Player Matchup

Nemesis
Nemesis
GinTonicPlease
Nemesis
Level 7
God Stats
19W - 10L
1,884 SR
Queue Stats
132W - 85L
1,850 Elo+
Party 1
Artio
Artio
HtrYLDan
Artio
Level 154
God Stats
5W - 0L
1,703 SR
Queue Stats
63W - 62L
1,467 Elo+
Party 2
Anhur
Anhur
Michi98
Anhur
Level 28
God Stats
26W - 24L
1,859 SR
Queue Stats
339W - 306L
1,512 Elo+
Party 1
Tyr
Tyr
NOOB小菜比
Tyr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,422 Elo+
Party 2
Agni
Agni
soeinding
Agni
Level 86
God Stats
20W - 6L
1,626 SR
Queue Stats
402W - 367L
1,537 Elo+
Party 1
Team Averages
Level 57
1,714 SR
1,557 Elo+

VS

Team Averages
Level 17
1,448 SR
1,309 Elo+
Tiamat
Tiamat
Major26
Tiamat
Level 29
God Stats
22W - 17L
1,558 SR
Queue Stats
69W - 57L
1,471 Elo+
Party 4
Ymir
Ymir
Nayrue66
Ymir
Level 10
God Stats
3W - 5L
1,347 SR
Queue Stats
11W - 36L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
Verdj
Cthulhu
Level 7
God Stats
6W - 7L
1,492 SR
Queue Stats
36W - 38L
1,412 Elo+
Solo
Chernobog
Chernobog
Yuukell
Chernobog
Level 17
God Stats
5W - 13L
1,342 SR
Queue Stats
39W - 92L
1,215 Elo+
Party 3
Hun Batz
Hun Batz
lokolo18
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,139 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
10,113
562
11,662
11,319
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
HtrYLDan
Artio
14
5 / 2 / 4
8,988
499
4,795
10,620
5,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Michi98
Anhur
16
2 / 0 / 4
9,742
541
9,990
12,750
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 2
8,744
486
4,123
10,479
8,305
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
17
2 / 2 / 4
10,328
574
7,978
9,982
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Major26
Tiamat
16
2 / 4 / 3
9,470
526
10,620
12,432
6,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 4 / 1
7,224
401
2,802
14,882
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Verdj
Cthulhu
16
4 / 3 / 0
9,211
512
8,001
12,774
12,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Yuukell
Chernobog
13
2 / 2 / 0
7,979
443
5,528
8,047
2,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
lokolo18
Hun Batz
12
2 / 4 / 1
7,850
436
1,422
10,436
3,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
10
10
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
Artio
HtrYLDan
Artio
5
2
4
3.5
L
Tiamat
Major26
Tiamat
2
4
3
0.88
W
Anhur
Michi98
Anhur
2
0
4
4
W
2
3
2
1
L
Ymir
0
4
1
0.13
L
Cthulhu
Verdj
Cthulhu
4
3
0
1.33
L
Chernobog
Yuukell
Chernobog
2
2
0
1
L
Hun Batz
lokolo18
Hun Batz
2
4
1
0.63
W
Agni
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,548
Damage
28,373
55,150
Taken
58,571
28,602
Mitigated
33,642
24,116
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,662
6,391
0
3,130
11,319
6,296
1,238
2,896
8,223
0
70,692
W
Artio
HtrYLDan
Artio
4,795
123
1,075
4,121
10,620
5,952
351
3,990
6,573
29,558
0
L
Tiamat
Major26
Tiamat
10,620
2,105
0
3,710
12,432
6,575
186
3,288
8,831
53,392
0
W
Anhur
Michi98
Anhur
9,990
5,142
0
9,160
12,750
4,447
1,975
2,376
10,284
0
80,084
W
4,123
1,012
0
4,544
10,479
8,305
0
5,355
4,483
0
32,514
L
Ymir
2,802
349
0
2,871
14,882
9,301
217
3,870
10,962
20,906
0
L
Cthulhu
Verdj
Cthulhu
8,001
931
0
2,635
12,774
12,350
315
925
11,827
47,746
0
L
Chernobog
Yuukell
Chernobog
5,528
3,092
0
2,248
8,047
2,008
971
2,507
5,492
0
42,110
L
Hun Batz
lokolo18
Hun Batz
1,422
153
0
1,830
10,436
3,408
0
1,702
8,686
0
38,290
W
Agni
7,978
389
0
2,086
9,982
3,602
592
5,395
4,164
74,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
41,734
537
Minions Killed
394
0
Camps Cleared
0
1,622,553
Distance Traveled
1,478,590
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,113
562
99
6
0
355,097
0
W
Artio
8,988
499
47
3
0
342,666
5
L
Tiamat
9,470
526
116
6
0
298,230
6
W
Anhur
9,742
541
138
8
0
272,053
1
W
Tyr
8,744
486
74
4
0
289,043
0
L
Ymir
7,224
401
38
2
0
315,485
6
L
Cthulhu
9,211
512
89
5
0
274,688
0
L
Chernobog
7,979
443
88
5
0
280,813
1
L
Hun Batz
7,850
436
63
4
0
309,374
0
W
Agni
10,328
574
179
10
0
363,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role