Player Matchup

Mercury
Mercury
BabaApo
Mercury
Level 29
God Stats
45W - 26L
1,590 SR
Queue Stats
113W - 108L
1,484 Elo+
Solo
Hades
Hades
Medo2x2
Hades
Level 28
God Stats
2W - 0L
1,850 SR
Queue Stats
57W - 51L
1,543 Elo+
Solo
Danzaburou
Danzaburou
jpb72
Danzaburou
Level 7
God Stats
5W - 0L
1,681 SR
Queue Stats
180W - 195L
1,400 Elo+
Solo
Chaac
Chaac
krems66
Chaac
Level 15
God Stats
3W - 3L
1,639 SR
Queue Stats
106W - 71L
1,450 Elo+
Solo
Ares
Ares
p4zzo
Ares
Level 12
God Stats
2W - 1L
1,518 SR
Queue Stats
15W - 22L
1,409 Elo+
Solo
Team Averages
Level 18
1,656 SR
1,457 Elo+

VS

Team Averages
Level 19
1,455 SR
1,413 Elo+
Ares
Ares
Djeeah
Ares
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,494 Elo+
Party 2
Ullr
Ullr
ItsFrutty
Ullr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,508 Elo+
Party 2
Fenrir
Fenrir
LAAZISAIAH
Fenrir
Level 27
God Stats
11W - 17L
1,376 SR
Queue Stats
17W - 22L
1,298 Elo+
Party 1
Medusa
Medusa
RobbberDuck
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THADLEO
Tsukuyomi
Level 28
God Stats
11W - 12L
1,399 SR
Queue Stats
20W - 24L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BabaApo
Mercury
20
14 / 1 / 2
12,100
637
12,521
9,535
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Medo2x2
Hades
15
8 / 1 / 12
10,342
544
16,396
12,939
10,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
jpb72
Danzaburou
14
2 / 3 / 8
9,860
519
7,544
12,220
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
krems66
Chaac
15
6 / 1 / 8
9,965
524
12,540
12,309
14,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
p4zzo
Ares
14
2 / 4 / 14
9,445
497
6,640
13,669
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Djeeah
Ares
13
4 / 6 / 5
9,397
495
8,436
17,022
14,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ullr
11
0 / 9 / 4
7,349
387
6,747
15,261
5,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
LAAZISAIAH
Fenrir
10
0 / 7 / 0
6,736
355
1,142
16,643
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
4 / 4 / 4
8,838
465
10,622
10,823
4,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
THADLEO
Tsukuyomi
12
2 / 6 / 1
7,548
397
3,421
15,671
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
32
Kills
10
10
Deaths
32
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
BabaApo
Mercury
14
1
2
15
L
Ares
Djeeah
Ares
4
6
5
1.08
L
Ullr
0
9
4
0.22
L
Fenrir
LAAZISAIAH
Fenrir
0
7
0
0
W
Hades
Medo2x2
Hades
8
1
12
14
L
Medusa
4
4
4
1.5
L
Tsukuyomi
THADLEO
Tsukuyomi
2
6
1
0.42
W
Danzaburou
jpb72
Danzaburou
2
3
8
2
W
Chaac
krems66
Chaac
6
1
8
10
W
Ares
p4zzo
Ares
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,641
Damage
30,368
60,672
Taken
75,420
49,136
Mitigated
35,459
15,938
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BabaApo
Mercury
12,521
8,467
0
0
9,535
5,870
5,156
1,047
8,488
0
99,090
L
Ares
Djeeah
Ares
8,436
1,005
0
2,882
17,022
14,310
0
5,027
11,845
17,059
0
L
Ullr
6,747
2,736
0
1,902
15,261
5,882
0
6,543
8,518
0
30,756
L
Fenrir
LAAZISAIAH
Fenrir
1,142
654
440
6,670
16,643
5,617
242
2,144
14,371
0
23,570
W
Hades
Medo2x2
Hades
16,396
1,848
500
6,757
12,939
10,365
2,510
1,120
11,819
59,271
0
L
Medusa
10,622
5,247
0
0
10,823
4,399
0
4,271
6,452
0
50,760
L
Tsukuyomi
THADLEO
Tsukuyomi
3,421
852
359
4,391
15,671
5,251
0
5,051
10,495
0
35,469
W
Danzaburou
jpb72
Danzaburou
7,544
5,207
0
3,814
12,220
5,218
1,609
2,267
9,953
0
64,146
W
Chaac
krems66
Chaac
12,540
1,689
0
3,837
12,309
14,497
1,288
1,030
11,279
0
52,768
W
Ares
p4zzo
Ares
6,640
950
0
1,030
13,669
13,186
451
2,972
10,697
18,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,712
Gold Earned
39,868
474
Minions Killed
316
0
Camps Cleared
0
1,724,943
Distance Traveled
1,455,217
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,100
637
156
8
0
396,524
2
L
Ares
9,397
495
15
1
0
319,159
4
L
Ullr
7,349
387
67
4
0
271,940
0
L
Fenrir
6,736
355
56
3
0
239,870
1
W
Hades
10,342
544
95
5
0
334,525
3
L
Medusa
8,838
465
91
5
0
316,313
0
L
Tsukuyomi
7,548
397
87
5
0
307,935
2
W
Danzaburou
9,860
519
124
7
0
311,902
1
W
Chaac
9,965
524
73
4
0
333,788
1
W
Ares
9,445
497
26
1
0
348,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role