Player Matchup

Set
Set
CaptainDankaroo
Set
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 111L
1,618 Elo+
Solo
Bacchus
Bacchus
MschesBit
Bacchus
Level 129
God Stats
5W - 11L
1,615 SR
Queue Stats
52W - 39L
1,644 Elo+
Solo
Apollo
Apollo
NotJonathan
Apollo
Level 16
God Stats
1W - 1L
1,259 SR
Queue Stats
65W - 86L
1,281 Elo+
Solo
Team Averages
Level 86
1,458 SR
1,514 Elo+

VS

Team Averages
Level 69
1,594 SR
1,526 Elo+
Apollo
Apollo
DepressedShroom
Apollo
Level 83
God Stats
8W - 5L
1,769 SR
Queue Stats
495W - 349L
1,556 Elo+
Party 1
Chronos
Chronos
HoyoBoyo
Chronos
Level 103
God Stats
6W - 7L
1,437 SR
Queue Stats
333W - 234L
1,604 Elo+
Party 1
Mulan
Mulan
Strong_Killer484
Mulan
Level 20
God Stats
2W - 3L
1,575 SR
Queue Stats
12W - 14L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 5
9,610
739
12,862
8,176
3,037
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MschesBit
Bacchus
12
3 / 2 / 7
9,526
733
8,029
12,737
13,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
11
3 / 2 / 4
8,670
667
6,526
7,704
2,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,672
667
5,512
9,939
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
HoyoBoyo
Chronos
11
1 / 3 / 3
7,990
615
9,497
10,158
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 6 / 3
7,513
578
4,881
10,335
7,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
4
4
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
3
3
1
1.17
L
Chronos
HoyoBoyo
Chronos
1
3
3
0.83
W
Bacchus
MschesBit
Bacchus
3
2
7
3.25
W
Apollo
3
2
4
2.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,417
Damage
19,890
28,617
Taken
30,432
19,012
Mitigated
14,033
7,826
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,862
2,759
0
720
8,176
3,037
966
1,779
6,397
0
31,116
L
5,512
3,284
0
3,759
9,939
3,506
102
1,824
8,115
0
39,027
L
Chronos
HoyoBoyo
Chronos
9,497
3,068
0
3,151
10,158
3,298
0
2,125
8,033
34,621
0
W
Bacchus
MschesBit
Bacchus
8,029
695
918
4,864
12,737
13,174
198
4,690
8,047
23,815
0
W
Apollo
6,526
4,031
0
1,324
7,704
2,801
61
3,192
4,512
0
36,731
L
4,881
197
0
59
10,335
7,229
0
4,104
6,231
0
11,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,806
Gold Earned
24,175
130
Minions Killed
142
0
Camps Cleared
0
739,782
Distance Traveled
681,136
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,610
739
53
4
0
259,909
4
L
Apollo
8,672
667
79
6
0
222,001
1
L
Chronos
7,990
615
47
4
0
229,778
4
W
Bacchus
9,526
733
18
1
0
244,806
1
W
Apollo
8,670
667
59
5
0
235,067
4
L
Mulan
7,513
578
16
1
0
229,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role