Player Matchup

Xbalanque
Xbalanque
Kev Blizzy
Xbalanque
Level 12
God Stats
6W - 4L
1,732 SR
Queue Stats
268W - 233L
1,583 Elo+
Solo
Fenrir
Fenrir
KingMehdi98
Fenrir
Level 25
God Stats
9W - 14L
1,340 SR
Queue Stats
342W - 392L
1,364 Elo+
Solo
Chaac
Chaac
Nunes217 BR
Chaac
Level 28
God Stats
1W - 1L
1,258 SR
Queue Stats
175W - 207L
1,322 Elo+
Solo
Olorun
Olorun
TheDarkStar4
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,263 Elo+
Solo
Ymir
Ymir
kenpachi09010
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,406 Elo+

VS

Team Averages
Level 10
1,474 SR
1,349 Elo+
Fenrir
Fenrir
Apollyxn
Fenrir
Level 25
God Stats
16W - 12L
1,433 SR
Queue Stats
49W - 47L
1,266 Elo+
Solo
Neith
Neith
Gui_11391
Neith
Level 10
God Stats
0W - 3L
1,224 SR
Queue Stats
59W - 67L
1,363 Elo+
Party 1
Bellona
Bellona
cadeloRPG
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 61L
1,351 Elo+
Party 1
Ymir
Ymir
gunnin4youboy
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,393 Elo+
Solo
Ra
Ra
z4k122
Ra
Level 5
God Stats
1W - 1L
1,713 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kev Blizzy
Xbalanque
16
10 / 3 / 6
10,275
604
12,276
10,174
3,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
15
9 / 2 / 5
9,664
568
8,271
10,220
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 2
9,249
544
7,412
8,236
8,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
13
7 / 6 / 2
8,698
512
8,384
11,058
4,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 2
7,546
444
2,814
10,177
5,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apollyxn
Fenrir
13
7 / 3 / 2
9,063
533
9,645
11,780
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Gui_11391
Neith
13
6 / 5 / 1
8,236
484
7,945
11,291
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
cadeloRPG
Bellona
10
0 / 2 / 0
6,063
357
526
4,230
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 11 / 1
6,154
362
2,632
13,248
5,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
8
0 / 11 / 1
5,761
339
2,271
9,767
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
32
Kills
14
14
Deaths
32
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Apollyxn
Fenrir
7
3
2
2.67
L
Neith
Gui_11391
Neith
6
5
1
1.3
W
Xbalanque
Kev Blizzy
Xbalanque
10
3
6
4.33
W
Fenrir
9
2
5
5.75
W
5
1
2
6
W
Olorun
7
6
2
1.33
L
Bellona
cadeloRPG
Bellona
0
2
0
0
L
1
11
1
0.14
W
1
2
2
1
L
Ra
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,157
Damage
23,019
49,865
Taken
50,316
26,602
Mitigated
21,324
13,180
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Apollyxn
Fenrir
9,645
2,600
0
1,369
11,780
5,479
381
1,265
10,419
0
45,569
L
Neith
Gui_11391
Neith
7,945
3,395
0
2,805
11,291
3,769
0
4,141
7,150
0
38,802
W
Xbalanque
Kev Blizzy
Xbalanque
12,276
9,066
0
2,195
10,174
3,986
400
31
10,143
0
66,727
W
Fenrir
8,271
1,272
0
4,099
10,220
4,397
329
1,343
8,837
0
57,657
W
7,412
1,064
0
3,895
8,236
8,670
341
700
7,536
0
48,169
W
Olorun
8,384
3,473
105
2,498
11,058
4,067
2,408
2,126
8,806
39,021
0
L
Bellona
cadeloRPG
Bellona
526
33
0
403
4,230
3,783
0
0
4,005
0
14,364
L
2,632
704
0
303
13,248
5,341
0
2,308
10,869
16,276
0
W
2,814
938
0
388
10,177
5,482
418
530
9,640
30,774
0
L
Ra
2,271
787
68
132
9,767
2,952
0
3,484
6,233
13,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
35,277
407
Minions Killed
221
0
Camps Cleared
0
1,511,309
Distance Traveled
1,399,558
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,063
533
79
5
0
345,628
0
L
Neith
8,236
484
63
4
0
270,116
1
W
Xbalanque
10,275
604
108
6
0
299,316
2
W
Fenrir
9,664
568
109
6
0
328,412
1
W
Chaac
9,249
544
77
5
0
313,901
4
W
Olorun
8,698
512
65
4
0
266,221
0
L
Bellona
6,063
357
27
2
0
243,804
3
L
Ymir
6,154
362
30
2
0
276,160
0
W
Ymir
7,546
444
48
3
0
303,459
7
L
Ra
5,761
339
22
1
0
263,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role