Player Matchup

Neith
Neith
D1NGOne
Neith
Level 11
God Stats
0W - 1L
1,438 SR
Queue Stats
185W - 252L
1,218 Elo+
Solo
Hel
Hel
DG_Lakoeke
Hel
Level 28
God Stats
0W - 1L
1,431 SR
Queue Stats
17W - 18L
1,408 Elo+
Solo
Nemesis
Nemesis
DaEggie
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
Escan0R1
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,078 Elo+
Party 1
Cthulhu
Cthulhu
Ilarea
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,329 Elo+

VS

Team Averages
Level 17
1,578 SR
1,495 Elo+
Izanami
Izanami
AaroniiSmite
Izanami
Level 17
God Stats
6W - 2L
1,836 SR
Queue Stats
40W - 41L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
Argnarus
Erlang Shen
Level 28
God Stats
4W - 0L
1,746 SR
Queue Stats
7W - 0L
1,851 Elo+
Solo
Cthulhu
Cthulhu
Hellbobaby
Cthulhu
Level 7
God Stats
1W - 0L
1,523 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
HiemisDO
Sol
Level 17
God Stats
23W - 22L
1,285 SR
Queue Stats
95W - 85L
1,421 Elo+
Solo
Mulan
Mulan
bedom
Mulan
Level 14
God Stats
18W - 14L
1,500 SR
Queue Stats
67W - 68L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D1NGOne
Neith
8
2 / 5 / 0
5,274
479
3,578
6,666
1,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 1
5,303
482
3,745
7,466
3,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
DaEggie
Nemesis
10
3 / 3 / 0
6,393
581
2,964
7,214
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Escan0R1
Kukulkan
5
0 / 5 / 0
4,426
402
1,150
3,717
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ilarea
Cthulhu
9
1 / 4 / 3
5,290
481
4,231
7,434
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AaroniiSmite
Izanami
12
7 / 1 / 4
7,102
646
5,095
6,188
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Argnarus
Erlang Shen
12
7 / 0 / 4
7,119
647
5,700
7,420
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Hellbobaby
Cthulhu
10
3 / 3 / 6
6,180
562
3,476
5,732
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 2
6,694
609
5,456
7,830
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
bedom
Mulan
11
3 / 0 / 2
6,787
617
1,801
2,748
1,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
21
21
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
AaroniiSmite
Izanami
7
1
4
9
W
Erlang Shen
Argnarus
Erlang Shen
7
0
4
9
L
Neith
D1NGOne
Neith
2
5
0
0.4
L
0
4
1
0.13
L
Nemesis
DaEggie
Nemesis
3
3
0
1
L
Kukulkan
Escan0R1
Kukulkan
0
5
0
0
W
Cthulhu
Hellbobaby
Cthulhu
3
3
6
2
W
1
2
2
1
L
Cthulhu
Ilarea
Cthulhu
1
4
3
0.63
W
Mulan
bedom
Mulan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,668
Damage
21,528
32,497
Taken
29,918
12,716
Mitigated
13,384
5,168
Healing
10,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AaroniiSmite
Izanami
5,095
3,125
0
2,217
6,188
2,350
431
1,162
4,926
0
43,231
W
Erlang Shen
Argnarus
Erlang Shen
5,700
3,625
0
2,786
7,420
4,097
0
2,004
5,343
0
34,746
L
Neith
D1NGOne
Neith
3,578
2,104
0
1,164
6,666
1,586
0
449
6,142
0
22,896
L
3,745
887
64
1,495
7,466
3,616
0
4,478
2,988
23,008
0
L
Nemesis
DaEggie
Nemesis
2,964
1,307
0
1,751
7,214
1,892
0
838
6,301
0
21,269
L
Kukulkan
Escan0R1
Kukulkan
1,150
410
0
0
3,717
998
0
887
2,755
7,601
0
W
Cthulhu
Hellbobaby
Cthulhu
3,476
262
0
532
5,732
3,224
83
1,886
3,561
15,045
0
W
5,456
2,223
0
3,981
7,830
2,374
1,652
2,947
4,858
36,528
0
L
Cthulhu
Ilarea
Cthulhu
4,231
102
112
582
7,434
4,624
0
1,988
5,279
15,889
0
W
Mulan
bedom
Mulan
1,801
354
0
773
2,748
1,339
1,102
586
2,104
0
26,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,686
Gold Earned
33,882
175
Minions Killed
300
0
Camps Cleared
0
1,054,226
Distance Traveled
1,107,464
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,102
646
80
7
0
195,108
3
W
Erlang Shen
7,119
647
61
6
0
273,168
0
L
Neith
5,274
479
48
4
0
207,179
0
L
Hel
5,303
482
32
3
0
209,888
1
L
Nemesis
6,393
581
51
5
0
240,805
0
L
Kukulkan
4,426
402
22
2
0
171,871
0
W
Cthulhu
6,180
562
28
3
0
224,856
2
W
Sol
6,694
609
64
6
0
188,821
2
L
Cthulhu
5,290
481
22
2
0
224,483
2
W
Mulan
6,787
617
67
6
0
225,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role