Player Matchup

Olorun
Olorun
Giuseppe172
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Neith
Neith
PIRONicerd
Neith
Level 16
God Stats
0W - 1L
1,479 SR
Queue Stats
13W - 15L
1,406 Elo+
Solo
Thor
Thor
TheKillerOfHunt
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,663 Elo+
Party 1
Tiamat
Tiamat
Vintetree
Tiamat
Level 21
God Stats
6W - 2L
1,905 SR
Queue Stats
76W - 39L
1,728 Elo+
Solo
Yemoja
Yemoja
elgatofeliz12345
Yemoja
Level 25
God Stats
36W - 39L
1,435 SR
Queue Stats
42W - 41L
1,472 Elo+
Solo
Team Averages
Level 16
1,564 SR
1,586 Elo+

VS

Team Averages
Level 25
1,559 SR
1,612 Elo+
Khepri
Khepri
BibsonKaribson
Khepri
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 0L
1,779 Elo+
Solo
Thanatos
Thanatos
FallenKvazar
Thanatos
Level 20
God Stats
6W - 2L
1,687 SR
Queue Stats
6W - 2L
1,557 Elo+
Solo
Thoth
Thoth
Manasvin
Thoth
Level 29
God Stats
2W - 3L
1,536 SR
Queue Stats
110W - 94L
1,562 Elo+
Solo
Medusa
Medusa
Minabella
Medusa
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 22L
1,679 Elo+
Solo
Izanami
Izanami
Quolfgang
Izanami
Level 27
God Stats
27W - 15L
1,572 SR
Queue Stats
179W - 142L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 8 / 2
8,844
884
5,672
14,546
4,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
15
1 / 10 / 4
9,125
913
10,977
20,216
6,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 10 / 3
9,429
943
7,616
16,171
5,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Vintetree
Tiamat
15
2 / 6 / 2
9,909
991
16,488
16,249
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 4
9,452
945
2,032
8,459
6,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

30

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 18
10,819
1,082
6,348
10,044
12,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
FallenKvazar
Thanatos
15
2 / 2 / 7
9,658
966
4,719
6,021
2,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Manasvin
Thoth
19
13 / 0 / 16
12,563
1,256
26,534
5,777
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Minabella
Medusa
18
13 / 2 / 12
12,285
1,229
18,840
12,218
6,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Quolfgang
Izanami
17
7 / 1 / 11
11,299
1,130
15,478
11,986
5,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
6
Kills
36
36
Deaths
6
15
Assists
64
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
W
Thanatos
FallenKvazar
Thanatos
2
2
7
2.75
L
Olorun
1
8
2
0.25
W
Thoth
Manasvin
Thoth
13
0
16
21
W
Medusa
Minabella
Medusa
13
2
12
9.5
L
Neith
1
10
4
0.3
W
Izanami
Quolfgang
Izanami
7
1
11
12.5
L
2
10
3
0.35
L
Tiamat
Vintetree
Tiamat
2
6
2
0.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,785
Damage
71,919
75,641
Taken
46,046
30,438
Mitigated
30,100
7,714
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,348
186
753
1,026
10,044
12,203
0
2,804
7,148
11,693
0
W
Thanatos
FallenKvazar
Thanatos
4,719
1,406
0
2,949
6,021
2,761
0
3,314
2,645
0
16,994
L
Olorun
5,672
2,558
908
1,447
14,546
4,247
0
8,971
5,304
17,090
0
W
Thoth
Manasvin
Thoth
26,534
54
120
624
5,777
2,434
0
4,291
1,234
42,207
0
W
Medusa
Minabella
Medusa
18,840
7,061
0
0
12,218
6,716
0
5,908
6,091
0
44,455
L
Neith
10,977
4,853
0
1,754
20,216
6,158
0
6,482
13,566
0
22,468
W
Izanami
Quolfgang
Izanami
15,478
11,434
0
0
11,986
5,986
0
6,908
4,736
0
46,513
L
7,616
1,411
0
0
16,171
5,430
0
6,296
9,637
0
22,991
L
Tiamat
Vintetree
Tiamat
16,488
1,856
0
1,605
16,249
7,905
0
6,930
9,006
43,628
0
L
2,032
248
841
1,159
8,459
6,698
0
3,101
5,246
7,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,759
Gold Earned
56,624
174
Minions Killed
228
5
Camps Cleared
10
848,386
Distance Traveled
1,006,266
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,819
1,082
12
1
0
212,430
0
W
Thanatos
9,658
966
26
3
6
201,162
0
L
Olorun
8,844
884
29
3
0
162,318
2
W
Thoth
12,563
1,256
45
5
0
200,202
0
W
Medusa
12,285
1,229
60
6
1
198,141
0
L
Neith
9,125
913
31
3
0
174,939
0
W
Izanami
11,299
1,130
85
9
3
194,331
0
L
Thor
9,429
943
31
3
1
178,426
1
L
Tiamat
9,909
991
67
7
4
195,704
0
L
Yemoja
9,452
945
16
2
0
136,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role