Player Matchup

Tiamat
Tiamat
Pepe Le Don
Tiamat
Level 26
God Stats
1W - 3L
1,388 SR
Queue Stats
89W - 53L
1,674 Elo+
Solo
Bellona
Bellona
Wet_Nut_Sock
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,563 Elo+
Solo
Neith
Neith
alirezamuaythai
Neith
Level 3
God Stats
1W - 3L
1,716 SR
Queue Stats
138W - 183L
1,484 Elo+
Solo
Ravana
Ravana
bigg_saint5
Ravana
Level 13
God Stats
9W - 8L
1,440 SR
Queue Stats
327W - 318L
1,352 Elo+
Solo
Anubis
Anubis
giuliic_
Anubis
Level 17
God Stats
12W - 5L
1,546 SR
Queue Stats
123W - 145L
1,383 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,491 Elo+

VS

Team Averages
Level 10
1,671 SR
1,589 Elo+
Tsukuyomi
Tsukuyomi
Run_thy_fade
Tsukuyomi
Level 18
God Stats
9W - 10L
1,654 SR
Queue Stats
267W - 205L
1,613 Elo+
Solo
Sobek
Sobek
TripTown
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Xbalanque
Xbalanque
hopefulmarmot
Xbalanque
Level 5
God Stats
11W - 13L
1,790 SR
Queue Stats
292W - 331L
1,637 Elo+
Solo
Hera
Hera
petre907
Hera
Level 15
God Stats
2W - 1L
1,717 SR
Queue Stats
6W - 3L
1,605 Elo+
Solo
Ravana
Ravana
xTriggavelx
Ravana
Level 12
God Stats
9W - 4L
1,695 SR
Queue Stats
23W - 16L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 3 / 3
9,253
578
9,703
8,987
6,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Wet_Nut_Sock
Bellona
14
3 / 5 / 1
8,587
537
8,608
12,106
11,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 1 / 1
6,024
377
2,787
3,697
904
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
14
3 / 5 / 5
8,358
522
3,997
8,850
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
giuliic_
Anubis
10
2 / 8 / 1
6,714
420
4,350
9,688
4,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Run_thy_fade
Tsukuyomi
16
6 / 3 / 4
9,779
611
8,235
10,074
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
TripTown
Sobek
9
2 / 1 / 2
6,864
429
1,130
6,649
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
hopefulmarmot
Xbalanque
15
5 / 4 / 9
9,138
571
8,848
11,071
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
13
1 / 5 / 5
7,938
496
2,939
7,555
2,348
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
16
8 / 1 / 4
9,821
614
9,570
9,763
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
14
Kills
22
22
Deaths
14
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
5
3
3
2.17
W
Tsukuyomi
Run_thy_fade
Tsukuyomi
6
3
4
2.67
W
Sobek
TripTown
Sobek
2
1
2
3
L
Bellona
Wet_Nut_Sock
Bellona
3
5
1
0.7
L
1
1
1
1.5
L
Ravana
3
5
5
1.1
L
Anubis
giuliic_
Anubis
2
8
1
0.31
W
Xbalanque
hopefulmarmot
Xbalanque
5
4
9
2.38
W
Hera
1
5
5
0.7
W
Ravana
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,445
Damage
30,722
43,328
Taken
45,112
27,501
Mitigated
17,536
10,399
Healing
12,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,703
1,550
0
2,257
8,987
6,643
1,016
1,098
7,889
56,073
0
W
Tsukuyomi
Run_thy_fade
Tsukuyomi
8,235
2,646
0
4,333
10,074
3,434
598
2,748
7,326
0
60,143
W
Sobek
TripTown
Sobek
1,130
110
0
1,426
6,649
4,410
150
2,274
4,375
12,037
0
L
Bellona
Wet_Nut_Sock
Bellona
8,608
3,680
0
2,622
12,106
11,066
424
154
11,866
0
52,312
L
2,787
575
0
856
3,697
904
98
97
3,600
0
15,347
L
Ravana
3,997
1,185
306
2,946
8,850
4,178
78
768
8,082
0
48,187
L
Anubis
giuliic_
Anubis
4,350
425
0
1,412
9,688
4,710
0
2,493
7,195
33,298
0
W
Xbalanque
hopefulmarmot
Xbalanque
8,848
3,353
0
2,830
11,071
3,226
2,204
3,634
7,437
0
54,375
W
Hera
2,939
1,376
0
26
7,555
2,348
1,306
4,046
3,509
29,320
0
W
Ravana
9,570
4,666
0
3,628
9,763
4,118
0
1,925
7,838
0
48,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,936
Gold Earned
43,540
395
Minions Killed
384
0
Camps Cleared
0
1,297,777
Distance Traveled
1,312,976
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,253
578
100
6
0
273,648
0
W
Tsukuyomi
9,779
611
104
7
0
320,793
0
W
Sobek
6,864
429
22
1
0
195,483
2
L
Bellona
8,587
537
121
8
0
285,169
3
L
Neith
6,024
377
27
2
0
193,804
0
L
Ravana
8,358
522
86
5
0
284,378
6
L
Anubis
6,714
420
61
4
0
260,778
0
W
Xbalanque
9,138
571
100
6
0
249,769
0
W
Hera
7,938
496
60
4
0
243,777
3
W
Ravana
9,821
614
98
6
0
303,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role