Player Matchup

Hera
Hera
Platinum V
Musk3t33r
Hera
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
SilencedMystic
Mercury
Gold V
Level 156
God Stats
0W - 1L
1,692 SR
Queue Stats
30W - 26L
1,785 MMR
Solo
Nike
Nike
Platinum IV
Snomio
Nike
Platinum IV
Level 76
God Stats
1W - 1L
1,594 SR
Queue Stats
52W - 52L
1,799 MMR
Solo
Danzaburou
Danzaburou
Platinum V
WIMPEND
Danzaburou
Platinum V
Level 157
God Stats
4W - 2L
1,765 SR
Queue Stats
33W - 20L
1,802 MMR
Solo
Janus
Janus
Platinum IV
Warn8
Janus
Platinum IV
Level 65
God Stats
4W - 9L
1,748 SR
Queue Stats
7W - 12L
1,815 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,660 SR
1,740 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,614 SR
1,738 MMR
Baron Samedi
Baron Samedi
Platinum IV
Athecles
Baron Samedi
Platinum IV
Level 156
God Stats
2W - 0L
1,809 SR
Queue Stats
97W - 100L
1,794 MMR
Solo
The Morrigan
The Morrigan
Platinum III
Fleafii
The Morrigan
Platinum III
Level 159
God Stats
9W - 6L
1,746 SR
Queue Stats
429W - 421L
1,816 MMR
Solo
Fenrir
Fenrir
Gold IV
Jauskis
Fenrir
Gold IV
Level 108
God Stats
2W - 0L
1,515 SR
Queue Stats
55W - 44L
1,766 MMR
Solo
Medusa
Medusa
Platinum IV
LovariusZ
Medusa
Platinum IV
Level 107
God Stats
9W - 6L
1,501 SR
Queue Stats
260W - 249L
1,814 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
xpertanas
Sun Wukong
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
1 / 8 / 1
7,972
443
4,471
11,956
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 5 / 3
8,007
445
5,028
12,982
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nike
Snomio
Nike
13
4 / 5 / 3
8,909
495
7,771
13,193
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
WIMPEND
Danzaburou
14
2 / 3 / 4
8,643
480
7,992
11,151
3,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Warn8
Janus
17
0 / 7 / 0
9,775
543
1,829
13,658
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TsukuyomiAthenaSetTiamat

VS

Bans
ApolloGuan YuKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Athecles
Baron Samedi
16
3 / 3 / 9
10,845
603
3,621
10,558
7,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
Fleafii
The Morrigan
17
6 / 1 / 8
11,236
624
10,980
8,108
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Jauskis
Fenrir
17
10 / 3 / 6
11,196
622
11,818
11,564
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
LovariusZ
Medusa
19
6 / 1 / 4
12,029
668
11,536
15,317
6,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
xpertanas
Sun Wukong
17
3 / 1 / 4
10,933
607
8,125
12,021
8,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
8
Kills
28
28
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Athecles
Baron Samedi
3
3
9
2.5
W
The Morrigan
Fleafii
The Morrigan
6
1
8
10
W
Fenrir
Jauskis
Fenrir
10
3
6
4.33
W
Medusa
LovariusZ
Medusa
6
1
4
8
L
Hera
1
8
1
0.19
L
1
5
3
0.5
L
Nike
Snomio
Nike
4
5
3
1.1
L
Danzaburou
WIMPEND
Danzaburou
2
3
4
1.33
L
Janus
Warn8
Janus
0
7
0
0
W
Sun Wukong
xpertanas
Sun Wukong
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,091
Damage
46,080
62,940
Taken
57,568
25,125
Mitigated
31,859
11,382
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Athecles
Baron Samedi
3,621
430
823
2,201
10,558
7,712
1,005
560
9,940
29,032
0
W
The Morrigan
Fleafii
The Morrigan
10,980
1,685
0
1,712
8,108
3,534
2,066
689
7,249
84,260
6,662
W
Fenrir
Jauskis
Fenrir
11,818
3,053
0
4,070
11,564
5,526
407
1,946
9,522
0
63,385
W
Medusa
LovariusZ
Medusa
11,536
7,103
0
8,285
15,317
6,309
4,411
233
15,082
0
96,118
L
Hera
4,471
1,499
0
596
11,956
4,382
0
1,294
10,662
44,516
0
L
5,028
2,140
0
2,538
12,982
5,497
0
5,251
7,731
0
49,867
L
Nike
Snomio
Nike
7,771
1,434
0
1,992
13,193
6,793
0
3,866
9,327
0
34,355
L
Danzaburou
WIMPEND
Danzaburou
7,992
3,473
0
4,490
11,151
3,675
0
1,537
9,614
0
52,046
L
Janus
Warn8
Janus
1,829
259
0
1,766
13,658
4,778
0
235
13,423
81,203
0
W
Sun Wukong
xpertanas
Sun Wukong
8,125
1,911
0
4,766
12,021
8,778
1,093
2,488
9,387
0
77,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
56,239
526
Minions Killed
636
0
Camps Cleared
0
1,493,215
Distance Traveled
1,801,159
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,845
603
54
3
0
342,874
5
W
The Morrigan
11,236
624
156
9
0
343,372
6
W
Fenrir
11,196
622
109
6
0
404,798
2
W
Medusa
12,029
668
161
9
0
338,955
7
L
Hera
7,972
443
95
5
0
259,283
2
L
Mercury
8,007
445
98
5
0
342,405
4
L
Nike
8,909
495
40
2
0
321,162
5
L
Danzaburou
8,643
480
105
6
0
247,881
2
L
Janus
9,775
543
188
10
0
322,484
6
W
Sun Wukong
10,933
607
156
9
0
371,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role