Player Matchup

Anubis
Anubis
GRV-_-momow
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,559 Elo+
Solo
Chaac
Chaac
Mylan0
Chaac
Level 25
God Stats
4W - 4L
1,279 SR
Queue Stats
301W - 300L
1,430 Elo+
Solo
Ymir
Ymir
Nayrue66
Ymir
Level 9
God Stats
3W - 5L
1,195 SR
Queue Stats
11W - 36L
1,300 Elo+
Party 2
Nemesis
Nemesis
Yuukell
Nemesis
Level 17
God Stats
3W - 6L
1,235 SR
Queue Stats
39W - 92L
1,206 Elo+
Party 2
Artemis
Artemis
btwo566
Artemis
Level 28
God Stats
5W - 7L
1,275 SR
Queue Stats
73W - 62L
1,466 Elo+
Solo
Team Averages
Level 17
1,297 SR
1,392 Elo+

VS

Team Averages
Level 7
1,613 SR
1,401 Elo+
Fenrir
Fenrir
DaEggie
Fenrir
Level 7
God Stats
2W - 3L
1,751 SR
Queue Stats
7W - 13L
1,540 Elo+
Party 1
Neith
Neith
Escan0R1
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,230 Elo+
Party 1
Medusa
Medusa
NikaBero1
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,337 Elo+
Solo
Cerberus
Cerberus
Nooboff
Cerberus
Level 15
God Stats
2W - 3L
1,643 SR
Queue Stats
23W - 18L
1,519 Elo+
Solo
Chaac
Chaac
UltraK0MiTi
Chaac
Level 6
God Stats
26W - 22L
1,669 SR
Queue Stats
49W - 43L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
10 / 0 / 1
7,268
727
6,109
4,030
2,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Mylan0
Chaac
12
7 / 0 / 1
6,761
676
6,942
11,176
6,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
8
0 / 3 / 6
5,317
532
2,257
7,336
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Yuukell
Nemesis
8
0 / 3 / 6
5,117
512
2,259
5,377
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
btwo566
Artemis
10
9 / 1 / 0
6,316
632
8,241
4,350
1,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaEggie
Fenrir
8
0 / 5 / 0
4,714
471
1,009
8,755
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Escan0R1
Neith
6
0 / 6 / 0
4,047
405
1,018
5,148
2,378
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
NikaBero1
Medusa
9
3 / 4 / 3
5,586
559
5,911
5,954
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Nooboff
Cerberus
9
4 / 5 / 3
5,842
584
5,551
10,675
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 6 / 0
4,307
431
3,430
7,425
2,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
26
Kills
7
7
Deaths
26
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DaEggie
Fenrir
0
5
0
0
L
Neith
Escan0R1
Neith
0
6
0
0
W
Anubis
10
0
1
10.5
W
Chaac
Mylan0
Chaac
7
0
1
7.5
W
Ymir
0
3
6
1
L
Medusa
NikaBero1
Medusa
3
4
3
1.13
L
Cerberus
Nooboff
Cerberus
4
5
3
1.1
L
0
6
0
0
W
Nemesis
Yuukell
Nemesis
0
3
6
1
W
Artemis
btwo566
Artemis
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
16,919
32,269
Taken
37,957
14,369
Mitigated
12,947
11,435
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DaEggie
Fenrir
1,009
288
0
2,262
8,755
2,027
0
3,264
5,491
0
21,202
L
Neith
Escan0R1
Neith
1,018
708
0
96
5,148
2,378
0
2,843
2,305
0
5,576
W
Anubis
6,109
220
0
3,173
4,030
2,100
600
0
4,030
40,333
0
W
Chaac
Mylan0
Chaac
6,942
2,177
0
4,646
11,176
6,201
158
76
11,100
0
38,796
W
Ymir
2,257
727
0
1,760
7,336
3,519
189
2,033
5,303
8,693
0
L
Medusa
NikaBero1
Medusa
5,911
4,057
0
0
5,954
1,618
683
544
5,410
0
20,553
L
Cerberus
Nooboff
Cerberus
5,551
201
258
3,804
10,675
4,203
357
1,713
8,962
20,983
0
L
3,430
1,242
0
820
7,425
2,721
0
2
7,423
106
12,011
W
Nemesis
Yuukell
Nemesis
2,259
497
0
956
5,377
1,320
159
1,294
4,083
0
14,581
W
Artemis
btwo566
Artemis
8,241
4,004
0
900
4,350
1,229
262
2,224
2,126
0
22,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
24,496
232
Minions Killed
161
0
Camps Cleared
0
948,853
Distance Traveled
863,866
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,714
471
52
5
0
160,235
1
L
Neith
4,047
405
8
1
0
138,281
0
W
Anubis
7,268
727
76
8
0
172,082
2
W
Chaac
6,761
676
67
7
0
202,995
2
W
Ymir
5,317
532
15
2
0
185,539
3
L
Medusa
5,586
559
36
4
0
165,065
0
L
Cerberus
5,842
584
43
4
0
189,451
0
L
Chaac
4,307
431
22
2
0
210,834
2
W
Nemesis
5,117
512
40
4
0
218,808
0
W
Artemis
6,316
632
34
3
0
169,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role