Player Matchup

Olorun
Olorun
Drohen
Olorun
Level 18
God Stats
7W - 4L
1,493 SR
Queue Stats
40W - 31L
1,578 Elo+
Solo
Pele
Pele
Hanyuü
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 79L
1,616 Elo+
Solo
Ymir
Ymir
HinarashiHime
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MiddleOnly
Anhur
Level 29
God Stats
16W - 3L
1,958 SR
Queue Stats
95W - 22L
1,874 Elo+
Solo
Cu Chulainn
Cu Chulainn
juanmaneitor11
Cu Chulainn
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
49W - 29L
1,815 Elo+
Solo
Team Averages
Level 22
1,590 SR
1,677 Elo+

VS

Team Averages
Level 34
1,504 SR
1,473 Elo+
Hercules
Hercules
Chelsealondon94
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
HeqZa
Kali
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,429 Elo+
Party 1
Yemoja
Yemoja
Prosi94
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,515 Elo+
Party 1
Neith
Neith
Reepatz
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Stetice
Anubis
Level 24
God Stats
15W - 10L
1,522 SR
Queue Stats
35W - 34L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Drohen
Olorun
10
2 / 0 / 4
6,599
600
2,965
4,119
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Hanyuü
Pele
13
11 / 0 / 4
7,777
707
7,028
7,376
2,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 6
6,477
589
3,051
6,844
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
14
4 / 1 / 4
8,174
743
6,898
5,424
1,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
juanmaneitor11
Cu Chulainn
11
2 / 1 / 1
6,267
570
3,075
6,171
4,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 3 / 0
4,609
419
1,413
7,122
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kali
HeqZa
Kali
8
1 / 5 / 0
5,194
472
1,679
8,288
2,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Prosi94
Yemoja
7
0 / 4 / 0
4,777
434
2,045
5,650
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Reepatz
Neith
8
1 / 4 / 0
5,171
470
3,917
5,050
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Stetice
Anubis
8
0 / 5 / 1
5,001
455
1,877
5,557
1,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
21
Kills
2
2
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
0
0
W
Olorun
Drohen
Olorun
2
0
4
4
W
Pele
Hanyuü
Pele
11
0
4
13
L
Kali
HeqZa
Kali
1
5
0
0.2
W
2
0
6
5
W
Anhur
4
1
4
6
L
Yemoja
Prosi94
Yemoja
0
4
0
0
L
Neith
Reepatz
Neith
1
4
0
0.25
L
Anubis
Stetice
Anubis
0
5
1
0.1
W
Cu Chulainn
juanmaneitor11
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
10,931
29,934
Taken
31,667
13,629
Mitigated
12,938
10,031
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
1,413
138
0
1,877
7,122
5,337
0
1,215
5,907
0
14,444
W
Olorun
Drohen
Olorun
2,965
1,752
136
1,976
4,119
1,333
1,062
511
3,583
42,062
0
W
Pele
Hanyuü
Pele
7,028
2,231
0
959
7,376
2,348
429
793
6,583
0
51,087
L
Kali
HeqZa
Kali
1,679
695
118
2,424
8,288
2,269
0
317
7,971
0
25,844
W
3,051
553
0
1,591
6,844
4,372
0
1,419
5,425
12,678
0
W
Anhur
6,898
3,946
0
3,380
5,424
1,565
0
1,199
4,200
0
55,006
L
Yemoja
Prosi94
Yemoja
2,045
596
223
610
5,650
2,357
0
3,027
2,623
6,487
0
L
Neith
Reepatz
Neith
3,917
1,712
0
658
5,050
1,265
0
1,597
3,453
0
24,336
L
Anubis
Stetice
Anubis
1,877
404
0
1,141
5,557
1,710
0
0
5,557
23,335
0
W
Cu Chulainn
juanmaneitor11
Cu Chulainn
3,075
271
0
1,989
6,171
4,011
23
0
5,595
427
33,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,294
Gold Earned
24,752
372
Minions Killed
186
0
Camps Cleared
0
1,069,109
Distance Traveled
977,965
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,609
419
32
3
0
200,758
1
W
Olorun
6,599
600
93
8
0
188,201
4
W
Pele
7,777
707
96
9
0
255,917
1
L
Kali
5,194
472
52
5
0
216,392
0
W
Ymir
6,477
589
7
1
0
207,863
5
W
Anhur
8,174
743
117
11
0
184,730
2
L
Yemoja
4,777
434
8
1
0
189,052
0
L
Neith
5,171
470
56
5
0
175,864
0
L
Anubis
5,001
455
38
3
0
195,899
3
W
Cu Chulainn
6,267
570
59
5
0
232,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role