Player Matchup

Osiris
Osiris
JkobAU
Osiris
Level 148
God Stats
2W - 0L
1,731 SR
Queue Stats
299W - 146L
1,696 Elo+
Party 1
Izanami
Izanami
JylesOrDie
Izanami
Level 148
God Stats
31W - 18L
1,679 SR
Queue Stats
208W - 76L
1,762 Elo+
Party 1
Neith
Neith
Poolie
Neith
Level 122
God Stats
10W - 5L
1,633 SR
Queue Stats
215W - 77L
1,744 Elo+
Party 1
Ao Kuang
Ao Kuang
Tomahawk
Ao Kuang
Level 142
God Stats
2W - 0L
1,724 SR
Queue Stats
216W - 77L
1,759 Elo+
Party 1
Ymir
Ymir
lahTay
Ymir
Level 28
God Stats
12W - 2L
1,814 SR
Queue Stats
44W - 5L
1,868 Elo+
Party 1
Team Averages
Level 118
1,716 SR
1,766 Elo+

VS

Team Averages
Level 118
1,452 SR
1,467 Elo+
Hera
Hera
DJCHOC
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 165L
1,438 Elo+
Solo
Bacchus
Bacchus
DripKing222
Bacchus
Level 109
God Stats
0W - 2L
1,285 SR
Queue Stats
383W - 454L
1,458 Elo+
Solo
Poseidon
Poseidon
FritzX
Poseidon
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
297W - 338L
1,418 Elo+
Solo
Izanami
Izanami
THE DWARFS RAGE
Izanami
Level 119
God Stats
2W - 1L
1,696 SR
Queue Stats
106W - 119L
1,465 Elo+
Solo
Guan Yu
Guan Yu
VogonPoet
Guan Yu
Level 96
God Stats
7W - 11L
1,277 SR
Queue Stats
291W - 338L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JkobAU
Osiris
13
5 / 1 / 6
7,871
562
5,394
9,579
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
JylesOrDie
Izanami
15
6 / 2 / 4
9,073
648
6,825
7,795
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Poolie
Neith
14
8 / 0 / 4
8,820
630
9,779
6,677
2,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
Tomahawk
Ao Kuang
14
2 / 1 / 1
8,125
580
6,705
7,438
3,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ymir
lahTay
Ymir
11
1 / 0 / 8
6,901
493
1,354
3,744
1,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DJCHOC
Hera
11
1 / 6 / 0
6,737
481
4,412
7,933
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
DripKing222
Bacchus
10
0 / 5 / 3
6,678
477
3,291
8,496
7,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
FritzX
Poseidon
13
3 / 2 / 0
7,737
553
4,379
7,824
2,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 6 / 0
6,101
436
3,051
7,473
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
VogonPoet
Guan Yu
13
0 / 3 / 1
7,657
547
3,376
11,351
8,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
22
Kills
4
4
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
DJCHOC
Hera
1
6
0
0.17
L
Bacchus
DripKing222
Bacchus
0
5
3
0.3
L
Poseidon
FritzX
Poseidon
3
2
0
1.5
W
Osiris
JkobAU
Osiris
5
1
6
8
W
Izanami
JylesOrDie
Izanami
6
2
4
4
W
Neith
Poolie
Neith
8
0
4
10
L
0
6
0
0
W
Ao Kuang
Tomahawk
Ao Kuang
2
1
1
2.5
L
Guan Yu
VogonPoet
Guan Yu
0
3
1
0.17
W
Ymir
lahTay
Ymir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,057
Damage
18,509
35,233
Taken
43,077
16,257
Mitigated
22,465
14,201
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
DJCHOC
Hera
4,412
1,146
0
1,496
7,933
2,292
252
348
7,585
36,810
0
L
Bacchus
DripKing222
Bacchus
3,291
100
0
1,427
8,496
7,516
0
649
7,847
18,285
0
L
Poseidon
FritzX
Poseidon
4,379
657
0
4,362
7,824
2,161
358
0
7,824
49,247
0
W
Osiris
JkobAU
Osiris
5,394
1,877
0
3,808
9,579
6,077
138
3,074
6,353
0
43,788
W
Izanami
JylesOrDie
Izanami
6,825
4,486
0
2,770
7,795
2,415
216
2,212
5,576
0
67,641
W
Neith
Poolie
Neith
9,779
3,616
0
2,460
6,677
2,383
1,024
4,372
2,127
0
67,508
L
3,051
1,781
0
815
7,473
2,472
986
357
7,116
0
40,923
W
Ao Kuang
Tomahawk
Ao Kuang
6,705
1,656
0
4,055
7,438
3,911
1,102
514
6,574
51,283
0
L
Guan Yu
VogonPoet
Guan Yu
3,376
718
0
4,843
11,351
8,024
0
6,705
4,646
0
48,435
W
Ymir
lahTay
Ymir
1,354
178
0
1,108
3,744
1,471
0
1,573
2,125
7,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,790
Gold Earned
34,910
455
Minions Killed
398
0
Camps Cleared
0
1,356,939
Distance Traveled
1,285,378
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,737
481
97
7
0
259,573
6
L
Bacchus
6,678
477
28
2
0
257,774
5
L
Poseidon
7,737
553
93
7
0
287,022
2
W
Osiris
7,871
562
88
6
0
287,760
4
W
Izanami
9,073
648
130
9
0
254,318
1
W
Neith
8,820
630
129
9
0
258,528
5
L
Izanami
6,101
436
73
5
0
202,296
4
W
Ao Kuang
8,125
580
92
7
0
275,333
1
L
Guan Yu
7,657
547
107
8
0
278,713
5
W
Ymir
6,901
493
16
1
0
281,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role