Player Matchup

Artemis
Artemis
GentOwO
Artemis
Level 48
God Stats
2W - 2L
1,510 SR
Queue Stats
57W - 58L
1,419 Elo+
Party 2
Janus
Janus
Potrosalvajee
Janus
Level 15
God Stats
2W - 1L
1,746 SR
Queue Stats
18W - 10L
1,837 Elo+
Solo
Cerberus
Cerberus
Rems69
Cerberus
Level 26
God Stats
10W - 8L
1,527 SR
Queue Stats
34W - 33L
1,485 Elo+
Party 2
Team Averages
Level 30
1,594 SR
1,580 Elo+

VS

Team Averages
Level 14
1,539 SR
1,449 Elo+
Thor
Thor
AL1VAR
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Carmax21
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
CesarGamer99
Ra
Level 10
God Stats
1W - 1L
1,616 SR
Queue Stats
5W - 10L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GentOwO
Artemis
12
6 / 3 / 17
9,683
745
6,982
8,291
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
16 / 0 / 11
11,656
897
21,218
9,449
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Rems69
Cerberus
13
8 / 2 / 17
10,804
831
5,975
9,785
8,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AL1VAR
Thor
9
0 / 11 / 3
7,225
556
1,801
12,006
5,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
Carmax21
Sun Wukong
10
1 / 11 / 3
8,094
623
6,373
16,699
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 8 / 1
8,344
642
5,035
11,063
5,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
11
30
Kills
4
5
Deaths
30
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
AL1VAR
Thor
0
11
3
0.14
L
Sun Wukong
Carmax21
Sun Wukong
1
11
3
0.23
L
3
8
1
0.44
W
Artemis
GentOwO
Artemis
6
3
17
4.83
W
16
0
11
21.5
W
Cerberus
Rems69
Cerberus
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
13,209
27,525
Taken
39,768
15,286
Mitigated
16,814
6,938
Healing
2,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AL1VAR
Thor
1,801
569
0
0
12,006
5,834
76
7,604
4,402
0
11,192
L
Sun Wukong
Carmax21
Sun Wukong
6,373
1,191
0
811
16,699
5,926
0
11,882
4,817
0
21,791
L
5,035
270
282
1,097
11,063
5,054
86
7,762
3,301
25,501
0
W
Artemis
GentOwO
Artemis
6,982
3,779
0
1,462
8,291
3,053
1,248
1,939
6,352
0
20,179
W
21,218
2,306
0
3,508
9,449
3,424
276
1,086
8,363
75,415
0
W
Cerberus
Rems69
Cerberus
5,975
551
0
1,968
9,785
8,809
550
2,030
7,755
14,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
23,663
163
Minions Killed
74
0
Camps Cleared
0
730,641
Distance Traveled
549,450
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,225
556
11
1
0
138,840
0
L
Sun Wukong
8,094
623
30
2
0
193,666
0
L
Ra
8,344
642
33
3
0
216,944
4
W
Artemis
9,683
745
25
2
0
204,841
0
W
Janus
11,656
897
121
9
0
275,558
2
W
Cerberus
10,804
831
17
1
0
250,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role