Player Matchup

Fafnir
Fafnir
BobMarleyAndaluz
Fafnir
Level 29
God Stats
17W - 5L
1,822 SR
Queue Stats
110W - 74L
1,569 Elo+
Solo
Nemesis
Nemesis
ScannerG
Nemesis
Level 6
God Stats
2W - 1L
1,713 SR
Queue Stats
2W - 4L
1,208 Elo+
Solo
Gilgamesh
Gilgamesh
XxDylanTeexX
Gilgamesh
Level 6
God Stats
2W - 6L
1,110 SR
Queue Stats
89W - 90L
1,306 Elo+
Solo
Team Averages
Level 14
1,548 SR
1,361 Elo+

VS

Team Averages
Level 53
1,649 SR
1,454 Elo+
Mercury
Mercury
Norvavind
Mercury
Level 26
God Stats
2W - 2L
1,634 SR
Queue Stats
32W - 27L
1,545 Elo+
Solo
Cupid
Cupid
Slaaade
Cupid
Level 29
God Stats
1W - 2L
1,787 SR
Queue Stats
10W - 12L
1,405 Elo+
Party 1
Scylla
Scylla
Tijano
Scylla
Level 104
God Stats
7W - 1L
1,527 SR
Queue Stats
23W - 26L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 10 / 6
14,788
822
12,492
26,971
22,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Nemesis
ScannerG
Nemesis
16
4 / 12 / 9
12,929
718
11,550
20,470
14,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Gilgamesh
XxDylanTeexX
Gilgamesh
17
8 / 10 / 9
13,915
773
18,085
25,191
23,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Norvavind
Mercury
19
14 / 5 / 12
16,826
935
20,460
17,055
15,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Slaaade
Cupid
16
6 / 7 / 14
13,206
734
9,637
15,355
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
Tijano
Scylla
18
12 / 8 / 14
14,751
820
27,753
17,056
5,994
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
20
Kills
32
32
Deaths
20
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
8
10
6
1.1
W
Mercury
Norvavind
Mercury
14
5
12
4
L
Nemesis
ScannerG
Nemesis
4
12
9
0.71
W
Cupid
Slaaade
Cupid
6
7
14
1.86
W
Scylla
Tijano
Scylla
12
8
14
2.38
L
Gilgamesh
XxDylanTeexX
Gilgamesh
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,127
Damage
57,850
72,632
Taken
49,466
60,472
Mitigated
27,298
15,702
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,492
1,250
855
6,544
26,971
22,789
240
8,933
18,038
43,555
0
W
Mercury
Norvavind
Mercury
20,460
11,964
0
0
17,055
15,119
765
4,058
12,791
2,204
69,763
L
Nemesis
ScannerG
Nemesis
11,550
4,504
0
2,505
20,470
14,672
1,704
9,789
10,681
0
33,011
W
Cupid
Slaaade
Cupid
9,637
6,938
188
2,150
15,355
6,185
978
2,328
13,027
0
25,888
W
Scylla
Tijano
Scylla
27,753
5,221
206
4,135
17,056
5,994
1,818
6,118
10,755
75,454
0
L
Gilgamesh
XxDylanTeexX
Gilgamesh
18,085
4,638
927
4,871
25,191
23,011
1,150
9,680
15,511
0
53,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,632
Gold Earned
44,783
154
Minions Killed
183
0
Camps Cleared
0
811,631
Distance Traveled
888,059
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,788
822
58
3
0
254,898
1
W
Mercury
16,826
935
57
3
0
382,887
5
L
Nemesis
12,929
718
39
2
0
274,275
1
W
Cupid
13,206
734
33
2
0
230,960
0
W
Scylla
14,751
820
93
5
0
274,212
5
L
Gilgamesh
13,915
773
57
3
0
282,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role