Player Matchup

Nemesis
Nemesis
Acatorpower
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
ImFuryrage
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,542 Elo+
Solo
Kukulkan
Kukulkan
JAVIIEER2006
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
ThePxLun
Medusa
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
35W - 42L
1,429 Elo+
Solo
Olorun
Olorun
donlyn808
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo
Team Averages
Level 6
1,452 SR
1,487 Elo+

VS

Team Averages
Level 6
1,500 SR
1,515 Elo+
Ymir
Ymir
Obito53
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
RoscoeTheSharPei
Merlin
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 10L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Roy2842
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,538 Elo+
Party 2
Hachiman
Hachiman
Zimon1812
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
freezero2542
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Acatorpower
Nemesis
10
1 / 5 / 1
5,887
453
1,717
8,861
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
ImFuryrage
King Arthur
11
3 / 6 / 1
6,534
503
5,397
12,037
9,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
JAVIIEER2006
Kukulkan
5
0 / 4 / 1
4,651
358
734
3,191
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ThePxLun
Medusa
11
5 / 2 / 1
6,745
519
5,254
6,376
2,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
donlyn808
Olorun
9
1 / 11 / 5
5,800
446
4,694
10,588
3,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Obito53
Ymir
10
4 / 2 / 8
6,820
525
5,367
6,197
4,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
9 / 0 / 5
9,687
745
8,690
6,860
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Roy2842
Tsukuyomi
14
10 / 0 / 0
8,562
659
5,923
7,957
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Zimon1812
Hachiman
11
4 / 4 / 8
7,041
542
5,447
6,932
1,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
freezero2542
Bellona
12
1 / 4 / 4
6,925
533
3,929
7,358
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
28
28
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Acatorpower
Nemesis
1
5
1
0.3
L
King Arthur
ImFuryrage
King Arthur
3
6
1
0.58
L
Kukulkan
JAVIIEER2006
Kukulkan
0
4
1
0.13
W
Ymir
Obito53
Ymir
4
2
8
4
W
9
0
5
11.5
W
Tsukuyomi
Roy2842
Tsukuyomi
10
0
0
10
L
Medusa
ThePxLun
Medusa
5
2
1
2.75
W
Hachiman
Zimon1812
Hachiman
4
4
8
2
L
Olorun
donlyn808
Olorun
1
11
5
0.32
W
Bellona
freezero2542
Bellona
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,796
Damage
29,356
41,053
Taken
35,304
18,047
Mitigated
16,260
5,567
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Acatorpower
Nemesis
1,717
664
0
2,360
8,861
2,804
80
2,845
5,876
0
26,083
L
King Arthur
ImFuryrage
King Arthur
5,397
1,068
0
1,016
12,037
9,136
28
1,676
10,311
223
25,518
L
Kukulkan
JAVIIEER2006
Kukulkan
734
259
0
465
3,191
841
0
1,380
1,613
6,055
0
W
Ymir
Obito53
Ymir
5,367
1,099
0
100
6,197
4,439
308
2,762
3,435
18,234
0
W
8,690
838
0
2,449
6,860
2,445
145
1,002
5,763
65,099
0
W
Tsukuyomi
Roy2842
Tsukuyomi
5,923
2,083
0
3,537
7,957
2,862
0
174
7,708
0
49,545
L
Medusa
ThePxLun
Medusa
5,254
2,106
0
678
6,376
2,036
0
2,887
3,447
0
26,368
W
Hachiman
Zimon1812
Hachiman
5,447
3,645
0
250
6,932
1,809
245
1,238
5,694
0
24,162
L
Olorun
donlyn808
Olorun
4,694
2,407
0
1,048
10,588
3,230
0
4,727
5,749
17,778
0
W
Bellona
freezero2542
Bellona
3,929
1,390
0
1,113
7,358
4,705
338
297
6,721
0
28,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
39,035
185
Minions Killed
348
0
Camps Cleared
0
1,006,990
Distance Traveled
1,236,856
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,887
453
54
4
0
260,534
3
L
King Arthur
6,534
503
42
3
0
227,171
1
L
Kukulkan
4,651
358
13
1
0
89,732
2
W
Ymir
6,820
525
17
1
0
223,698
4
W
Merlin
9,687
745
129
10
0
248,828
4
W
Tsukuyomi
8,562
659
100
8
0
291,194
1
L
Medusa
6,745
519
51
4
0
197,351
1
W
Hachiman
7,041
542
50
4
0
227,123
0
L
Olorun
5,800
446
25
2
0
232,202
0
W
Bellona
6,925
533
52
4
0
246,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role