5 / 7
17,897
617
22,256
25,290
11,411
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Ao KuangTsukuyomiApolloAthenaSet

VS

Bans
ScyllaDanzaburouRavanaCu ChulainnNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItzBenjyyy
Guan Yu
19
1 / 11 / 4
13,257
457
10,176
29,279
35,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
SurgAAAtPT
Kumbhakarna
16
0 / 7 / 8
11,809
407
4,901
27,026
27,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Winghamboy42
Thanatos
20
14 / 8 / 2
16,364
564
22,730
33,101
13,971
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
c3on
Anhur
20
3 / 5 / 3
14,695
507
12,509
23,236
9,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
ozan2005
Chang'e
20
2 / 7 / 9
13,880
479
18,115
20,402
7,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
38
Kills
20
20
Deaths
38
67
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
15
4
10
5
L
Guan Yu
ItzBenjyyy
Guan Yu
1
11
4
0.27
W
Sobek
Krichna
Sobek
2
3
16
3.33
W
8
7
16
2.29
L
Kumbhakarna
SurgAAAtPT
Kumbhakarna
0
7
8
0.57
L
Thanatos
Winghamboy42
Thanatos
14
8
2
1.88
W
4
1
18
13
W
Chernobog
bouchbouch2
Chernobog
9
5
7
2.5
L
Anhur
c3on
Anhur
3
5
3
0.9
L
Chang'e
ozan2005
Chang'e
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,037
Damage
68,431
114,864
Taken
133,044
96,668
Mitigated
93,243
52,496
Healing
46,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
22,000
4,957
0
10,441
26,943
14,563
3,256
7,923
18,940
0
130,654
L
Guan Yu
ItzBenjyyy
Guan Yu
10,176
2,065
1,076
5,841
29,279
35,256
0
4,934
24,025
0
76,138
W
Sobek
Krichna
Sobek
9,298
327
0
7,615
26,001
34,310
60
6,360
19,561
22,858
0
W
23,832
2,393
8,841
6,320
15,580
6,018
3,719
5,039
10,541
126,591
0
L
Kumbhakarna
SurgAAAtPT
Kumbhakarna
4,901
517
0
1,507
27,026
27,244
0
8,663
18,363
27,283
0
L
Thanatos
Winghamboy42
Thanatos
22,730
7,942
0
23,900
33,101
13,971
548
9,988
23,113
0
123,889
W
17,651
6,265
0
8,166
21,050
30,366
4,196
1,981
19,069
0
94,964
W
Chernobog
bouchbouch2
Chernobog
22,256
16,547
0
11,113
25,290
11,411
5,447
3,246
21,964
0
163,882
L
Anhur
c3on
Anhur
12,509
7,462
0
6,510
23,236
9,405
306
2,259
20,977
0
112,016
L
Chang'e
ozan2005
Chang'e
18,115
1,133
2,453
4,758
20,402
7,367
535
7,286
13,036
106,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,667
Gold Earned
70,005
728
Minions Killed
683
0
Camps Cleared
0
2,968,196
Distance Traveled
2,668,152
35
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
18,386
634
178
6
0
625,435
5
L
Guan Yu
13,257
457
142
5
0
520,415
5
W
Sobek
14,587
503
24
1
0
609,407
13
W
Ra
16,494
569
195
7
0
560,417
4
L
Kumbhakarna
11,809
407
36
1
0
553,439
11
L
Thanatos
16,364
564
142
5
0
598,096
11
W
Odin
16,303
562
148
5
0
622,590
7
W
Chernobog
17,897
617
183
6
0
550,347
6
L
Anhur
14,695
507
175
6
0
467,981
8
L
Chang'e
13,880
479
188
6
0
528,221
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role