Player Matchup

Fenrir
Fenrir
D1nkel_Berg96
Fenrir
Level 69
God Stats
31W - 17L
1,615 SR
Queue Stats
359W - 288L
1,621 Elo+
Party 1
Hera
Hera
Oje_Delux
Hera
Level 60
God Stats
40W - 35L
1,564 SR
Queue Stats
296W - 248L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
thushithan2001
Guan Yu
Level 128
God Stats
12W - 2L
1,494 SR
Queue Stats
355W - 268L
1,646 Elo+
Party 1
Team Averages
Level 86
1,557 SR
1,603 Elo+

VS

Team Averages
Level 66
1,553 SR
1,520 Elo+
Raijin
Raijin
IIIWiccanIII
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,542 Elo+
Party 2
Skadi
Skadi
ProfessorWhimsy
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,497 Elo+
Party 2
Mulan
Mulan
ThyMhall-
Mulan
Level 28
God Stats
1W - 1L
1,660 SR
Queue Stats
88W - 71L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
9,422
673
4,335
10,680
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
14
4 / 1 / 8
9,949
711
8,307
3,710
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 6
10,430
745
11,138
15,859
12,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 4 / 1
9,613
687
9,260
7,669
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 4
8,479
606
5,963
7,266
2,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
ThyMhall-
Mulan
11
1 / 4 / 3
8,755
625
7,779
13,074
9,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
4
4
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Raijin
3
4
1
0.88
W
Hera
4
1
8
8
L
0
4
4
0.5
L
Mulan
ThyMhall-
Mulan
1
4
3
0.63
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
23,002
30,249
Taken
28,009
17,928
Mitigated
13,802
10,681
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,335
1,615
0
1,843
10,680
3,938
396
3,600
6,824
0
28,439
L
Raijin
9,260
514
0
969
7,669
2,062
0
2,016
5,627
52,039
0
W
Hera
8,307
3,097
0
700
3,710
1,091
762
1,661
1,887
41,745
0
L
5,963
2,023
0
398
7,266
2,319
0
2,815
4,371
0
27,664
L
Mulan
ThyMhall-
Mulan
7,779
1,302
0
1,925
13,074
9,421
0
3,228
9,564
0
37,915
W
11,138
1,672
1,470
6,668
15,859
12,899
288
3,555
12,064
0
52,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,801
Gold Earned
26,847
190
Minions Killed
198
0
Camps Cleared
0
867,776
Distance Traveled
797,983
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,422
673
43
3
0
289,749
0
L
Raijin
9,613
687
97
7
0
250,534
0
W
Hera
9,949
711
91
7
0
254,829
0
L
Skadi
8,479
606
41
3
0
275,068
5
L
Mulan
8,755
625
60
4
0
272,381
1
W
Guan Yu
10,430
745
56
4
0
323,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role