Player Matchup

Ganesha
Ganesha
DarkGreenYoshi3
Ganesha
Level 28
God Stats
4W - 4L
1,579 SR
Queue Stats
45W - 32L
1,605 Elo+
Party 1
Chronos
Chronos
GrosChibre21Cm
Chronos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,560 Elo+
Solo
Hachiman
Hachiman
Iceaycream
Hachiman
Level 34
God Stats
3W - 2L
1,871 SR
Queue Stats
95W - 91L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
SimonSuperwolf
Amaterasu
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 35L
1,136 Elo+
Solo
Nemesis
Nemesis
mamadsaedi
Nemesis
Level 26
God Stats
10W - 15L
1,413 SR
Queue Stats
397W - 422L
1,319 Elo+
Solo
Team Averages
Level 25
1,573 SR
1,423 Elo+

VS

Team Averages
Level 25
1,621 SR
1,424 Elo+
Tiamat
Tiamat
Fo0oStR
Tiamat
Level 29
God Stats
4W - 1L
1,870 SR
Queue Stats
93W - 71L
1,555 Elo+
Party 2
Thanatos
Thanatos
MadMan007x
Thanatos
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 35L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
YxngRahul
Tsukuyomi
Level 25
God Stats
2W - 0L
1,756 SR
Queue Stats
90W - 53L
1,672 Elo+
Solo
Apollo
Apollo
abrahim33
Apollo
Level 32
God Stats
33W - 30L
1,478 SR
Queue Stats
103W - 93L
1,481 Elo+
Party 2
Ymir
Ymir
zumonup
Ymir
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 11L
910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 12
10,841
434
11,245
20,616
24,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 6 / 4
12,686
507
13,708
20,357
10,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Iceaycream
Hachiman
19
6 / 6 / 4
13,060
522
11,163
15,430
6,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SimonSuperwolf
Amaterasu
16
3 / 10 / 1
10,236
409
7,111
20,915
15,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
mamadsaedi
Nemesis
15
4 / 9 / 4
10,115
405
6,767
16,848
9,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fo0oStR
Tiamat
20
2 / 2 / 10
14,209
568
13,972
16,713
11,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MadMan007x
Thanatos
19
6 / 3 / 10
13,664
547
10,792
18,829
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
YxngRahul
Tsukuyomi
20
13 / 3 / 9
15,494
620
23,395
23,982
20,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Apollo
abrahim33
Apollo
20
12 / 4 / 9
14,432
577
24,172
17,752
6,318
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
zumonup
Ymir
14
2 / 7 / 8
10,481
419
3,381
16,500
11,081
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
17
Kills
35
35
Deaths
19
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
4
12
1.5
W
Tiamat
Fo0oStR
Tiamat
2
2
10
3.5
L
4
6
4
1
L
Hachiman
Iceaycream
Hachiman
6
6
4
1.33
W
Thanatos
MadMan007x
Thanatos
6
3
10
3.67
L
Amaterasu
SimonSuperwolf
Amaterasu
3
10
1
0.35
W
Tsukuyomi
YxngRahul
Tsukuyomi
13
3
9
5.83
W
Apollo
abrahim33
Apollo
12
4
9
4.13
L
Nemesis
mamadsaedi
Nemesis
4
9
4
0.67
W
Ymir
zumonup
Ymir
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,994
Damage
75,712
94,166
Taken
93,776
66,804
Mitigated
57,278
16,101
Healing
44,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,245
1,631
0
2,928
20,616
24,952
39
4,473
16,143
32,245
0
W
Tiamat
Fo0oStR
Tiamat
13,972
2,035
0
9,391
16,713
11,618
2,178
6,538
10,020
119,418
0
L
13,708
3,611
0
5,271
20,357
10,762
272
2,896
17,461
99,737
0
L
Hachiman
Iceaycream
Hachiman
11,163
6,339
0
3,250
15,430
6,540
312
1,889
13,541
0
74,518
W
Thanatos
MadMan007x
Thanatos
10,792
2,801
0
16,658
18,829
7,767
1,071
5,318
13,380
0
75,747
L
Amaterasu
SimonSuperwolf
Amaterasu
7,111
3,039
0
2,318
20,915
15,294
2,078
5,761
15,154
0
35,727
W
Tsukuyomi
YxngRahul
Tsukuyomi
23,395
6,014
0
8,067
23,982
20,494
1,078
6,572
17,196
0
120,529
W
Apollo
abrahim33
Apollo
24,172
19,025
0
9,149
17,752
6,318
4,583
6,243
11,476
0
113,015
L
Nemesis
mamadsaedi
Nemesis
6,767
1,945
0
2,334
16,848
9,256
350
2,866
13,982
0
37,265
W
Ymir
zumonup
Ymir
3,381
659
0
878
16,500
11,081
156
5,183
11,297
17,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
68,280
496
Minions Killed
657
0
Camps Cleared
0
2,210,557
Distance Traveled
2,214,000
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,841
434
2
0
0
442,377
10
W
Tiamat
14,209
568
192
8
0
476,911
5
L
Chronos
12,686
507
201
8
0
433,068
0
L
Hachiman
13,060
522
154
6
0
400,296
9
W
Thanatos
13,664
547
102
4
0
485,004
3
L
Amaterasu
10,236
409
70
3
0
422,938
3
W
Tsukuyomi
15,494
620
190
8
0
486,071
2
W
Apollo
14,432
577
143
6
0
410,869
1
L
Nemesis
10,115
405
69
3
0
511,878
4
W
Ymir
10,481
419
30
1
0
355,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role