Player Matchup

Cerberus
Cerberus
Silver III
LaBuGGeT
Cerberus
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze I
adım
Susano
Bronze I
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
539 MMR
Solo
Xbalanque
Xbalanque
Bronze II
ecervantes14
Xbalanque
Bronze II
Level 62
God Stats
12W - 12L
1,372 SR
Queue Stats
105W - 126L
288 MMR
Solo
Vulcan
Vulcan
Silver V
lelouchiwa6201
Vulcan
Silver V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver III
shusts
Tiamat
Silver III
Level 109
God Stats
16W - 7L
1,707 SR
Queue Stats
479W - 495L
911 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,516 SR
947 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,477 SR
954 MMR
Ra
Ra
Gold IV
Beowwulf
Ra
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze I
Magicka03
Chernobog
Bronze I
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver V
MrTBow
Awilix
Silver V
Level 96
God Stats
6W - 4L
1,616 SR
Queue Stats
142W - 151L
617 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
hemulihemmot
Zhong Kui
Silver III
Level 85
God Stats
8W - 9L
1,566 SR
Queue Stats
235W - 230L
884 MMR
Solo
Hercules
Hercules
Bronze II
jauotrsbans
Hercules
Bronze II
Level 125
God Stats
1W - 3L
1,201 SR
Queue Stats
365W - 376L
269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LaBuGGeT
Cerberus
11
2 / 4 / 3
7,358
433
6,620
14,718
12,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
adım
Susano
13
2 / 3 / 1
7,633
449
4,029
11,566
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ecervantes14
Xbalanque
14
3 / 4 / 3
8,065
474
8,685
10,237
3,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
1 / 5 / 0
8,090
476
6,270
8,463
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
shusts
Tiamat
11
0 / 4 / 1
7,183
423
7,064
9,479
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetApolloScyllaThe MorriganTsukuyomi

VS

Bans
AthenaDanzaburouAnhurCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,729
631
6,928
9,454
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Magicka03
Chernobog
14
2 / 2 / 12
9,387
552
6,846
7,476
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
MrTBow
Awilix
16
3 / 2 / 9
9,901
582
8,354
12,313
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
hemulihemmot
Zhong Kui
17
7 / 0 / 1
10,807
636
8,298
11,406
10,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
jauotrsbans
Hercules
14
4 / 3 / 8
9,211
542
8,747
13,570
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
8
Kills
20
20
Deaths
8
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Cerberus
LaBuGGeT
Cerberus
2
4
3
0.88
W
Chernobog
Magicka03
Chernobog
2
2
12
4
W
Awilix
MrTBow
Awilix
3
2
9
3.75
L
Susano
adım
Susano
2
3
1
0.83
L
Xbalanque
ecervantes14
Xbalanque
3
4
3
1.13
W
Zhong Kui
hemulihemmot
Zhong Kui
7
0
1
7.5
W
Hercules
jauotrsbans
Hercules
4
3
8
2.67
L
1
5
0
0.2
L
Tiamat
shusts
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,668
Damage
39,173
54,463
Taken
54,219
29,004
Mitigated
29,880
10,686
Healing
21,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,928
627
1,585
4,266
9,454
3,679
0
4,041
5,195
82,749
0
L
Cerberus
LaBuGGeT
Cerberus
6,620
87
0
2,626
14,718
12,225
0
2,402
12,246
28,428
0
W
Chernobog
Magicka03
Chernobog
6,846
2,892
0
0
7,476
2,235
3,585
1,472
5,964
0
47,543
W
Awilix
MrTBow
Awilix
8,354
3,413
0
4,736
12,313
3,863
0
3,580
8,629
0
71,191
L
Susano
adım
Susano
4,029
707
0
2,940
11,566
4,208
0
2,454
9,016
0
34,213
L
Xbalanque
ecervantes14
Xbalanque
8,685
3,788
0
1,888
10,237
3,452
0
2,170
7,892
0
47,327
W
Zhong Kui
hemulihemmot
Zhong Kui
8,298
1,252
0
7,345
11,406
10,889
1,420
5,350
6,044
66,005
0
W
Hercules
jauotrsbans
Hercules
8,747
2,363
0
3,846
13,570
9,214
318
5,063
8,433
8,319
22,337
L
6,270
1,935
0
0
8,463
3,341
126
5,825
2,624
48,238
0
L
Tiamat
shusts
Tiamat
7,064
669
0
3,232
9,479
5,778
188
3,871
5,429
41,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
50,035
402
Minions Killed
596
0
Camps Cleared
0
1,362,912
Distance Traveled
1,707,071
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,729
631
186
11
0
373,997
4
L
Cerberus
7,358
433
49
3
0
263,225
3
W
Chernobog
9,387
552
102
6
0
310,021
2
W
Awilix
9,901
582
124
7
0
384,031
5
L
Susano
7,633
449
71
4
0
308,190
2
L
Xbalanque
8,065
474
83
5
0
290,343
7
W
Zhong Kui
10,807
636
141
8
0
310,937
1
W
Hercules
9,211
542
43
3
0
328,085
4
L
Vulcan
8,090
476
103
6
0
254,700
6
L
Tiamat
7,183
423
96
6
0
246,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role